Left 4 Dead 2

Left 4 Dead 2

Fairfield Fallen [1/13]
55 Comments
DEREK_KAMUI 24 Jul @ 12:14am 
VAYA SHIT DE MAPA
:spookyandknife:
RAAMPEAK 22 May, 2023 @ 10:36am 
also the stingy supplies and weapons
RAAMPEAK 22 May, 2023 @ 9:37am 
why did the infected change to lfd2 version usually it lfd infected
이즈나 1 Feb, 2023 @ 2:50pm 
아니 이거 맵 나만 방파서 겜하면 방장만 남고 같이하던 플레이어 튕김???
Trunten 12 Dec, 2022 @ 11:26am 
Also, there appears to be some problems with Steam cloud quota.
Even after deleting some content, it still tries saying people don't have enough space.
Steam would probably have to fix something somewhere to let people upload more.
There are multiple concerns some people in this community aren't aware of.
Not even Crowbar is able to get around some of the limitations.
Crowbar gets around the file size upload limit in the authoring tools workshop manager.
If there's truly a cloud quota limit to be exhausted, we can't get around it.
Trunten 12 Dec, 2022 @ 11:23am 
Botolf/Sibylus and I can handle it ourselves.
So many thieves in this community without any patience or respect.
You didn't even try asking until now AFTER I contacted you.
That's not how it works, you need to ask first.
Not getting a reply does not grant you permission.
We've had this discussion before, at least about my own content or my friends.
Please stop taking content which does not belong to you.
Eventually you'd get enough reports from authors still active and risk getting banned.
Having multiple accounts won't help you either as you can still be traced and tracked.
Werb 28 Sep, 2022 @ 6:43pm 
It was fun, and a good idea, but every time I've played I had a problem with the crash course finale. Either the truck didn't open, no gascans spawned, the bots ran off to nowhere when the truck open, or the game just straight crashed. It sucks having to throw away an hour of work, because one faulty level.
ChapCanai 14 Mar, 2022 @ 7:27am 
Bots act more weird in these maps
赛博钕铜,天天燕南 14 Sep, 2021 @ 10:34am 
mm
sTarnuK 22 May, 2021 @ 10:49pm 
Moon Moon 14 Jan, 2021 @ 7:18am 
Really cool.

Though can you include the new Lighthouse maps?
홍워리 28 Dec, 2020 @ 8:48pm 
시발 ㅡㅡ
MyoRi_(묘리)♥ 6 Dec, 2020 @ 8:52am 
good vanila map and long map..very boring :steamfacepalm:
Ruwah 3 Aug, 2020 @ 11:20am 
개씨발 ㅡㅡ
Sraigius 22 Jan, 2020 @ 9:43am 
Bot navmesh is fucked. As other person below me said, bots refuse to get on the helicopter on rooftop finale of No mercy.
Scoutpups12 29 Sep, 2019 @ 3:23pm 
The Bots wont get on the helicopter in no mercy
渝。 26 Aug, 2019 @ 1:04am 
I thought this was a homemade campaign, and later I found that it was just an --[mixed official map]-- without any main weapons. I feel disappointed.:noire:
메좆 9 Dec, 2018 @ 1:24am 
시발 ㅡㅡ
Kasane Teto 27 May, 2018 @ 9:27am 
Very interesting concept. I love how on No Mercy it can have the weather storms from Hard Rain, something I wish was in the base game on it. I'd love if someone would make all the L4D1 maps but as custom maps including the rain + storms from Hard Rain. Storms are almost never used even in custom campaigns and it kinda bugs me as I think it's an awesome feature especially in realism where you can't see teammates names and glows.
ded gui 26 May, 2018 @ 11:59am 
nice mappppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppp
PARA BELLUM 26 Oct, 2017 @ 10:19am 
A mixture made with older campains, lightly modyfied + 1 extra map. I like the idea but after playing it ( 3 hours to finish in Normal Mode) I feel disappointed. No new ideas, just blocked roads and doors (randomized) . the Finals and Hordespawn changed.Ok to have it in the collection, no "must-have" 3 Stars, for the entire work.
RunGo))) 9 Aug, 2017 @ 10:24pm 
Cool!!
Boograms 13 May, 2017 @ 5:16pm 
Having an issue with loading in multiplayer where my loading bar goes from quarter filled to completely empty and wont load in.
DS_obsessed 27 Feb, 2017 @ 1:54pm 
omg it has 13 parts! this is so cool! :steamhappy:
Arcticにんじゃ⛄ 30 Jan, 2017 @ 7:55pm 
13 maps... that's a bit of a turn off. Unless they're all pretty short and easy to navigate, this campaign will take way too long to complete...
Yuki 8 Jan, 2017 @ 1:16pm 
13 parts, seriously ?
Queenie 5 Nov, 2016 @ 2:58pm 
I got to the Church section in Death Toll but I couldn't get through the safe room. There was an invisible barrier that stopped me from accessing it and after running up against it 30+ times, blowing it up, setting it on fire and shooting at it, I committed suicide and tried again. This proved even less successful as now I can't even make it out of the trainyard at the start of the level, that stairway, up to the offices/stoage depots also has an invisible wall now... >.>

