Left 4 Dead 2

Left 4 Dead 2

Better Bots
99 kommentarer
ANNA ❤ 8. aug. kl. 23:15 
BAD
barretta 30. juni kl. 23:10 
good boy
Chip and Drink 3. mar. kl. 12:21 
Is there a version of this where the game restarts when the player dies?
Xizmn 1. jan. kl. 4:37 
they still walk into fires (on expert), shoot me when im trying to aim, still try to revive downed players when there is a tank right next to them
pikerrr 29. sep. 2024 kl. 5:42 
bad
Petra 21. mar. 2024 kl. 11:02 
he doesnt do script requests
MjCastleMiner 13. feb. 2024 kl. 11:04 
Ok it really does delete mutations wtf...does anyone know how to get em back? I need em for achievements.
猪警肉 20. maj 2023 kl. 14:43 
nice work
Ninpan 29. apr. 2023 kl. 18:39 
DO NOT DOWNLOAD THIS MOD
It deletes most official mutations for whatever reason
Kazooie 15. mar. 2023 kl. 0:21 
can you make it so bots never use their first aid? or at least a command to toggle it on and off
Doctor Dick 14. juni 2022 kl. 12:47 
could you make a script where bots can use gas cans (like for dead center the passing ect) if not thats fine its prob hard to do that anyway if it cant work
Alix 4. mar. 2022 kl. 5:26 
Can you merge this, no elevator delay and no voting cooldown?
Master Jintar Lucksheen 2. feb. 2022 kl. 23:23 
Do I Haft to Copy And Past sv_consistency 0 Evrytime Or Is It Just One Time Thing?
H20DELIRIUS0 4. dec. 2021 kl. 8:55 
Try this mod out, https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=121071656&searchtext=Advanced+bots you can play in versus in singleplayer.
Undiagnosed Mattisim 6. aug. 2021 kl. 18:37 
can the bots use defibs
日出白江 12. juni 2021 kl. 2:16 
auto aim bot,pls
Speedz 28. maj 2021 kl. 15:17 
is this mod compatible with left 4 bots?
Trench Raider Mann 21. feb. 2021 kl. 11:04 
how the heck did you get 7 bots....
greeb 10. jan. 2021 kl. 10:33 
I think default bots have gotten a hunter off of me quicker than these lol
Voided_Platypus 2. jan. 2021 kl. 14:51 
the bots are still super dumb
JPGeneralRaptor™᠌ ⁧⁧Bruh 1. jan. 2021 kl. 13:06 
Works great with Competitive Bots+
vred 9. okt. 2020 kl. 3:06 
bots are still dumb af
Du_Ke 25. sep. 2020 kl. 15:22 
their still dumb as ses
Sonix 15. aug. 2020 kl. 13:23 
@aCTZGaming, you know, 1 of those isn't a bug, right? like, the first one i'll give that one to you. the second one, they were never too good at that anyways, but even then, it's listed in the description of this very mod; and the third one, is N O T a bug, not a single bot mod can do that, and neither can the base bots, so that one is an unrealistic expectation.
nil 28. juli 2020 kl. 15:41 
@aCTZGaming Thanks. This prevented me to subscribe it.
MaximusTheGr8 1. juli 2020 kl. 7:13 
Awarded it :steamhappy:
Niko Eris 1. maj 2020 kl. 10:48 
paddy, you're automatically running in the game, you use shift to walk, it can be changed in the options though
Paddy 31. mar. 2020 kl. 13:57 
can u make a running /sprinting script
GI1TcH!mg G@M3R (R.A.Sudios) 13. mar. 2020 kl. 21:36 
bugs:
* bots will stay in fire
* bots are not smart enough to survive against dead center alarm after you die
* bots don't defib dead teammates
Ass Blaster, Disaster Master 4. feb. 2020 kl. 5:54 
I've been decompiling bot improvement scripts to learn more about them, and I noticed you've got some convars here that have nothing to do with bot behavior.

