Left 4 Dead 2

Left 4 Dead 2

Better Bots
99 Comments
ANNA ❤ 8 Aug @ 11:15pm 
BAD
barretta 30 Jun @ 11:10pm 
good boy
Chip and Drink 3 Mar @ 12:21pm 
Is there a version of this where the game restarts when the player dies?
Xizmn 1 Jan @ 4:37am 
they still walk into fires (on expert), shoot me when im trying to aim, still try to revive downed players when there is a tank right next to them
pikerrr 29 Sep, 2024 @ 5:42am 
bad
Petra 21 Mar, 2024 @ 11:02am 
he doesnt do script requests
MjCastleMiner 13 Feb, 2024 @ 11:04am 
Ok it really does delete mutations wtf...does anyone know how to get em back? I need em for achievements.
猪警肉 20 May, 2023 @ 2:43pm 
nice work
Ninpan 29 Apr, 2023 @ 6:39pm 
DO NOT DOWNLOAD THIS MOD
It deletes most official mutations for whatever reason
Kazooie 15 Mar, 2023 @ 12:21am 
can you make it so bots never use their first aid? or at least a command to toggle it on and off
Doctor Dick 14 Jun, 2022 @ 12:47pm 
could you make a script where bots can use gas cans (like for dead center the passing ect) if not thats fine its prob hard to do that anyway if it cant work
Alix 4 Mar, 2022 @ 5:26am 
Can you merge this, no elevator delay and no voting cooldown?
Master Jintar Lucksheen 2 Feb, 2022 @ 11:23pm 
Do I Haft to Copy And Past sv_consistency 0 Evrytime Or Is It Just One Time Thing?
H20DELIRIUS0 4 Dec, 2021 @ 8:55am 
Try this mod out, https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=121071656&searchtext=Advanced+bots you can play in versus in singleplayer.
Undiagnosed Mattisim 6 Aug, 2021 @ 6:37pm 
can the bots use defibs
日出白江 12 Jun, 2021 @ 2:16am 
auto aim bot,pls
Speedz 28 May, 2021 @ 3:17pm 
is this mod compatible with left 4 bots?
Trench Raider Mann 21 Feb, 2021 @ 11:04am 
how the heck did you get 7 bots....
greeb 10 Jan, 2021 @ 10:33am 
I think default bots have gotten a hunter off of me quicker than these lol
Voided_Platypus 2 Jan, 2021 @ 2:51pm 
the bots are still super dumb
JPGeneralRaptor™᠌ ⁧⁧Bruh 1 Jan, 2021 @ 1:06pm 
Works great with Competitive Bots+
vred 9 Oct, 2020 @ 3:06am 
bots are still dumb af
Du_Ke 25 Sep, 2020 @ 3:22pm 
their still dumb as ses
Sonix 15 Aug, 2020 @ 1:23pm 
@aCTZGaming, you know, 1 of those isn't a bug, right? like, the first one i'll give that one to you. the second one, they were never too good at that anyways, but even then, it's listed in the description of this very mod; and the third one, is N O T a bug, not a single bot mod can do that, and neither can the base bots, so that one is an unrealistic expectation.
nil 28 Jul, 2020 @ 3:41pm 
@aCTZGaming Thanks. This prevented me to subscribe it.
MaximusTheGr8 1 Jul, 2020 @ 7:13am 
Awarded it :steamhappy:
Niko Eris 1 May, 2020 @ 10:48am 
paddy, you're automatically running in the game, you use shift to walk, it can be changed in the options though
Paddy 31 Mar, 2020 @ 1:57pm 
can u make a running /sprinting script
GI1TcH!mg G@M3R (R.A.Sudios) 13 Mar, 2020 @ 9:36pm 
bugs:
* bots will stay in fire
* bots are not smart enough to survive against dead center alarm after you die
* bots don't defib dead teammates
Ass Blaster, Disaster Master 4 Feb, 2020 @ 5:54am 
I've been decompiling bot improvement scripts to learn more about them, and I noticed you've got some convars here that have nothing to do with bot behavior.

