Crusader Kings II

Crusader Kings II

Piety Based Reformation
57 Comments
Dragatus  [author] 14 Jan, 2023 @ 7:54am 
No problem. I'm glad you got it to work some way or another.
Bio the Human 14 Jan, 2023 @ 4:13am 
I've fixed switching to "custom heresy" mod. This also modifies reformation requirements and I've just also modified its defines.lua to decrease moral authority required (is set on 40% on custom heresy). I'm sorry if I had to use another mod ahahah
Bio the Human 14 Jan, 2023 @ 3:52am 
I only had "Everyone can navigate rivers" and "immerions christian" that were religious mod, but I removed them and nothing changes. I check if it work through console. I give religion and piety, but the button of reformation always require holy sites and moral auhority. I tried to let some time pass after cheat, but nothing :/
Dragatus  [author] 13 Jan, 2023 @ 10:11pm 
Sorry, it's been almost 4 years since I last touched this mod and almost as long since I touched CK2, so I'm unsure whether one of the free-to-play updates might have broken it, but in theory at least it shouldn't have. Do you use any other mods that could conflict with it?
Bio the Human 11 Jan, 2023 @ 12:42pm 
It doesn't work for me...
Scullex 1 Dec, 2022 @ 1:08am 
Stellaris time
Atlan the Atlarch 16 Jul, 2021 @ 1:12pm 
You earned my respect back, but I am more of a CK2 player... I play without mods to do achievements lately though so... no worries... have fun with mods for stellaris!
Dragatus  [author] 16 Jul, 2021 @ 9:55am 
I'm not playing much CK3 either. These days I mostly play and mod Stellaris.
Atlan the Atlarch 16 Jul, 2021 @ 9:52am 
I stopped playing CK3 after launching it the first time... It just doesn't compare...
Dragatus  [author] 13 Jul, 2021 @ 8:05pm 
Never. I stopped playing and modding CK2.
Cugitay 13 Jul, 2021 @ 4:18pm 
HIP patch when :(
Braskan, the Void's Tear 13 Jun, 2021 @ 6:35pm 
dosen't work with rise to power
Atlan the Atlarch 2 Mar, 2021 @ 3:46am 
@Dragatus I must say that's sad, as I do not like CK3... everything in there is made worse than in CK2...
Dragatus  [author] 1 Mar, 2021 @ 12:23pm 
They know how to mod this stuff so if they wanted it done like this in HIP they would've implemented it themselves. Also, now that CK3 is out I'm more or less done modding CK2.
Atlan the Atlarch 1 Mar, 2021 @ 5:58am 
I think if @Dragatus wants to make it HIP compatible, the easy way is to ask the HIP team to add your code to their main mod... Easy way is not always best, or possible, but that is the easy way (knowing how modding works)
Dragatus  [author] 15 Oct, 2020 @ 12:54am 
Ah, that. I made some attempt to add certain dependencies on some of my mods, but somehow never quite got it to work.
lalarukh3 14 Oct, 2020 @ 9:17pm 
Make this mod a dependent of HIP so that it takes precedence? Sorry, my CK2 modding knowledge is rather limited...
Dragatus  [author] 13 Oct, 2020 @ 9:23pm 
What do you mean by "add a dependency"?
lalarukh3 13 Oct, 2020 @ 3:41pm 
Wouldn't it be possible to jut add a dependency?
Dragatus  [author] 10 Apr, 2020 @ 3:53pm 
Well, theoretically no special patch should be necessary, just this mod loading after HIP. Not sure how to ensure that though.
Mud 10 Apr, 2020 @ 9:52am 
compat patch for HIP?
Dragatus  [author] 19 Mar, 2020 @ 12:09am 
It's in the defines. You can download the manual installation version and check the file in that to see exactly what.
lake chud 18 Mar, 2020 @ 7:40pm 
Hey, can you tell me how to modify the reformation requirements? What file I need to edit?
zlatky 12 Sep, 2019 @ 11:41am 
@Dragatus: You are a LIFE-SAVER man! Thanks again for all the guidance / help fixing my "mods-mess", lawl! \m/\m/ 8-)
Dragatus  [author] 12 Sep, 2019 @ 10:44am 
It turned out there was a conflict with HIP.
Dragatus  [author] 12 Sep, 2019 @ 10:05am 
But it is possible to send images directly to Steam friends.
Dragatus  [author] 12 Sep, 2019 @ 10:03am 
I meant to upload it to imgur or similar site and post a link in a comment.
zlatky 12 Sep, 2019 @ 9:33am 
I have taken a ss, yes...But I dunno how I can post it in this thread. I have send you a fr. req. here in steam. Perhaps I can send it to you through a pm? Is it possible?
Dragatus  [author] 12 Sep, 2019 @ 7:43am 
That's very strange. The only logical explanation I can think of is that some other mod is interfering. Can you make an in-game screenshot and post a link to it here?
zlatky 11 Sep, 2019 @ 11:24pm 
Ok, so we are like...half-way there now!...:

After numerous, unsuccessful, tries, I finally made this mod to work by installing it manually (from the link above). *HOWEVER*!...When I started a new campaign, and checked the religious reformation prerequisites, the game now demands of me to have a 2,5k piety "stash" *AND* to own 4 (...) Holy Sites!...

