The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Faster Attack Speed(final Update)
48 Comments
Knife 28 Aug @ 9:38pm 
Not compatible with amazing races... at least that is what i assumed, was using a redguard and the AR tweaks their speed too, so for some reason when the mod started working every time i pressed P key it CTD.
Tropaion 23 Jan, 2019 @ 6:02am 
Is there any chance that you could maybe post the Version of this mod that had the armor bound perks seperatly? Unless you would have to rework it.
If not, still cool mod :)
Thanks
SeñorBergo 25 Jun, 2017 @ 2:34pm 
Works, thanks hombre :)
Mosley was right 23 Feb, 2017 @ 11:22pm 
Awesome! Thanks, man
Nomad  [author] 21 Feb, 2017 @ 8:48pm 
Yes, it should work with custom mod weapons because the trait is a character ability just like Orc's Berserk, Khajiit's Night Eye and Nord's Battle Cry (etc.).
Mosley was right 21 Feb, 2017 @ 12:02am 
Will this work with weapon mods like HothTrooper44's Immersive Weapons?
Nomad  [author] 18 Jun, 2016 @ 5:02pm 
It's not difficult. You load a file, Skyrim for the esm and this mod for active. While selecting mods to load up you can view details to figure out what files were modified and go there.
portable cattleman 18 Jun, 2016 @ 12:55am 
I'd have to learn to use Creation Kit properly somehow, but I'll try.
Nomad  [author] 18 Jun, 2016 @ 12:47am 
@Bacon - You are more than welcome to customize the mod for your own liking. Since it's not updating anymore and such, feel free to use it for a template.
portable cattleman 18 Jun, 2016 @ 12:16am 
Ka-Sigh. No luck finding a mod that allows to you to punch 6 times per second. This is good enough, though.
Nomad  [author] 25 Apr, 2016 @ 3:05pm 
I haven't uploaded to Nexus and I haven't been around modding at all recently. Thanks though!
Mischief 25 Apr, 2016 @ 7:16am 
thanks for the mod!, are you in nexus so i endorse you there too? balanced and great for two handed
Nomad  [author] 22 Feb, 2016 @ 9:08pm 
@nritter999 - Did it not work for unarmed for you? I haven't touched the editor in a long time though, but when I get some more time I'll fiddle with the creation kit to see what I can find. You are also more than welcome to customize it yourself too if you'd like.
Brother Ryter 22 Feb, 2016 @ 6:35am 
could you make it work for unarmed as well?
Snootboop 31 Aug, 2014 @ 9:34pm 
will somone direct me to a mod 20 times more powerfull please
Nomad  [author] 28 Jun, 2014 @ 9:50am 
You make sure that you unchecked the mod? if you unsubscribe it may not undo the mod until you open the main menu on desktop then make sure it's unchecked, I've had a situation where I unsubscribed mods and found them still installed and in use even though they're no longer subbed.

I've been having issues with other mods as well and I'm sorry to hear about this one causing an issue for you TakedaYoshiro, the only thing I know of is to check your Data Files in the desktop menu and check the Data files under C:\Program Files (x86)\Steam\SteamApps\common\Skyrim\Data and make the file isn't there.

Ascent 28 Jun, 2014 @ 8:27am 
i really like the mod but after uninstall the weapon speed remains that fast, its not go to normal :c , please help
KirkLeeJones 22 Jun, 2014 @ 4:07am 
Warriors Heart, Warrior's Heart, warriors heart.
Basil 23 Mar, 2014 @ 1:11pm 
I've been looking for a mod like this for a long time. Not sure how I haven't seen this one before. Thanks a bunch!
Gubbyfishy 8 Dec, 2013 @ 2:19am 
LOL, I thought it was conflicting and not reading the perks, but now I see the update. I learn something new every day - check your subscriptions frequently for updates lele
Nomad  [author] 7 Dec, 2013 @ 11:26pm 
I have updated this mod, I feel like it's a better update so I hope this comment brings attention to those who have subsribed and I do apologize for any lost perk points to characters who have already used the one perk point.
Nomad  [author] 12 Oct, 2013 @ 10:50am 
They only conflict if they modify is the same thing, one will overwrite the other and if you have a mod that changes Armsman20 then you want the mod to load after this mod. It will not cause the game to crash but it will overwrite Armsman20 since I accidently removed it at some point and put it back into the game in a fix but with vanilla settings so you'd notice that. Also hope that the perks aren't in the same exact spot but there shouldn't be conflicts.
Izlawake 12 Oct, 2013 @ 10:32am 
i DOWNLOADED a few mods that alter several skill trees including heavy armor. Will this conflict with them in any way?
Nomad  [author] 10 Oct, 2013 @ 7:19pm 
@GaminMastaXD -- You can make those comments on the other page now that it's up, but I could make that quick adjustment.
Predatory_Balloon 10 Oct, 2013 @ 4:38pm 
less speed than expected but based off of current speed that 350% would be fast enough for all weapons.Could you make that tiny change?
Nomad  [author] 10 Oct, 2013 @ 4:15pm 
There is a chance that when I updated this mod to fix the missing Armsman perk that I somehow removed, I honestly can't remember changing the "Next Perk" to "NONE" haha, I may have given my personalized Rebalanced version so the attack speed bonus may have changed.

