Serious Sam Fusion 2017 (beta)

Serious Sam Fusion 2017 (beta)

(SP/COOP) Inner Filth
17 comentarii
NExUS 29 nov. 2024 la 7:32 
Thanks Very cool map. :steamhappy:
F_DAML 21 nov. 2024 la 10:51 
Cool map
nikolabokanic21 24 apr. 2023 la 22:19 
Great map
TheWorldEnder_ 7 iul. 2021 la 23:35 
Found 4/5, trying to find 5/5, Idk is it portal to 3rd secret?
MonsterGamer 17 febr. 2021 la 4:42 
🔥🔥🔥 fun map
Mordecai and the Kobokerz  [autor] 16 apr. 2020 la 22:07 
HieL can you open the console by pressing ` and tell me what is missing
Mordecai and the Kobokerz  [autor] 13 apr. 2020 la 0:35 
Update: 1.1

- Changed the third room
- Added the GL
- Changed the lighting in Sirian areas
UrbanDeHuman 24 febr. 2019 la 9:54 
Quite a nice map actually! The flow of the gameplay is consistent and it all ends at the right moment. I'd probably redesign some of the rooms there however, because they're just too blocky and not that good-looking in general, but overall it's fine. The boss battle could've been better too, I guess.
Mr. Dual 23 febr. 2019 la 10:27 
Getting better and better
Yatox 21 febr. 2019 la 10:41 
Can't load the level: Cannot open file Content/SeriousSamHDEnemies/Tools/Zorg/Zorgsoldier_Gun.ctl
Serious_Samsung 18 febr. 2019 la 15:54 
18:52:05 LOG: Starting level: "Content/SeriousSamHD_TSE/Levels/Z5_Other/InnerFilth.wld"
18:52:05 LOG: Started loading world "Content/SeriousSamHD_TSE/Levels/Z5_Other/InnerFilth.wld"
18:52:05 LOG: Player profile saved with size 8.05kB(8.05kB) at 2019/02/18 18:52:05.
18:52:06 ERR: Content/SeriousSamHD/Models/Enemies/Beheaded/Textures/Head_nm.tex texture uses outdated normal map encoding, please recreate
18:52:06 ERR: Content/SeriousSamHD_TSE/Levels/Z5_Other/InnerFilth.wld: Cannot open file Content/SeriousSamHDEnemies/Tools/Zorg/ZorgSoldier_Gun.ctl
18:52:06 LOG: All stats uploaded
18:52:06 LOG: Failed loading world. (process memory: 1504 MB)
Mordecai and the Kobokerz  [autor] 18 febr. 2019 la 7:56 
Update: 1.01

- Fixed a fog bug:
- Reduced boss support enemies
Biomechanoid 17 febr. 2019 la 19:13 
Furthermore, the only weapon you have that's effective against the boss is the cannon, so if you run out of ammo for it then good luck because you have to deal with a bunch of demons, biomechs, zorgs and reptiloids + the boss with only a shotgun, tommygun and flamethrower while you make a run back to the entrance of the huge arena where the items respawn.

Oh and the boss support enemies doesn't despawn after you kill the boss, so that's lovely.
Biomechanoid 17 febr. 2019 la 18:53 
Well, I finished the map and I think it's okay for the most part but there are some issues with it.

First off, the floors in the early sections of the levels have no material (Or incorrect material) applied to them, hence the missing footstep sounds when you walk on them.

The lighting in some parts of the map, mainly the Sirian areas, use fast lights which makes the areas look really ugly. Use pre-baked omni-lights next time.

The boss fight is kinda bullshit since there's a bunch of boss support enemies that spawn very quickly and you don't have enough firepower to take them all down while you have to deal with the boss at the same time. The items only spawn near the entrance of the arena despite there being a ton of space for them.
Andreiki 17 febr. 2019 la 15:37 
Very good map!:2018bestaward:
erc493 17 febr. 2019 la 13:04 
very well map, i like it
P'El is 17 febr. 2019 la 12:12 
Good Map