RimWorld
Fix Bayonets!
25 件のコメント
Syila  [作成者] 9月7日 8時40分 
Cheers Wolfen! Yeah I made this to have an easier time combining melee and ranged on saves "close to vanilla". I love the simple sidearms mod, but it's quite a bit more upkeep. So it's nice to have the option to not having to deal with combat pawn groups.
Wolfen 9月7日 7時34分 
Thanks a bunch, pefect for my solo run.
3Rival3Destiny3 9月6日 14時11分 
Very happy I found this.
lexcpa324 1月11日 17時19分 
turning the glorified wasteland of the rimworld into the battle of the Somme, i see?
RoBOticRebel 2024年4月27日 12時36分 
the later being uncraftable and only obtainable from quests and traders
RoBOticRebel 2024年4月27日 12時34分 
please add bayonet for assault rifle and charge rifle
SstarLit56 2024年4月24日 2時33分 
Does it seem 1.5 works well, @Kni7es?
Kni7es 2024年4月14日 21時04分 
Works fine in 1.5 so far.

Don't be a coward, fix bayonets!
Syila  [作成者] 2021年8月22日 4時14分 
@Gotcha! Probably not going to tinker with that as it would be such a huge undertaking and beyond my skill level at this point. It's a cool idea, but it is not this mod. :)
Babaloo321 2021年8月16日 0時11分 
@Syila
If I could make a suggestion. I don't know if this is possible, but it would be really cool if instead of the bolt action rifle having a bayonet, you could make an apparel/gear item that would increase melee damage. That way it could work not with just all the other vanilla guns, but with modded ones too.

Actually, now that I'm thinking about it more, there probably would need to be some sort of check to see if the pawn has a melee weapon equipped, so that you couldn't just cheese it with extra damage for nothing. A spear with a bayonet seems kind of redundant...
Syila  [作成者] 2021年7月19日 9時37分 
@Diamond Appendix - I've done initial prep work for updating all my mods to 1.3 but I'll have to test them with the actual release of 1.3 before uploading. Prob be within the week.

@Tweetus - I'm not going to modify content from different modders in this one.

@Medic Olkie - Not going to modify a different modders weapon but I might do the vanilla Assault rifle some day.
Diamond Appendix 2021年7月19日 5時27分 
Will this get 1.3 support soon?
No Mic Tweetus 2021年6月30日 13時07分 
Thanks, think you might slap some more bayonets on weapons from VWE? It's shocking they don't have them on the musket.
Medic Olkie 2020年4月23日 6時37分 
Could you add abayonetted Semi-automatic rifle from the Vanilla Weapons Expanded?
Silent Service 2020年4月19日 7時32分 
exactly what i needed right now <3
Syila  [作成者] 2020年2月9日 5時34分 
@White Spider, I'd like to but right now I'm constrained to the vanilla max length of weapons (total length). It's possible to use jecstools to get around this, but I'm not that high lvl modder yet. :P

@Everyone else, no it is not CE compatible yet. I'll post an update whenever I get around to that. :)
UnmotivatedZombie 2020年1月6日 5時58分 
*happy gas mask noises*
Zundamon at Arms 2020年1月5日 3時30分 
can you make Bayonets longer???
keylocke 2019年11月3日 2時15分 
is this compatible with combat extended?
mayonnaise 2019年6月2日 13時02分 
Krieg nibbas be like
Syila  [作成者] 2019年4月15日 12時16分 
Deyon: There is a base max size to all weapons in the game, and the original rifle takes up all of that size. To add the bayonet I had to scale the gun down by 10% to make room for the bayonet. It is unfortunate, but I couldn't find a workaround. Maybe do as blake suggests and fix it by even more mods? :)
LTS 2019年4月15日 10時17分 
using jecstool, you can change the size of guns
Deyon 2019年4月15日 9時26分 
looks good, but the gun is actually smaller than the normal, is there any way you could fix that?
Syila  [作成者] 2019年4月14日 16時23分 
@Gentleman Cannibal I don't use overhaul mods so I haven't tested for it.
XerbuTheHutt 2019年4月14日 16時09分 
is this CE compatible?