Stellaris

Stellaris

40 ratings
(4.0) Sol System 1000
   
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459.608 KB
26 Jun, 2024 @ 1:00pm
21 Jun @ 1:31pm
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(4.0) Sol System 1000

Description
Description
This mod adds all celestial objects in the Sol System that have a diameter approximately equal to or larger than 1000 kilometers. Additionally it changes the size of Earth to 25 and adjusts all the other objects in the system to scale with it except for the sun (limited by megastructures). This mod overwrites the vanilla Sol System.

Sub Mods
Planetary Diversity Patch
Real Space Patch
Real Space System Scale Patch
Size 16 Earth
Size 18 Earth
Real Sol Textures Patch

Load Order
Generally, mods should be sorted Z to A. Mods with “~” should be sorted above all other mods. Mods with one or multiple “!” should be sorted after all other mods. Some mods break this trend so make sure to always read a mods description. Load sub mods after main mod.
77 Comments
ShieldsOfFire  [author] 17 hours ago 
Personal life has been pretty bust so I don't know when I'll get around to updating this mod but it should work in 4.1. If there are any problems let me know.
JitteryJared 1 Oct @ 12:29pm 
does this mod work in 4.1?
Red Skull 27 Sep @ 8:33am 
Humbly requesting an update to 4.1! Thanks
xylosol 9 Sep @ 2:45pm 
hai hai i think this mod has some disagreements with Immersive Beautiful Stellaris which cause a crash at the final stages of galaxy generation, looks to be something to do with camera positioning but idk
Boobies 2 Aug @ 6:50am 
Hi mate, I can't see this mod anywhere after I subscribe to it. I've restarted the game, and even steam and it doesn't seem to download. I look in 'new game' customize -> mods and it's not there nor is it in any of the community content. Am I overlooking something perhaps?
Sorencer 10 Jul @ 2:06am 
I'd love if someone expanded on this, with hypothetical objects such as Planet X, Vulcan, Tyche and Nemesis.
Red Skull 21 Jun @ 4:00pm 
ShieldsOfFire Yep works all good, cheers for the fix!
ShieldsOfFire  [author] 21 Jun @ 1:37pm 
@hydra I missed the flag to put the pre-sapients on mars. Should be fixed now.
Red Skull 19 Jun @ 6:05pm 
@ShieldsOfFire Thanks
ShieldsOfFire  [author] 19 Jun @ 2:32pm 
@hydra That's origin is supposed to work. I'll look into it this weekend.