Barotrauma

Barotrauma

NKM Carrier
27 Comments
Leonidas 27 Jan, 2021 @ 4:25pm 
Fantastic sub. Absolutely deserves an update!
Dan Cooper 9 Mar, 2020 @ 2:10am 
This sub is broken with the new update.
PunisherLex 1 Jan, 2020 @ 6:54pm 
Shuttles are broke again for recharge, no idea why. Other than that the ship is really good.
[=VF=]-Krieger 17 Dec, 2019 @ 2:07pm 
shuttles are discharging from the start :(
Kazma 4 Nov, 2019 @ 8:35am 
hey is there no way to launch the depth charge or can I just not find it?
stanley michael2833 18 Aug, 2019 @ 12:16pm 
thank
VeeSaus  [author] 18 Aug, 2019 @ 6:22am 
the ships reactor must be online for the shuttle batteries to be charged
VeeSaus  [author] 18 Aug, 2019 @ 6:20am 
shuttle batteries should be fixed now...
stanley michael2833 14 Aug, 2019 @ 10:15am 
Have you tested the ship and the shuttles? They don't recharge from the ship which makes them temporarily useful.
VeeSaus  [author] 6 Aug, 2019 @ 6:32am 
Looking for a sulution to fix the shuttle batteries now...
stanley michael2833 5 Aug, 2019 @ 2:25pm 
Do you think you can fix the shuttle's batteries? Tried to escape a ship but it ended up getting trapped instead of flying out.
LandonGam3r 19 Jul, 2019 @ 7:13pm 
Added to BT Public 24/7 servers!
HeatedWafflez 6 Jul, 2019 @ 8:18pm 
Gun coverage is questionable and the ballasts are odd. The airlock as well is unusually big and the ship won't be able to float suddenly once it's filled with water.
BiteyCanadian 2 Jul, 2019 @ 8:05pm 
how do u add it to server
Kamil#28# 30 Jun, 2019 @ 2:44pm 
the ship layout is... meh... if crawlers start eating hull there is no way to shot them, so you need to go outside or wait for them to breach inside :/
Shakesthespeare 29 Jun, 2019 @ 10:59pm 
Shuttle batteries drain pretty fast, we used it on Kaiser's event
LuckyBuster 29 Jun, 2019 @ 6:58pm 
Congratulations it seems you've made the front curator for popular addons.
Bishop869 29 Jun, 2019 @ 3:24pm 
You may want to check the front of the shuttles. There are pockets that will fill with water but not drain.
VeeSaus  [author] 26 Jun, 2019 @ 1:06am 
It should be fixed now. Thank you for letting me know ;)
VeeSaus  [author] 26 Jun, 2019 @ 1:01am 
I found the problem, fixing it now
LuckyBuster 26 Jun, 2019 @ 12:12am 
My bad it wasn't by the shuttle it was the engine. Oops.
VeeSaus  [author] 26 Jun, 2019 @ 12:09am 
I know, but I have gaps on all of the doors and hatches, and there are no hulls right next to eachother that is not divided by a wall. But i think the problem might be between the sub and the shuttles. I will see what I can do. Thank you for the feedback. :)
LuckyBuster 25 Jun, 2019 @ 11:12pm 
If you don't place a gap between hulls the game will think that there is a wall between them.
LuckyBuster 25 Jun, 2019 @ 11:06pm 
And you also need gaps between each hull (when you place the blue squares) that isn't divided by a wall. You also need to do this for every hatch and door as you already know.
LuckyBuster 25 Jun, 2019 @ 11:04pm 
Well just before the reactor, water built up at the back of the sub and would not pass through the sub leaving the water against an invisible wall.
VeeSaus  [author] 25 Jun, 2019 @ 12:29pm 
LucktBuster, could you specify where I am missing gaps, it has gaps on every door so I dont know what you mean. Thank you (:
LuckyBuster 25 Jun, 2019 @ 11:00am 
Great sub but there are issues with your hull layout. You need to add gaps on each door to allow water to flow from each room. You also need to add gaps to connect each hull that connects together even without a wall or door (basically if there are blue boxes for the hull connected together place a gap between them to connect them). I noticed this in the reactor room the most where it filled up with water even though the room was fine and no water would pass through causing the room to be filled by high pressure water.