Don't Starve Together

Don't Starve Together

New Damage Indicators Together
55 件のコメント
Demi_god 3月17日 2時14分 
What does this mean? "It's a Server AND Client mod", if i want client mod how i can get it?
󰀅Maliketh󰀭 2022年4月26日 23時52分 
可以加一个字体大小上限吗,不然每次开一击必杀字体就会覆盖整个屏幕
年华 2021年12月11日 6時58分 
Why is it that when the number exceeds 1000, the number becomes very large and covers the whole screen
ledbullet1 2021年1月15日 3時04分 
i have a character idea for you protoman since your characters have forms im picturing protoman can switch between protoman which has more offensive power but slightly less defense and breakman which has high defense and slightly less attack power i know my idea probably wont go through i just saw megaman was made and well....thought id shoot it out
s1m13  [作成者] 2020年11月29日 13時48分 
@Pipinpadaloxicopolis I uploaded a new version 0.15.0 where you can adjust the fade duration. Please try it out. I'm happy about feedback. :steamhappy:
s1m13  [作成者] 2020年11月29日 13時47分 
@Eksed You can reduce the number size in the configuration options. Please try that. Are the numbers still too large?
kubus 2020年8月6日 15時00分 
Not gonna use it for now, gonna use the older one (Damage Indicators Together), and that's because while fighting DF i noticed that some of the dmg indicators were HUGE and took half of my screen...
Kazzu 2020年7月19日 1時00分 
I tried this mod and its awesome but is there a way for players to modify how long the numbers will be on the screen until it disappears? I used the bouncy numbers feature and I thought the numbers will bounce once and disappears but it bounced like 5-7 times taking like 2-3 seconds on the screen and doesn't look good when lots of mobs are fighting all at once (lagged lol) so if it's possible that would be cool! :steamhappy:
ayy lmao 2020年6月15日 11時43分 
Is it possible to have for client-only mod? Sorry for asking this.
PICTURE 2019年7月23日 2時08分 
hahahahaha no.
s1m13  [作成者] 2019年6月17日 8時51分 
@Nei
I guess, I have to lower the size of the numbers for mob-to-mob attacks, which can deal huuuge amounts of damage. :squirtmeh:
s1m13  [作成者] 2019年6月17日 8時50分 
@XiledRL On IG
The numbers can become massive. Can you say which amount of damage it is?
PGuerdis 2019年6月6日 18時01分 
how i download help
Xiled 2019年6月4日 13時14分 
anybody having issues with the numbers being massive against certain mobs?
MRTRYHARDPOTATO 2019年6月3日 22時10分 
:steamsalty:
Clockwork 2019年6月3日 14時33分 
By the way, looks like you've reached enough votes to get those five stars.
Clockwork 2019年6月3日 14時31分 
Ah, alright. Well, good to know this is the original mode then. Last time I checked, there was so many duplicates of this on Steam x)
s1m13  [作成者] 2019年6月3日 10時26分 
@Clockwork I am the original autor of the mod. Back in 2014, I guess. Arcade once fixed a bug and reuploaded. Now I had to upload again, to fix some new things. I was not able to do that with Arcades version (technically Steam didn't allow that)
s1m13  [作成者] 2019年6月3日 10時25分 
@Mayul I will have a look into it. This may be possible as a configuration option.
s1m13  [作成者] 2019年6月3日 10時25分 
@Domukaru Which mod do you mean?
ddiaz_ 2019年6月3日 9時30分 
Si weno solo quiero.un logro adios
-|Ғқﻛ|- Domukaru 2019年6月2日 20時10分 
But... This already exists and there's a more refined version of this with far more options & customization. It's a client-only mod too, which is better than being a dual mod. Sooooo.. i don't understand the purpose of this version existing. Am i missing something?
Bork 2019年6月2日 18時26分 
i see the comments have been overrun by cancer
boa 2019年6月2日 8時42分 
why
Mayul 2019年6月1日 20時35分 
This is cool but could you add a way to distinguish, probably by color between damage you deal and damage dealt to you?
Clockwork 2019年6月1日 6時00分 
You get 5 stars only when you get enough votes (like several hundrers or several thousands). And you have 0 stars if you don't have enough votes at all. At least that's what I understood.

By the way, what's the difference between this mode, and the other one where your name appears as a contributor? (The "over 9000!" server mode)
億KiotheCloud四 2019年6月1日 2時44分 
5 means 100% right so technically you would still be 4 stars if were talking about it mathematically :D
s1m13  [作成者] 2019年6月1日 1時09分 
How can it only be 4 stars if those are my ratings:

RATINGS
Total ratings 149
Positive ratings 146 (98% of total)
Negative ratings 3 (2% of total)

WTF! :steamfacepalm:
Despair 2019年5月31日 23時23分 
@♪♥The Snuggle Smuggler♥♪, bruh it's literally just a meme reference at this point.
♀ OdayakanaArashi 2019年5月31日 20時36分 
DragonBall Z reference lol
UlV 2019年5月31日 14時12分 
can you make it client only mod so we can enter diffrent servers with it its will help allot thanks
Sonalsam 2019年5月31日 13時00分 
so this mod is kinda useless
Sonalsam 2019年5月31日 12時59分 
you will know how much damage the weapon does and shows stats on items
Sonalsam 2019年5月31日 12時58分 
why dont you just get the item info mod?
Mae 2019年5月31日 12時35分 
nice.
the golden dragon 2019年5月31日 6時40分 
:slimeamazed:
mdi 2019年5月31日 2時30分 
+
писькис 2019年5月30日 21時06分 
Клёвый дамаг информер, прям как в TF2 :D
Kerchy 2019年5月30日 13時11分 
Норм модик :)
Deshofor 2019年5月30日 11時51分 
not bad :senator:
Jack 2019年5月30日 6時39分 
And also scout with the fishbat fish kills and the increased running speed over time.
Jack 2019年5月30日 6時34分 
are you still trying to figure out how to track numbers built up over time? if so then you can set them in a variable. At spawn/load set a variable at zero and then every 1 second tic add that variable to your stat or number and then call to it on a certain tic. Like this: tic 1 sec variablehunger(starts at 0) + currenthunger set variablehunger = variablehunger tic 5 sec print variablehunger. You can use it in multiple ways that's just one very simple way to track the hunger numbers and then every 5 seconds print the sum total hunger numbers reduced or added during those 5 seconds. You can also try using "while" statements as well to get a more accurate aggregation across multiple stats. I used alot of these types in engineer so feel free to poke around in that mod for some ideas about tracking numbers. Cheers, and great mod btw.
下次我还赢你 2019年5月30日 0時08分 
it should be a client mod
TinJustice 2019年5月29日 4時15分 
It's amazing, but the only thing to make it better would probably be a client verison. just my idea.
s1m13  [作成者] 2019年5月28日 23時04分 
I want to figure out, how to aggregate small changes over time (starving, ...) so that a number appears every second with the summed up damage of the last second. It's quite difficult, I guess...
LinkedInHotkey 2019年5月28日 22時34分 
good mod
Louis 2019年5月28日 18時39分 
nice idea! gonna try it out soon :)
⭐ * ⭐ 2019年5月28日 17時57分 
well... thats good
Tortugue 2019年5月28日 17時11分 
:biu:
s1m13  [作成者] 2019年5月27日 12時25分 
@LixooMito what do you like most? ;) :dssmallbird: