Serious Sam Fusion 2017 (beta)

Serious Sam Fusion 2017 (beta)

(SP/COOP) Inner Filth
17 kommentarer
NExUS 29. nov. 2024 kl. 7:32 
Thanks Very cool map. :steamhappy:
F_DAML 21. nov. 2024 kl. 10:51 
Cool map
nikolabokanic21 24. apr. 2023 kl. 22:19 
Great map
TheWorldEnder_ 7. juli 2021 kl. 23:35 
Found 4/5, trying to find 5/5, Idk is it portal to 3rd secret?
MonsterGamer 17. feb. 2021 kl. 4:42 
🔥🔥🔥 fun map
Mordecai and the Kobokerz  [ophavsmand] 16. apr. 2020 kl. 22:07 
HieL can you open the console by pressing ` and tell me what is missing
Mordecai and the Kobokerz  [ophavsmand] 13. apr. 2020 kl. 0:35 
Update: 1.1

- Changed the third room
- Added the GL
- Changed the lighting in Sirian areas
UrbanDeHuman 24. feb. 2019 kl. 9:54 
Quite a nice map actually! The flow of the gameplay is consistent and it all ends at the right moment. I'd probably redesign some of the rooms there however, because they're just too blocky and not that good-looking in general, but overall it's fine. The boss battle could've been better too, I guess.
Mr. Dual 23. feb. 2019 kl. 10:27 
Getting better and better
Yatox 21. feb. 2019 kl. 10:41 
Can't load the level: Cannot open file Content/SeriousSamHDEnemies/Tools/Zorg/Zorgsoldier_Gun.ctl
Serious_Samsung 18. feb. 2019 kl. 15:54 
18:52:05 LOG: Starting level: "Content/SeriousSamHD_TSE/Levels/Z5_Other/InnerFilth.wld"
18:52:05 LOG: Started loading world "Content/SeriousSamHD_TSE/Levels/Z5_Other/InnerFilth.wld"
18:52:05 LOG: Player profile saved with size 8.05kB(8.05kB) at 2019/02/18 18:52:05.
18:52:06 ERR: Content/SeriousSamHD/Models/Enemies/Beheaded/Textures/Head_nm.tex texture uses outdated normal map encoding, please recreate
18:52:06 ERR: Content/SeriousSamHD_TSE/Levels/Z5_Other/InnerFilth.wld: Cannot open file Content/SeriousSamHDEnemies/Tools/Zorg/ZorgSoldier_Gun.ctl
18:52:06 LOG: All stats uploaded
18:52:06 LOG: Failed loading world. (process memory: 1504 MB)
Mordecai and the Kobokerz  [ophavsmand] 18. feb. 2019 kl. 7:56 
Update: 1.01

- Fixed a fog bug:
- Reduced boss support enemies
Biomechanoid 17. feb. 2019 kl. 19:13 
Furthermore, the only weapon you have that's effective against the boss is the cannon, so if you run out of ammo for it then good luck because you have to deal with a bunch of demons, biomechs, zorgs and reptiloids + the boss with only a shotgun, tommygun and flamethrower while you make a run back to the entrance of the huge arena where the items respawn.

Oh and the boss support enemies doesn't despawn after you kill the boss, so that's lovely.
Biomechanoid 17. feb. 2019 kl. 18:53 
Well, I finished the map and I think it's okay for the most part but there are some issues with it.

First off, the floors in the early sections of the levels have no material (Or incorrect material) applied to them, hence the missing footstep sounds when you walk on them.

The lighting in some parts of the map, mainly the Sirian areas, use fast lights which makes the areas look really ugly. Use pre-baked omni-lights next time.

The boss fight is kinda bullshit since there's a bunch of boss support enemies that spawn very quickly and you don't have enough firepower to take them all down while you have to deal with the boss at the same time. The items only spawn near the entrance of the arena despite there being a ton of space for them.
Andreiki 17. feb. 2019 kl. 15:37 
Very good map!:2018bestaward:
erc493 17. feb. 2019 kl. 13:04 
very well map, i like it
P'El is 17. feb. 2019 kl. 12:12 
Good Map