...So, unless you did some recent changes, and something got messed up, any ideas on what might be wrong? :-/
Dragatus  [author] 11 Sep, 2019 @ 3:55am 
Sometimes mods don't get downloaded properly. Try unsubscribing and then subscribing again and enabling the mod in the loader. If that still doesn't work try the manual download. If you get stuck on any step let me know and I can give you more detailed instructions.
zlatky 11 Sep, 2019 @ 2:05am 
Downloaded your mod, started a new campaign, and when I went to the religion tab and checked the reformation prerequisites there, nothing changed: The game still demands of me 4 holy sites+ the relevant piety (cant remember the number by heart now, but anywayz), in order for the reformation of the faith to be enabled!...

...Am I missing something here, or what?... :-/
Dragatus  [author] 21 Aug, 2019 @ 2:54am 
Yes, it should be compatible with 3.2 as well as older versions of the game. The mod is very small, it only changes a few defines.
Cootrap 20 Aug, 2019 @ 3:52pm 
Is this compatible with 3.2?
The Real Ememci 20 Jun, 2019 @ 9:09am 
So it turns out that my problem was that Steam auto-downloaded a broken .zip file version of this mod instead of something that isn't compressed into nothingness; anybody having my problem should download the zip file in the link he just provided, unzip that, and put the unzipped contents into your Crusader Kings II folder in the Paradox Interactive folder in My Documents, and it should work.
Dragatus  [author] 19 Jun, 2019 @ 11:11pm 
I uploaded a manual install download to my dropbox: https://www.dropbox.com/s/sra5uaqu9eay248/CK2PietyBasedReformation.zip?dl=0

If it's Steam messing up the installation, that should allow you to bypass it.
Dragatus  [author] 19 Jun, 2019 @ 11:07pm 
The screenshots work. It's a mystery why the mod doesn't though. It works fine for me. The only possible reason I can think of is that something went wrong with the installation.
The Real Ememci 19 Jun, 2019 @ 10:31am 
Here are some screenshots of what I was trying to explain (if they'll work, at least) :

https://drive.google.com/open?id=1UgWYC-kBbZzO-dX-6EbPX4h1FNNKZplK
https://drive.google.com/open?id=18A9i3OoMvbblY5Ym1bdOseLgzpqHMf5s
Dragatus  [author] 17 Jun, 2019 @ 9:26pm 
A blob is a very big realm. Think the Abbasids or a successful Charlemagne in 769 or the Mongols when they work as intended. Blobbing is the act of swallowing your neighbors in order to become bigger, so that you can swallow bigger neighbors.
Outrageddeer020 17 Jun, 2019 @ 7:51pm 
Whats a blobby conqueror?
Dragatus  [author] 12 Jun, 2019 @ 9:03pm 
That's really strange. None of the updates should have affected it. Thanks for the warning, I'll check it out when I get some more free time.
The Real Ememci 12 Jun, 2019 @ 4:22pm 
The mod suddenly became outdated; I had a bit of trouble auto-installing it (manually did it after enough fury from it not showing up), yet despite your May 31st update, there's been a 3.2.1 Patch on June 4.

It's an interesting concept, since I usually make "save scenarios" for worldbuilding purposes, yet this particular mod's description describes an invaluable mod-choice for such a venture.
Dragatus  [author] 5 Jun, 2019 @ 8:48pm 
So far it hasn't.
Teralitha 5 Jun, 2019 @ 3:14pm 
Yeah you are probably right. 2500 might even be too much for the AI to ever get in a lifetime. Has it ever happened in your test games?
Dragatus  [author] 5 Jun, 2019 @ 1:09pm 
Yes, but the AI would need to get 2500 Piety and I don't think that's very likely.
LNSS 5 Jun, 2019 @ 12:42pm 
Interesting mod, will try out. But doesn't this mean you can have the AI reform the faith before you ?
Teralitha 3 Jun, 2019 @ 12:11pm 
Well, I do make custom rulers and give them all the piety generating traits, as well as have my priest generating more. Zealous Trait, content, couple others. Starting at age 16, and I did the reformation somewhere around age 50. But, I also had spent a fair bit of piety on other things, and lost the zealous trait somewhere in my 30's.

I suppose if you are playing a vanilla ruler you might not get there so quick. In the vanilla game, getting a reformation for most pagan religions is nearly impossible, or just a real pain in the ass. This mod certainly makes it easier.
Dragatus  [author] 3 Jun, 2019 @ 10:54am 
I dropped the MA requirement because I didn't want religious reformation to rely on conquest and raiding.

Thanks for the feedback about the required Piety. Were you doing anything special to collect it so easily?
Teralitha 1 Jun, 2019 @ 11:19pm 
n a different point. I did a play today and did the reformation with the new requirements. My feedback is thus, 2500 piety seems a little too easy. I think it should be a bit more. Maybe 3k.
Teralitha 1 Jun, 2019 @ 11:18pm 
I think you have missed the point. But ill try again. has MA been removed from the game by your mod? I didnt really pay attention to that. But I assume it doesnt. I get why you changed the requirements for holy sites, but why remove the MA requirement entirely. Im not asking you to debate it, Im asking you to explain why you removed MA as a requirement in its entirety, as opposed to reducing it, because it doesnt make any sense.

I am not suggesting to keep MA at 50% btw, Maybe just 20%