Shadowrun Returns

Shadowrun Returns

Runner Gen
24 Comments
JaphyRyder 3 Jul, 2019 @ 4:30am 
Awesome
Almighty End 22 Jul, 2018 @ 4:57pm 
is there a chance you can put this on nexus mods i have a non steam version of dragonsfall director and hongkong i would love to use this mod but cant download them on steam. i do have steam version of ruturns which i am happy to use this mod for it xD.
Roninja  [author] 18 Apr, 2014 @ 1:04am 
If that's a mod or UGC then no. I want Runner Gen characters to be compatible with as much as possible. Adding mods to Runner Gen would most likely make characters dependant on those mods and prevent them from working with UGCs that don't have those mods.
ChronoSe7en 17 Apr, 2014 @ 8:35pm 
Are you able to include Magical Tattoos V2 into your mod?
Roninja  [author] 31 Mar, 2014 @ 11:26am 
I noticed something when using this recently... If you import a character made with Runner Gen into the Dragonfall campaign (there is a version you can download that allows for this), anything not equipped by your character will not be available in that campaign. That means you will not be able to use the gear in your stash. That also means that any programs you buy in Runner Gen will not be available since they are automatically un-equipped every time you jack out of the matrix. So it would seem that buying programs in Runner Gen is pretty much pointless :(
toadbat 28 Mar, 2014 @ 6:38am 
Oh, wait, yeah, Dragonfall, what was I thinking :P Thanks and keep up the good work!
Roninja  [author] 23 Mar, 2014 @ 3:01am 
@ Toadbat...those sound like good ideas. I will be adding Dragonfall stuff, but in a separate version so as not to alienate people who don't have it. I'm pretty busy lately, so it may take some time. As for the shaman totems, I think that by making the mod dependant on Dragonfall resources that those will be added automatically. We'll see.
toadbat 14 Mar, 2014 @ 12:55am 
First off, thank you very much for putting this together. I mainly use it to get my equipment set more appropriate for custom builds.
I was wondering if you could take a couple of shameless reqests :)
Firstly, if you could put a dialogue in for the Karma vending machine that would let us pick various amounts of Karma. Like 1, 5, 10, 50 or something. Second, if you can incorperate more portraits and gear, especially Dragonborn ones. And lastly, can you add the expanded Shaman totems from Dragonborn? Just some suggestions, and thanks again for this mod, it makes me happy :)
Roninja  [author] 9 Mar, 2014 @ 10:48pm 
The decker programs don't work because you can't load them into your deck until you enter the matrix. I will fix that soon. Also, I will be adding a separate Dragonfall version after that.
Solardream 5 Mar, 2014 @ 8:19pm 
May want to update your mod for Dragonfall as well. (new items, etc.)
Used thsi mod to import a saved character from here, into the Dragonfall game. Everythign worked, save for the decker programmes.
Roninja  [author] 3 Mar, 2014 @ 2:24am 
I did not know about this Character Import Mod thing. Thanks for telling me about it. If you have that mod and Runner Gen you should be able to import your characters into DMS.
Ahbadah 11 Feb, 2014 @ 7:16am 
I have deadman's switch with character imports enabled because I modified the content pack properties to allow imports. Might have been because I was modifying a COPY of DMS.
Ferus 8 Feb, 2014 @ 7:05am 
Actually, Dead Man's Switch will allow for imported characters if you have the character import mod.
Janos Biro 30 Jan, 2014 @ 4:02pm 
This mod let's you buy decker programs?
Roninja  [author] 3 Dec, 2013 @ 7:07pm 
Dead Man's Chest does not allow for imported characters. I have tried to make it work. it doesn't. You can only use ur Runner Gen character on other people's campaigns.
mrpsu4ever 25 Nov, 2013 @ 11:06am 
but how do i play with my new character on dead man's chest?
Roninja  [author] 20 Nov, 2013 @ 10:50pm 
Dude. it's simple. Start the module. click on the vending machine and it will give u some karma. repeat until you have the amount of karma you want. buy stuff from vendors. click computer to be teleported to another room. when the second room loads your char will be saved. quit module.
mrpsu4ever 18 Nov, 2013 @ 1:31pm 
can you email me a "walkthrough" of how to do it? mrpsu4ever!gmail.com TYVM!!!!
Roninja  [author] 13 Oct, 2013 @ 4:28pm 
Once you use the computer to save your character it will take you to a new room. That's it, just close the mod after that and your new char will be saved. The game only saves upon loading a new scene so I had to do it that way.
Roninja  [author] 14 Aug, 2013 @ 6:39pm 
Dead Man's Switch doesn't allow for imported characters. You just can't do it.
mrpsu4ever 14 Aug, 2013 @ 12:42pm 
how do i play dead mans switch after i create my character???? it keeps running me around in the Runner Gen "circle"!
Roninja  [author] 7 Aug, 2013 @ 1:12am 
I will look into a way to make hireable runners. That's a good idea.
Roninja  [author] 7 Aug, 2013 @ 1:12am 
Just PC runners
Scorpiova 6 Aug, 2013 @ 4:09pm 
Is this for making hireable runners for dms? Or just for making a pc runner?