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As far as I know in SFM the model just glows it don't emit light and there's nothing I can do on my side to stop it from making shadows. It would only cast a shadow if you shine a light on it with shadows enabled.
As I don't do poster art I unfortunately don't know how to sort exporting issues.
Well I'm sorry to have to have to say I probably can't help you with that as a few people have reported texture problems about a few models of mine. Problems that I've never come across before and the models textures work fine on my side so I don't know how to fix it. As soon as I'm aware I'll try help you out but it's been a year or two now and I'm still clueless as to why this is happening to only a few people out of the thousands that use them.
Yes you can make it longer or shorter as explained in display pic 9.
If you're using blender make sure there's a fair number of edge loops on the tube and if you know what weight painting is then these couple of tutorials may help:
https://www.youtube.com/watch?v=PgtFlShmdro
https://www.youtube.com/watch?v=bQBlMTt8SrU
The bones I placed at both ends have an even gradient of influence between them, Blender makes it tricky to do it in a perfectly straight line mind you.
By exporting it from gimp setting it to animation frames?
Quick question on how you did it on your end: Did you alter only the texture or just altered only the VMT coding or both?
Well if you work out at least an idea for me to try out get back to me here when you can. As for now I'm off to bed and I'll be standing by. One last thing to point out is that people seem to have issues with my TF2 water, heatwave and shield refract materials too none of which have selfillum.
So you're saying that to make it work for the few people it don't work for I have to make it an animated texture?
And like I've just been telling { -Wayla- } the glow does work just that for a few people it don't work on their end for some reason. It is a mystery to me as it obviously works fine on my end. If anyone can work it out and inform me what I maybe doing wrong I'll fix all my models with this issue.
Oh. Well in your case you are one of the few people who for some reason it won't work. it is a mystery to me as it obviously works fine on my end. If anyone can work it out and inform me what I maybe doing wrong I'll fix all my models with this issue.
No, no, no. I didn't say YOUR model was taken from Gmod.. I said the model that was working was taken from it. And I tried the Bloom Scale already.. And literally any other sliders.
First off this model wasn't taken from Gmod i made it from scratch in blender. I don't port stuff anyway.
Secondly the glow does work just that for a few people it don't work on their end for some reason or people who are relatively new to SFM haven't tried out the "bloom scale" slider on the camera.
Oh god, I don't think I remember anymore.. I think it was taken from the Gmod.
It had this colorful light around it, while yours doesn't have one.
Some time back I asked you to look at other models to see if they glowed and you replied "The other lightsabers model yes, but not these" Can you link me to that model you tested please.
yo new model is out!
Then I'll get started on upgrading the model get the display pics done and I'll hopefully have it out within a week or sooner.
PUT IT IN THE WORKSHOP! DEW IT!!!!!!!!!!
I have been dying for someone to ask me about the force lightning. It ain't no particle effect it is a model I made. So why do I have the feeling you're gonna ask me to put it into the workshop?
While I was making it I thought the very same thing. However there are somewhat two ways of controlling that:
1. In the view port the closer you get to it the glow gets thinner.
2. Follow the little tutorial from display pic 11 to 13 and from there adjust the glow strength.
Well even if I wanted to I can't port it to Gmod because I don't know the porting process for it.