upgrade_laser_sight_spread_factor 0.7
this one reduces the accuracy improvement of laser sights

upgrade_explosive_bullet_force 10
upgrade_explosive_slug_force 10
self explanatory, default values are 2 and 4

cl_tracers 1
enables bullet tracers, but that's the default value anyways

bullet_ff_through_walls 1
allows friendly fire through walls
N7Courier 29. jan. 2020 kl. 17:35 
Is it possible to create a script that allows one to bypass the "return to lobby" block on 3rd party servers? So I could start a vote to return to lobby when we're trying to play a custom map and the server we join is like 10 tanks at once and everything is pink and all that stuff. Those shitty servers tend to make it so we can't vote to return to lobby. So I can keep the lobby settings and all and not just exit. Dunno if it's possible but that'd be great! :lunar2019coolpig:
TYTD le dragon gris 26. okt. 2019 kl. 2:35 
Maybe you could do a mod with custom scripts that adds friendly bots, where we can change the ammount of allies by entering in the console something like : adds_bots 10 (that adds +10 bots.. We can enter another value) or remove bots by entering remove_bots -10 etc etc.
I was looking for a mod like this, and i don't find it, if you know a mod like this, tell it to me please, it could be very funny to have a nice bunch of allies, it would be messy, but funny (for me) ^^
Am sorry for my bad english am french.
Salamander88 25. okt. 2019 kl. 9:26 
can you do a version with bots with melee weapon?
Master_64  [ophavsmand] 24. okt. 2019 kl. 19:27 
@Reggae from Nontendo Huh, I didn't even realise I added this. I was wondering the same thing, thanks for telling me. Fixed it :D
Boulder Ball 3. okt. 2019 kl. 7:30 
I'm just wondering if you included some kind of leading function for the bots in this mod because bot leading is awful. It makes the bots teleport ahead of players and run right into danger causing themselves and players to die far too often. I could be mistaken and it could be something else on my end but I just thought I would bring it to your attention.
Master_64  [ophavsmand] 4. sep. 2019 kl. 18:01 
@Pietas I don't call them better for nothing :pleased:
Pietas 4. sep. 2019 kl. 16:25 
IDK if they're really any smarter with this or any mod, but the bots' shooting accuracy with this installed is just a thing of beauty.
Long Barrel 10. aug. 2019 kl. 18:23 
Thanks!
Master_64  [ophavsmand] 10. aug. 2019 kl. 16:12 
@Rergat, no, only you need it.
Long Barrel 10. aug. 2019 kl. 14:32 
Do all players need this? (If I were to host a local server)
Master_64  [ophavsmand] 6. aug. 2019 kl. 8:20 
@DEVILSKNIFE (Team CHAOS) Yeah, they aren't exactly helpful by default XD
CustomAnimator 6. aug. 2019 kl. 1:42 
Not just dumb but, FUCKING STUPID, BRAINLESS
damian 4. aug. 2019 kl. 3:28 
REQUEST: boomer can throw up either x2 or x3 farther *maybe could be changed in consle*
MrTennaTVGuy 6. juli 2019 kl. 18:16 
must be built in.
Master_64  [ophavsmand] 6. juli 2019 kl. 9:55 
@Charlie mushroom Look, all mutations are just modified modes. If my script can't see a default gamemode assigned to a mutation, it won't work (or if the mutation has a built-in script).
MrTennaTVGuy 5. juli 2019 kl. 17:59 
but death's door is the same thing just without incaps.
Master_64  [ophavsmand] 4. juli 2019 kl. 21:31 
@*Dr.Cocktail* Same thing applies, where they 'Both are pretty similar, mine being for the more advanced players while his is more for the beginners.'
Additionally, that bot mod makes the bot use melee weapons, which automatically makes them way worse, since they can't hardly use them without thinking it's a rifle, while mine doesn't make them do that.
想成为太阳的星星 4. juli 2019 kl. 18:44 
I mean mod maps. good:br_bubblegum:
Master_64  [ophavsmand] 4. juli 2019 kl. 11:19 
@master of the heavenly yard ...extra maps? No idea what you mean by that, and is it useful in other maps, yes. It's more like a necessity.