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https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3301371395
v1.04
Fixed an issue where the pegs would not load correctly.
Through more troubleshooting, I realized and I found out that the peg model that I was using from a Steam Workshop resource was a .txt file that was importing the file from another website. When I investigated that website, it seems that the website no longer exists, or is blocked for certain countries. So, I had to go hunting in my Steam data files to hopefully find a locally saved .txt or .obj file for the peg that I could upload to the Steam cloud myself. Luckily, I found it.
Thank you for your patience if you had problems with the pegs not loading.
- The pegs are now a .obj file loaded from the Steam cloud.
Thanks to RalK, Maya, Blairiam, junii.km, and Wolf for pointing out this issue.
Maybe try unsubscribing from the Trouble game and then open your game, then close your game and resubscribe (this will make Tabletop Sim redownload the Trouble game).
Besides that, I wouldn't know what else it could be.
Sorry, I am not able to fix it 100%.
Read the comments below for more info.
And I got the dice popper from another workshop post right here . I, of course, just copy/pasted it in for my setup. I an unfamiliar with how it really works or how it was made.
If that helps you in any way, then I'm glad.
flipped the table in 0-G, caught the popper and was able to save it from the under side. now if it breaks i can spawn in a new one :)
Only thing is the popper seems to occasionally get stuck and clone and new die in, also seems that this is an old problem from previous comments too, its there a way to unlock it and boost the scale on the fly? I spawn in a fresh die when this happens and continue playing, to avoid restarting the game and loosing the group's momentum.
Cheers!
(1) Unfortunately, this would be a drawback of using a physics engine. However, in my testing and gameplay, the dice getting stuck 1/4 the time is a bit of an exaggeration. My recommendation if the dice is in an ambiguous position, just reroll the dice. This is, after all, a simple family party game.
(2) I addressed this problem below with "Indranyx." I believe this is a super rare occurrence and is a glitch with the dice popper's coding.
Overall, I am sorry that these problems occur, and that this setup is imperfect in this way. If I knew how to code in Tabletop Sim, I could try to fix code or add fail-safes, but I'm unfortunately not that knowledgeable.
2 glitches I noticed in this version.
1. 1/4 times the dice get stuck at an awkward angle.
2. At some point I noticed the popper spawned in another die. Not sure how this happened.
I was able to replicate the problem. In my testing, it seemed, on rare occasion, when the dice lands on certain spots, the popper wouldn't detect a dice inside, so it would spawn in another dice. I believe this occurred because I made the dice too small. So I made the dice slightly bigger, and hopefully that fixed it. I wasn't able to make the problem happen again after that (lots of popping and clicking was done!)
http://icewarm.org/tts/trouble/peg.txt
- Fixed an issue with the error message "Failed to create Token from Image" where the remnants of a developer test token attempted and failed to load because the texture was removed from the cloud save data (Thanks to Crichton for pointing this out).
giving a file not found error