upgrade_laser_sight_spread_factor 0.7
this one reduces the accuracy improvement of laser sights

upgrade_explosive_bullet_force 10
upgrade_explosive_slug_force 10
self explanatory, default values are 2 and 4

cl_tracers 1
enables bullet tracers, but that's the default value anyways

bullet_ff_through_walls 1
allows friendly fire through walls
N7Courier 29 Jan, 2020 @ 5:35pm 
Is it possible to create a script that allows one to bypass the "return to lobby" block on 3rd party servers? So I could start a vote to return to lobby when we're trying to play a custom map and the server we join is like 10 tanks at once and everything is pink and all that stuff. Those shitty servers tend to make it so we can't vote to return to lobby. So I can keep the lobby settings and all and not just exit. Dunno if it's possible but that'd be great! :lunar2019coolpig:
TYTD le dragon gris 26 Oct, 2019 @ 2:35am 
Maybe you could do a mod with custom scripts that adds friendly bots, where we can change the ammount of allies by entering in the console something like : adds_bots 10 (that adds +10 bots.. We can enter another value) or remove bots by entering remove_bots -10 etc etc.
I was looking for a mod like this, and i don't find it, if you know a mod like this, tell it to me please, it could be very funny to have a nice bunch of allies, it would be messy, but funny (for me) ^^
Am sorry for my bad english am french.
Salamander88 25 Oct, 2019 @ 9:26am 
can you do a version with bots with melee weapon?
Master_64  [author] 24 Oct, 2019 @ 7:27pm 
@Reggae from Nontendo Huh, I didn't even realise I added this. I was wondering the same thing, thanks for telling me. Fixed it :D
Boulder Ball 3 Oct, 2019 @ 7:30am 
I'm just wondering if you included some kind of leading function for the bots in this mod because bot leading is awful. It makes the bots teleport ahead of players and run right into danger causing themselves and players to die far too often. I could be mistaken and it could be something else on my end but I just thought I would bring it to your attention.
Master_64  [author] 4 Sep, 2019 @ 6:01pm 
@Pietas I don't call them better for nothing :pleased:
Pietas 4 Sep, 2019 @ 4:25pm 
IDK if they're really any smarter with this or any mod, but the bots' shooting accuracy with this installed is just a thing of beauty.
Long Barrel 10 Aug, 2019 @ 6:23pm 
Thanks!
Master_64  [author] 10 Aug, 2019 @ 4:12pm 
@Rergat, no, only you need it.
Long Barrel 10 Aug, 2019 @ 2:32pm 
Do all players need this? (If I were to host a local server)
Master_64  [author] 6 Aug, 2019 @ 8:20am 
@DEVILSKNIFE (Team CHAOS) Yeah, they aren't exactly helpful by default XD
CustomAnimator 6 Aug, 2019 @ 1:42am 
Not just dumb but, FUCKING STUPID, BRAINLESS
damian 4 Aug, 2019 @ 3:28am 
REQUEST: boomer can throw up either x2 or x3 farther *maybe could be changed in consle*
MrTennaTVGuy 6 Jul, 2019 @ 6:16pm 
must be built in.
Master_64  [author] 6 Jul, 2019 @ 9:55am 
@Charlie mushroom Look, all mutations are just modified modes. If my script can't see a default gamemode assigned to a mutation, it won't work (or if the mutation has a built-in script).
MrTennaTVGuy 5 Jul, 2019 @ 5:59pm 
but death's door is the same thing just without incaps.
Master_64  [author] 4 Jul, 2019 @ 9:31pm 
@*Dr.Cocktail* Same thing applies, where they 'Both are pretty similar, mine being for the more advanced players while his is more for the beginners.'
Additionally, that bot mod makes the bot use melee weapons, which automatically makes them way worse, since they can't hardly use them without thinking it's a rifle, while mine doesn't make them do that.
想成为太阳的星星 4 Jul, 2019 @ 6:44pm 
I mean mod maps. good:br_bubblegum:
Master_64  [author] 4 Jul, 2019 @ 11:19am 
@master of the heavenly yard ...extra maps? No idea what you mean by that, and is it useful in other maps, yes. It's more like a necessity.