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Also, the card "Nightshade's Flame" is not increasing Heat.
- Non-conformity in capitalization of Block? (Need to check base game cards.)
- Sublimated Flame may not always heal properly.
- Flame Wall is not removing Heat.
- Single Out is not giving the correct stack of Vulnerable.
And the other feedback so far:
- Lack of access to block makes Act 2 difficult, may need to make it easier to get the U/R block cards or buff healing cards.
Let me know if there is anything else, and I'll take a look. I don't know how much more of this mod I'll make in the near future, but bug fixes and balance tweaks shouldn't be too difficult for me to handle.
At any rate, I've refactored the card names to be the actual names of the cards. If I can remember how to upload an update, I'll try to get that version up so that bug tracking is easier.
(As for the card IDs, I had originally put them as numbers because the names were in flux and I didn't think it would be easy to rename the files. But as long as IntelliJ's refactoring works well for card classes, I suppose I can rename the classes to something easier to read.)
Act 2 is very rough, however, if you cannot get enough Block quick enough.
Feel free to go there to ask about feedback and any questions you have while developing the mod (even in those moments when the channel transforms into #anime-discussion or #offtopic-with-gusto :p)
* At the Defend cards, Block is lower cased, it should start with an upper case.
* Given the lack of Blocking that Akomi has, don't be afraid of giving more HP heal to a Glutton upgrade, or other benefitial effect (which currently adds nothing)
* Lose 1 Heat when you have 0 Heat could put Heat under 0?
* Sublimated Flame+ is bugged sometimes, spending Heat but then not healing.
* Flame Wall does not remove Heat.
Act 1 was a breeze, thanks to Reignite + Fume, which gave 28 Heat. Act 2 against Birds was hell (probably because I didn't structured my deck around the first turns, but to accumulate Heat), and died against the Red Mask Bandits.
All in all, character seems good, just don't know if she has enough Block/HP healing to survive through Acts 2 and 3. If I play with it again, will comment about it.