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I am not making mods myself anymore,I am using all of my time programming TW moddding tools , this one in particular:
https://www.youtube.com/channel/UCS8iydvnwthQ683wVeI1G9w
for easy model/animation import/export, unit card icon creation, texture conversion, and etc. :)
"But, are you sure it won't mess up the Reforms script???",
it will not mess it up, it you put the code the proper place, no, but you do need to know what you are doing.
MAYBE, if there is NO other camera for DEI, AT ALL, I could maybe update it,
or I could talk to the DEI guys, and ask them if they can include a camera,
(though they might well not listen to me:) )
you need to take the camera code out (2 lines) and put them in a the new version of the DeI LuA file, if you want to use it,
I should really take this mod down.
you just take the newest version of the LUA file from DEI (replace the LUA file in the MY .pack),
and then put the camera code in that,
Any chance of making a DeI latest 1.28 patch working update version?
Thanks!
Thanks!
Here is 3dx max playing an animation that my program has extracted from Rome2:
https://www.youtube.com/watch?v=JcJI_DM-BR4
I have finally gotten animations OUT of Total War games, so people can edit them and put them back in the game My program RigidModel Editor 1.0, that can do those things will be released as soon as correct the last few bugs. It can do lots of thingd, including drawing the models with textures, lighting normal mapping, so they look like in-game.
Phazer
Your 2 new camera mods for patch 20 work well for Vanilla, but I was wondering why when you zoom to the ground, it doesn't tilt up to the horizon like your earlier cam mod "Very Low Camera BETA"
That horizon tilt is the best part of you cam mods, being that low to the ground and being able to see everything around you is awesome
If there ARE problems with the mechanics and this mod, I shall update it,
Btw I need to told when DEI upgrades to a new version, because then I have to update the mode too, so there are no conflicts
Thanks Phazer for making this mod.
Thanks
I am working on a version that only changes the "___start.lua" files, that should be even saver, but I still do no know if it works and zooms for all factions.
under folder: campaigns:
folder: main_3c
scripting.lua
folder: main_emperor
emp_start.lua
folder: main_gaul
scripting.lua
folder: main_greek
pel_start.lua
folder: main_invasion
scripting.lua
folder: main_punic:
pun_start.lua
folder: main_rome
scripting.lua
s very very unlike that it changes the behaviour of the game, as I have use the files FROM the game to make sure that would not happen.
This is a basic mod that you either need or don't need so there's really nothing to dislike, I have no idea why anybody would downvote it