RimWorld

RimWorld

Rebound[1.0]
48 Comments
Nova~ 27 Jun, 2021 @ 8:40am 
Mlie is my angel
владек 23 Apr, 2020 @ 10:08am 
Mlie is my angel
Crumble 20 Apr, 2020 @ 4:17pm 
Yey. Was about to slip a link to it here while strolling through the mods.
Mlie 20 Apr, 2020 @ 10:35am 
Made an update of this for RimWorld 1.1
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2068326756
Hope this helps anyone!
Vra4 16 Apr, 2020 @ 8:43am 
1.1 Please... StarWars Light Sabers are not as good as with yours mod.
владек 15 Apr, 2020 @ 2:24am 
1.1 dude
落日森林 10 Apr, 2020 @ 6:24am 
我要1.1
владек 3 Apr, 2020 @ 5:59am 
1.1 i need it
荤借假 27 Mar, 2020 @ 11:39am 
作者好像弃坑了
Sasha Fox #SaveTF2 24 Mar, 2020 @ 8:00pm 
1.1 please
荤借假 10 Mar, 2020 @ 2:23am 
有不好的预感,作者可能再也不会更新了。因为他很久没有动态了,默哀
猪脑摘取者 4 Mar, 2020 @ 7:10am 
1.1!!!!!!!!!!!!!
闲听天籁 3 Mar, 2020 @ 10:44pm 
没大佬的mod我近战全玩完,求1.1更新啊
荤借假 2 Mar, 2020 @ 6:40pm 
求更新
SWAN 29 Feb, 2020 @ 11:05pm 
1.1 PLZ !!
ministrog 27 Feb, 2020 @ 9:55am 
1.1 Please!
牛蜱糖 24 Feb, 2020 @ 6:55pm 
1.1plz ~~~
Klonter77 von Planet77 13 Feb, 2020 @ 9:50pm 
Capitalist Pig
小賊一匹狼 4 Feb, 2020 @ 12:56am 
能做成跟下面說的一樣 感覺會更多人用,裝多MOD近戰再也不是廢物了:steamhappy:
NBB 24 Dec, 2019 @ 2:45am 
建议把这个机制做成一个固有机制而不是角色特性,然后降低触发概率并区分为格挡和弹反,格挡只是单纯挡掉子弹,格挡有一定概率变成弹反,弹反才会反弹子弹,刀剑大师的加成变成加格斗和格挡变弹反的概率,这样既平衡又可以在早期就能体验到这个mod的内容。
幸运星 14 Dec, 2019 @ 9:17pm 
希望近战也可以弹反
天夏第一聪明歩 3 Sep, 2019 @ 2:47am 
是刀光哥!
Kungfoocheese 17 Aug, 2019 @ 8:39pm 
Capitalist Pig
大番薯之怒 2 Jul, 2019 @ 1:01am 
支持大佬
Local Snorlax 24 Jun, 2019 @ 5:50pm 
@AKreedz风影
Why is the mods description in chinese, or am I missing something? You speak English, the title is in English, can't you add a second thing for us to read, please?
Local Snorlax 24 Jun, 2019 @ 5:48pm 
For those who came in due to the steam name being in english, but no english description, here is a google translate for you.

New Features: Sword Master
Low probability random occurrence
This feature is also obtained when the colony's fighting level reaches level 20.

Bullet counter condition:
In the recruitment of colonists, armed with melee weapons (non-colonials do not need to be recruited)

Projection counter probability calculation:
Bomb anti- chance = 50% x colonizer operation ability (up to 100%) x (colonial combat level ÷ 10)

Weapon damage probability calculation:
Damaged chance = 40% ÷ (colonial combat level ÷ 5);
Every time the damaged weapon is lowered 1 Durable
Weapons are automatically thrown to the ground when they reach 1
|_・。) 16 Jun, 2019 @ 1:04am 
绝地武士??
会笑的不笑猫 1 May, 2019 @ 9:45pm 
小人到达格斗20级没有获得刀剑大师特性,手动调的刀剑大师特性有弹反文字但是没有反出去的弹幕
21 Apr, 2019 @ 10:20am 
双持mod加弹反=?
Nishinoy 19 Apr, 2019 @ 5:28am 
试过了 :steammocking: 真香
AKreedz风影  [author] 18 Apr, 2019 @ 11:41am 
@Nishinoy
应该修好了 试试看
Nishinoy 16 Apr, 2019 @ 7:33am 
有个BUG 妖怪村MOD里开局的近战树枝是无限耐久的 用了弹反MOD后只能弹反1次就丢武器了 希望能改进
Abigail 13 Apr, 2019 @ 2:00am 
桐人模式
메데이아 10 Apr, 2019 @ 6:20am 
However, even with the mode applied, my settlers can not reflect bullets. Is ce mode a problem?
AKreedz风影  [author] 9 Apr, 2019 @ 9:35am 
@thorman123456789
yes,you will meet them if you are unlucky.

@메데이아
yes
메데이아 5 Apr, 2019 @ 4:18am 
Is this mode also available in hardcore?
thorman123456789 4 Apr, 2019 @ 10:12pm 
sorry should have said does this mod work with enemies such as raiders?
thorman123456789 3 Apr, 2019 @ 11:51am 
does this work with AI?
AKreedz风影  [author] 28 Mar, 2019 @ 3:53am 
@Chickenfarmer48
now the chance is depending on pawn melee skill
Chickenfarmer48✌ 27 Mar, 2019 @ 1:01pm 
In future versions you should add a settings slider for deflection chance and chance of returning to the attacker
cpgg2333333 27 Mar, 2019 @ 1:58am 
这个mod让我想起了暴力迪吧。
mi 26 Mar, 2019 @ 5:20am 
骚MOD
Sentient_Worm 25 Mar, 2019 @ 3:06pm 
So how would this play with the light sabers from the star wars mods?
Crumble 25 Mar, 2019 @ 10:40am 
boing
AKreedz风影  [author] 25 Mar, 2019 @ 6:19am 
@sashakiller33
this is the alpha version,I will make some changes in the future:)
珍惜 25 Mar, 2019 @ 2:39am 
有点意思
sashakiller33 24 Mar, 2019 @ 9:31pm 
I think better to make not all deflected go back in attacker, only some of them.
Clockwork The Painfully Ok 24 Mar, 2019 @ 6:35am 
can we have a capped version of this?
having 100% deflection seems op lol