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In the lategame the Temple District should have enough gold to provide to the team due to their 8 relics. This only works with human players, since I could not get a sensible AI tribute mechanic into place. :P
This is at least from my experience:
The Cortez Army spends alot of resources on cannon galleons. Why?
The Cortez Navy spends alot of resources on spamming cavalry - both light cavs and cavaliers.
The aztec AI tends to get bunched up on the shallows to the north and get stuck. Maybe increase the width of the shallows?
Gold runs out way too quickly on this map for all players. It's a glorious slaughterfest for the first 30mins to an hour and then... everything slows down. Maybe drastically increase vein sizes?
Otherwise, this map is absolutely fantastic. Especially with the IA and IU data sets!
Thank you for this!