Stellaris
Improved Mars
198 comentarios
tilarium 10 OCT a las 4:52 
Anyone getting the mod to work at all in 4.1? Was going to start testing to see if I could get it working along side Planetary Diversity but the first step was to make sure the mod is working on it's own. Just fired up with Improved Mars, Improved Venus and UI Overhaul and while Mars got the weak magnetic field neither it or Venus got the deposits. The deposits are still present and able to be added via the game console, so it looks like the events that trigger adding them aren't working.
csrr  [autor] 1 SEP a las 17:38 
I think I fixed it? IRL stuff has me too busy to properly test it.
Jimbo Yojimbo 1 SEP a las 14:29 
Hey there; still waiting on that fix. Hope you're doing well.
Chapter Serf 25 AGO a las 20:52 
Hell yeah!
csrr  [autor] 25 AGO a las 19:05 
(Also, Serf, your profile pic is Best Girl. :) )
csrr  [autor] 25 AGO a las 18:56 
- Add <district_type>_max_mult modifiers and rename <district_type>_max to <district_type>_max_add

Yep, found it. I'm embroiled in IRL stuff, so if I don't get it tomorrow morning, it may be a few days.
Chapter Serf 25 AGO a las 18:47 
@csrr I think a variable name was changed. I'm not sure what it was before, but it's now "district_<something>_max_add"
csrr  [autor] 25 AGO a las 17:34 
@Chapter Serf - I've been busy with IRL stuff, so was not aware. Thanks! I'll see if I can do anything, but that sounds like a 'wait for paradox to fix'
Chapter Serf 25 AGO a las 13:50 
Just a heads up if you're not aware, but right now all custom planetary features are broken thanks to the 4.0.22 changes.

My Mars has no districts anymore!
csrr  [autor] 26 JUL a las 15:34 
@BroncoXeno2035 - yes, as long as they set the 'planet_mars' flag on mars and the 'sol' flag on sol.
BroncoXeno2035 26 JUL a las 11:03 
Does this mod work with other mods that add their own version of Sol for their Origins?
csrr  [autor] 20 JUL a las 17:02 
@NachtRitter - Yep!
NachtRitter 20 JUL a las 16:47 
Will this work with improved venus?
Starshock 1 JUN a las 11:07 
@csrr Thank you! I appreciate your dedication, not every mod author has that. Have a great day!
csrr  [autor] 1 JUN a las 9:35 
But it is now fixed.
csrr  [autor] 1 JUN a las 9:34 
Let that be a lesson to me. I should not say 'fixed' before I have confirmed it is 'fixed'.
csrr  [autor] 1 JUN a las 8:22 
@Starshock - okay, now that I've found the time to actually play Knights, they have a custom sol with an non-teraformable mars. A bit of legacy code (which I thought I'd commented out) was blocking it from activating. Fixed.
csrr  [autor] 27 MAY a las 6:18 
I will fix it, I just can't FIND it.
csrr  [autor] 27 MAY a las 6:17 
@Starshock - I've been making an effort to find what in the code is causing that, and I have NOT BEEN ABLE TO FIND IT YET, in spite of spending a good part of Saturday looking.
Starshock 23 MAY a las 13:23 
@csrr Yes, but none that would touch Mars in any way (basically just graphical and ui mods plus one that rebalances vanilla tradition trees). I also turned those off just now to be sure and Mars still doesn't have Terraforming Candidate or Weak Magnetic Field on KotTG Sol.
csrr  [autor] 22 MAY a las 18:15 
@RutraNickers - this one should be, but Improved Venus likely isn't, since it uses planet size instead of planet flags.
RutraNickers 22 MAY a las 3:58 
Is this one and the Improved Venus mods compatible with Sol System 1000 ?
csrr  [autor] 21 MAY a las 17:40 
@Starshock- no it is not. I'll look into it. Were you running any other mods?
Starshock 21 MAY a las 15:58 
Mars doesn't seem to get the proper modifiers on it if you play on the Knights of the Toxic God version of Sol, is this intended?
csrr  [autor] 17 MAY a las 11:58 
Since you asked- I made Venus terraformable!
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3483206060
BetaWolf 15 MAY a las 20:19 
Thank you!
csrr  [autor] 14 MAY a las 9:07 
Okay, I've updated to 4.0. Please let me know if you encounter any bugs.
csrr  [autor] 14 MAY a las 8:43 
Also, i'm going to have to remove Arthur Revan's wonderful images, since there is now a stock teraformed mars map :(
csrr  [autor] 14 MAY a las 8:40 
I'm making an effort as we speak. However, I have to note that this is super, super, super old, so I'm fighting my own code (for instance, the og code set the planet_mars flag itself, because the game didn't have that flag as stock yet!)
Dekent 13 MAY a las 16:08 
Will this be updated with 4.0? Also seconding a venus version would be cool too.
Альфа 1918 11 FEB a las 2:06 
Can you make one for Venus?
BetaWolf 21 ENE a las 22:51 
One of my favorite mods! I love starting on Mars and eventually terraforming Earth. Remnants origin seems fitting.
cgymer2021 20 ENE a las 8:42 
we need a Wotw event lol
csrr  [autor] 2 ENE a las 15:40 
@Nathan - you're welcome! The random guy's prompt (rude though it was) kinda hit a perfect sweet spot in my situation where I was (a) had the time and (b) wasn't being bogged down by stupid health stuff. So I figured 'Why not?' :)

@REDBEARD - You're welcome! I don't believe it's comparable with planetary diversity, sadly, but I haven't tested it in years.
REDbeard 2 ENE a las 4:51 
Nice! Is it compatible with Planetary Diversity?
Nathaniel Herapen the Third 1 ENE a las 21:01 
Thanks for the update!
csrr  [autor] 1 ENE a las 19:22 
As always, please let me know if anything seems to be broken.
csrr  [autor] 1 ENE a las 17:09 
I updated.
Drip_Nasty 29 DIC 2024 a las 18:47 
updaaaaate
Arkanor 1 JUN 2024 a las 2:12 
Do this mod will be update ?
temujin321 17 SEP 2023 a las 18:58 
Love this mod, can't wait for the update.
csrr  [autor] 9 AGO 2023 a las 15:12 
@Tel Xyroxee - no it is not.
AlienfinderX 1 JUL 2023 a las 12:16 
I have question/request/suggestion, there has been few stellaris players that after colonizing Mars encounter underground aliens.

Do you mod have Martians? That after completing Terraforming Mars or Archaeological Quest that the start the Subterranean Civilization or unique event chain that introduce Martians into players empire?
csrr  [autor] 28 JUN 2023 a las 14:58 
So- updated to 3.8 ... I hope this works!
MightyThor769 6 DIC 2022 a las 3:07 
can you update this to 3.5 or 3.6?
csrr  [autor] 13 OCT 2022 a las 11:47 
@Giandalf - You're welcome!
Cagliostro 10 OCT 2022 a las 5:07 
Thanks a lot for updating!
csrr  [autor] 9 OCT 2022 a las 13:04 
@razer666L - thank you! :)
razer666L 9 OCT 2022 a las 12:45 
Hey Csrr, thank you so much for taking the time to update this mod. We truly appreciate it, man. We hope you're doing alright at home! :)
csrr  [autor] 9 OCT 2022 a las 11:21 
Also, I threw in something cool as a way of saying thanks...