Serious Sam Fusion 2017 (beta)

Serious Sam Fusion 2017 (beta)

(SP/COOP) Inner Filth
17 kommentarer
NExUS 29 nov, 2024 @ 7:32 
Thanks Very cool map. :steamhappy:
F_DAML 21 nov, 2024 @ 10:51 
Cool map
nikolabokanic21 24 apr, 2023 @ 22:19 
Great map
TheWorldEnder_ 7 jul, 2021 @ 23:35 
Found 4/5, trying to find 5/5, Idk is it portal to 3rd secret?
MonsterGamer 17 feb, 2021 @ 4:42 
🔥🔥🔥 fun map
Mordecai and the Kobokerz  [skapare] 16 apr, 2020 @ 22:07 
HieL can you open the console by pressing ` and tell me what is missing
Mordecai and the Kobokerz  [skapare] 13 apr, 2020 @ 0:35 
Update: 1.1

- Changed the third room
- Added the GL
- Changed the lighting in Sirian areas
UrbanDeHuman 24 feb, 2019 @ 9:54 
Quite a nice map actually! The flow of the gameplay is consistent and it all ends at the right moment. I'd probably redesign some of the rooms there however, because they're just too blocky and not that good-looking in general, but overall it's fine. The boss battle could've been better too, I guess.
Mr. Dual 23 feb, 2019 @ 10:27 
Getting better and better
Yatox 21 feb, 2019 @ 10:41 
Can't load the level: Cannot open file Content/SeriousSamHDEnemies/Tools/Zorg/Zorgsoldier_Gun.ctl
Serious_Samsung 18 feb, 2019 @ 15:54 
18:52:05 LOG: Starting level: "Content/SeriousSamHD_TSE/Levels/Z5_Other/InnerFilth.wld"
18:52:05 LOG: Started loading world "Content/SeriousSamHD_TSE/Levels/Z5_Other/InnerFilth.wld"
18:52:05 LOG: Player profile saved with size 8.05kB(8.05kB) at 2019/02/18 18:52:05.
18:52:06 ERR: Content/SeriousSamHD/Models/Enemies/Beheaded/Textures/Head_nm.tex texture uses outdated normal map encoding, please recreate
18:52:06 ERR: Content/SeriousSamHD_TSE/Levels/Z5_Other/InnerFilth.wld: Cannot open file Content/SeriousSamHDEnemies/Tools/Zorg/ZorgSoldier_Gun.ctl
18:52:06 LOG: All stats uploaded
18:52:06 LOG: Failed loading world. (process memory: 1504 MB)
Mordecai and the Kobokerz  [skapare] 18 feb, 2019 @ 7:56 
Update: 1.01

- Fixed a fog bug:
- Reduced boss support enemies
Biomechanoid 17 feb, 2019 @ 19:13 
Furthermore, the only weapon you have that's effective against the boss is the cannon, so if you run out of ammo for it then good luck because you have to deal with a bunch of demons, biomechs, zorgs and reptiloids + the boss with only a shotgun, tommygun and flamethrower while you make a run back to the entrance of the huge arena where the items respawn.

Oh and the boss support enemies doesn't despawn after you kill the boss, so that's lovely.
Biomechanoid 17 feb, 2019 @ 18:53 
Well, I finished the map and I think it's okay for the most part but there are some issues with it.

First off, the floors in the early sections of the levels have no material (Or incorrect material) applied to them, hence the missing footstep sounds when you walk on them.

The lighting in some parts of the map, mainly the Sirian areas, use fast lights which makes the areas look really ugly. Use pre-baked omni-lights next time.

The boss fight is kinda bullshit since there's a bunch of boss support enemies that spawn very quickly and you don't have enough firepower to take them all down while you have to deal with the boss at the same time. The items only spawn near the entrance of the arena despite there being a ton of space for them.
Andreiki 17 feb, 2019 @ 15:37 
Very good map!:2018bestaward:
erc493 17 feb, 2019 @ 13:04 
very well map, i like it
P'El is 17 feb, 2019 @ 12:12 
Good Map