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Every time you switch to another map , the background color of the minimap becomes white, it's not a super duper big issue but it can be annoying sometimes, to always switch back to fogged
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3537626590
When moving from the base floor to another floor, the mini-map display becomes distorted.
Therefore, you haven't changed anything.
So it must have happened due to another update, or even an update to the core game.
(All my mods were automatically checked for errors and re-downloaded, which messed up my manually entered version clearance.)
Whatever caused it, your mod is working again! :)
I hope this hasn't inconvenienced you too much.
Look here. I parked my ship in a different place, and the rendering stopped again about seven tiles above the Grav engine. This is unlikely to be a coincidence.
I hope this helps you to track down the bug.
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3529329032
I've just used my shuttle to mine some plasteel on a different world tile.
There the map was rendered just fine.
Back on the gravship's tile, the map was broken again.
there seems to be an issue with my mini map.
Initially, the terrain is rendered completely white; everything else is fine.
The workaround is to switch 'Real Terrain Colour' off and on again.
This results in a map where the terrain is rendered black, which is less obstructive, and then, after a while, the bottom half of the map regenerates as desired.
The upper half never regains the terrain colours, though.
It looks like this:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3528810559
vertified integrity of game files
waited for steam to do its things
works fine now
This is the error
https://pastebin.com/jeHM7jX9
Did the gravship start and the UIs werent loading, checked the debug and saw this was the issue.