Heavy Armor Equiped: +8% and Light Armor Equiped: +18%
Nomad  [author] 10 Oct, 2013 @ 4:14pm 
@GaminMastaXD -- All I really do is use the abilities and stuff that's already in the game as reference to what I can do, and you're welcome, please enjoy~
Predatory_Balloon 10 Oct, 2013 @ 4:12pm 
Might be easy for you but this means a great deal to me. Thanks.
Nomad  [author] 10 Oct, 2013 @ 4:07pm 
@GaminMastaXD -- I did as you requested, it wasn't hard at all for me, but I made a mod that made all races have the passive ability to allow them to attack 2.5x(+150%) faster. This probably works for NPCs as well I'll look more into the mod to see if it can be player-only but I hope you have fun with it.
Predatory_Balloon 10 Oct, 2013 @ 2:19pm 
hay, could you make a op version where no perk points are needed an i am able to swing super fast like 150% speed, i just want it to be where it takes less than 0.2 sec. to swing a weapon. (and make it so it works with mod weapons too).
Nomad  [author] 8 Oct, 2013 @ 9:44pm 
Thank you for subscribing, I hope it all works out well.
Pancakez 8 Oct, 2013 @ 8:39pm 
Thanks... Subscribed. :)
Nomad  [author] 8 Oct, 2013 @ 7:45pm 
@Mirrodin Besieged -- I'm not really sure, if anything it may stack the speeds but I doubt it will cause your game to crash. The effect increases attack speed with the required armor equipped.
Pancakez 8 Oct, 2013 @ 6:40am 
hi ,
just wanna ask.. if this will crash with " Fast Two-Handed Weapons "?
its also in steam and i've currently subscribed to it.
please let me know thanks. :)
Nomad  [author] 6 Oct, 2013 @ 5:22pm 
I feel like I should replace the perks in the armor sections to add a perk to the two handed skill and change dual flurry into just Flurry and make it not require both hands for weapon speed.
Nomad  [author] 5 Oct, 2013 @ 6:45pm 
I would recommend that you people try out Automatic Varients that is on the Skyrim Nexus, what it does is that when you download packages and stuff it will generate monsters, or animal and giants etc. into their own skin. It adds variety, as the name would suggest.
Nomad  [author] 5 Oct, 2013 @ 6:37pm 
@JALWiz -- Thank you for letting me know about that, turns that that some how I accidently told Armsman40 that the next perk was NONE. I didn't realize I had changed that part of it while I was using the perks as references and accidently removed it. None the less, thanks for letting me know and it should be working again. Thank you.

Also, If anyone feels like the attack speed on the light and/or heavy armors is too fast... let me know and I can try to balance it some more, I feel like light armor swings too fast so I may end up lowering it a little, maybe to 20% instead of 25%
Sir Banana Hammock 5 Oct, 2013 @ 6:13pm 
u got rid of the one handed weapon damge perks can u put them back?
Nomad  [author] 5 Oct, 2013 @ 2:04pm 
Way too many of those Bobs, please refrain from posting so many of them. Thank you everyone for subscribing and I hope you like the mod, I'm looking into the mod right now so all you need to wear for the perk to activate is the body piece only.

@donald00116 I understand that this mod is nothing huge compared to most mods but you don't need to swear so much.
Nomad  [author] 3 Oct, 2013 @ 5:31pm 
I haven't tried with bows to be honest, but I think it would since I used the WeaponSpeedMultiplier and bows count as weapons.
Sir Banana Hammock 3 Oct, 2013 @ 1:37pm 
☻/ This is Bob. Copy and paste him
/▌ all over the workshop
/ \ so he can take over
Drunky 2 Oct, 2013 @ 1:04pm 
Is this applied to bows as well?
Delshmare 2 Oct, 2013 @ 12:02am 
no prob
Nomad  [author] 1 Oct, 2013 @ 11:55pm 
You're welcome! Thank you for the compliments!
Delshmare 1 Oct, 2013 @ 11:48pm 
Thanks for the mod its a great idea
Nomad  [author] 1 Oct, 2013 @ 9:22pm 
Awesome thank you very much for that, unfortunately I'm a fledgling with modding. So I don't know how to do that with a MCM or any kind of menu.
Colton 1 Oct, 2013 @ 6:27pm 
Thank you, Kudos to you for making something like this. Overall great mod, I would suggest a menu for changing the speeds to a custom speed percentage. Great job *thumbs up*
Nomad  [author] 1 Oct, 2013 @ 1:12pm 
I had to go through the mod to make sure it's working properly and using Bethesda's perks as reference It should be complete as I intended.