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and anyway i've not played for the last month (game interest comes and go)
i had no error showing using an unlisted copy.
didn't see that last comment until now sorry anyway yeah that's fine. the mods that are attached to this don't add any blocks, is there anything other than the holosight error you don't like about the other mods?
Welp my world has too many custom things in and a dozen planets placed.
the error only shows at load/reload, guess i'll try to ignore it
i have all of them set as required so i can unsub from them and dont need to have so many mods in the setup screen. also last i was ingame there was no error with rhs, steam probably corrupted the download of a mod... again, try manually deleting the rhs mod then loading into a world with my mod to redownload it that should fix the problem.
I was wondering what mod had it as requirement, guess it's your mod's fault.
RHS installed/subscribed or not, we get the error.
i wanted to increase the max speed a lot more but from my own testing the collision detection and ship handling go all wonky if i push it much further
Should be fixed now
oops... yeah that was meant to be a fork of the mod for the mp coop series i'm doing on youtube, i uploaded the wrong version here.
At some point during updates, the Jetpack has become unusable in any sort of planetary gravity, and is extremely slow in vacuum, was this an intended change, or accidental?
That's one more dead bug, "I'M FROM BUENOS AIRES AND I SAY KILL EM ALL!!!"
thanks for reporting it.
Great work on all the features in general btw :)
sort of busy atm but i'll see if i can get it fixed in a tomorrow.
i made this mod to play the game with it and have done so for a while, from what i've seen it shouldnt cause problems since it doesnt increase speed cap that much. this is vary wip atm so i cant have multiple versions right now if you really need it without the speed boost you have my permission to make a fork of this mod as long as you link back to it and make it clear that the fork is not the original.
(vanilla) "metal grids" are "large metal grids" and vice versa i didn't get around to renaming them in the assembler menu yet that's the only thing i can think of. your sure that isn't your problem?
I'm able to workaround the problem by saving game, disabling your mod, building what I need and then saving/reloading with the mod enabled (transforms normal Metal Grids to Small Metal Grids where applicable).
Wish I could help to investigate why that happens but I don't know how I could track back what's going wrong.