Great idea, great up until that point but sadly a stupid glitch completely destroyed the experience for me. v.v
At0m!c 31 Mar, 2016 @ 9:50am 
SHUT UP AND TAKE MY :Dosh:
BRO Gen 11 Feb, 2016 @ 12:55pm 
i'm slow so don't laugh- but in the first level- which is taken from No Mercy- i come down out of the first apartment building, go into the alley to the street, there is a fence. In No Mercy you pass that fence and go to the subway. I can't figure out how to get past the fence. Thanks.
Muroto 6 Jan, 2015 @ 9:48am 
Well done, well done.
staryoshi06 30 Sep, 2014 @ 8:57pm 
On death toll map 3 theres a bug where near the church the tree is invisible
Splendini 20 Sep, 2014 @ 9:31pm 
Hopefully you'll be able to patch that soon cuz i'm really really excited and have been since I added it to play this add on... From the small part I did play, it looked amazing!!
Sibylus  [author] 24 Jun, 2014 @ 2:55pm 
No ETA unfortunately, hella busy.
Splendini 24 Jun, 2014 @ 5:31am 
Do you know when the patch for the store barricade and fence in part one will be done???
Sibylus  [author] 3 Jun, 2014 @ 5:31pm 
Fix for that coming in a patch.
Don Pandi 3 Jun, 2014 @ 2:56pm 
part 1 is impossible to pass trough...the store is barricated and can´t go around it...
hk 15 Feb, 2014 @ 10:39am 
looks good
Dreamscar 25 Sep, 2013 @ 7:09pm 
Challenging, infuriating, awesome and fun. Loved it, up and down - the random events, having to find new paths, and limited weapon/item spawns. Made you really have to rely on your teammates on the harder difficulties. Was a great way to spend 3 hours bumming with a couple friends. :>

Only "glitch" we encountered was that the first map of the No Mercy campaign would occasionally have a fence across the road blocked off, as well as the store barricaded, with no way around.
Koneko 21 Sep, 2013 @ 8:25am 
got the same problem as the last two mentioned
MrOrange 21 Sep, 2013 @ 1:20am 
Same here, but only Part 1 is missing in L4D2 add-ons. The 173546700.vpk exists in my Workshop-Folder. Unsubscribe and re-subscribe didn't work.
Killer_kelly 19 Sep, 2013 @ 12:01pm 
Fairfield Fallen 1 of 13 no longer shows up in my add-on's, I unsubed then re-subscribed and it still is not in the add-ons and when trying to start a game, it does not show as a choice. Any sug??
Trunten 19 Sep, 2013 @ 11:04am 
Negative comments will continue being deleted.
You'll notice if you come here it says ONE of THIRTEEN...
This implies there is a COLLECTION.
Go to the collection link above for a proper description.
Most Workshop campaign authors put their descriptions on the collection.
Collections are normally where you go to subscribe to multiple parts at once.
AstroPanda 9 Sep, 2013 @ 12:08pm 
thats alot of maps.
Your villain, Drew 8 Sep, 2013 @ 2:44pm 
then could you describe this for others before they make the same mistake as I did?
Trunten 8 Sep, 2013 @ 1:47am 
"too many tanks"?
are you serious?
you do realize it's normal to get ONE per map in ANY campaign, right?
:tank:
I'll say the same thing I said on the {LINK REMOVED} release...
we can only do so much navigation wise before hitting the A.I. limit of bots.
not even Valve's own programming is a perfected science!
:witch:
however, they rescue most of us just fine in our very own random play-throughs.
so you must've had the already known situations in the sewers, perhaps...
:health:
recommended to be playing online in multi-player with humans and friends.
taking into consideration the length of this campaign especially.
:postcardf:
Sibylus  [author] 7 Sep, 2013 @ 8:47pm 
Surv bots are so unreliable that they're not particularly enjoyable even on vanilla maps, they're included as a fallback and little more.
Your villain, Drew 7 Sep, 2013 @ 8:02pm 
this is a cool campaign with the dynamic changes and the combination of all the l4d maps but the main flaw is playing this in single player with bots. The bots will not go to rescue you. they will not go on the elevator with you. So far I got to the semi finale of no mercym ONLY ONCE could I actually get them to the elevator. I had to both push the bots and go back far enough so the bots could teleport and I had to take another route just to get to the elevator and progress. And guess who is waiting at the top? A God damn tank. their is too many tanks in this campaign and they easily incap everyone! I don't think I really had a good experience with this campaign.
Tam_Balfour 5 Sep, 2013 @ 11:18am 
Can anyone tell me if this is any good?
BunBun 4 Sep, 2013 @ 3:32pm 
When I came into the page, my eye is trained to go right to the description, just like skipping past ads. The first thing I truly saw was "Map 1 of 13".

Labelling it as "Fairfield Fallen (DL All Maps)" is a simple solution. Thanks to ads and poor design (on the web in general) we've all developed some bad habits. Automatically skipping content without realizing it is one of them.

Just tryin to help.
Trunten 3 Sep, 2013 @ 5:40pm 
Didn't realize it was that difficult to click on the bold collection link above.