Sid Meier's Civilization V

Sid Meier's Civilization V

Improved Nuclear Missiles
152 Comments
Tormidal  [author] 12 Jul, 2021 @ 5:36am 
@Boltte;

Russia in Civ V provides double Uranium from resource nodes; making it optimal if you're planning a nuclear based late-game.

I don't know if that mod would work, if it works, let me know here and I'll adjust the mod description appropriately.

And no - I'm afraid I cannot. I unfortunately do not have the free time for these things anymore.
Boltte man 12 Jul, 2021 @ 12:30am 
As for the damage can you make another one where it would do 9999 damage and completely destroy any city, capital or city state and wipe it from the map with one nuke and have the fallout be like 10 tiles away from the actual blast? You can call this one like gigaton nuke or something.
Boltte man 12 Jul, 2021 @ 12:21am 
Would this mod work for razing capitials and city states with your nuke mod? https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1369403871

It doesn't use a DLL like the one you suggested so should be more compatible.
Boltte man 12 Jul, 2021 @ 12:18am 
Oh hey, was just watching your video and of course you would be russia nuking america...hahahaha wanting that world war 3 badly huh?

Tormidal  [author] 29 Dec, 2019 @ 9:51pm 
Hey @Boltte, I just thought I'd shoot you a response!

It should outright destroy cities with a population less than 30. The nuke will also deal 150 damage, and has the chance to kill an additional 50 population.

For fallout, it should have a radius of two hex tiles.

Capital cities are handled a little differently in the game than other cities, and I believe they need to be captured by a unit and cannot otherwise be destroyed.
Boltte man 29 Dec, 2019 @ 6:43am 
I'm guessing you can now outright destroy capital cities and city states as if razed to the ground with one missile? And how big is the area of effect and fallout?
Gogani 16 Dec, 2017 @ 8:41am 
@WhiteHuskyDog me too
Gogani 16 Dec, 2017 @ 8:40am 
When i use the ICBM, my game cashes
Joker 19 Aug, 2016 @ 12:58pm 
Whenever i save i cant reload my saved data with this mod in it. I can start a new game but cant reload. Any suggestions?
GrooPhyx 26 Jun, 2016 @ 12:57pm 
This mod didn't work in multiplayer...
Moose 5 Apr, 2016 @ 9:28pm 
Thanks!
Tormidal  [author] 5 Apr, 2016 @ 6:02am 
All mods are multiplayer compatible; just follow this guide:
http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=233428613
Moose 5 Apr, 2016 @ 4:10am 
Is this mod multiplayer compadable?
4NG3L 8 Nov, 2015 @ 5:26am 
can ya recreate something like a SMAC Planet Buster?
Hux 15 May, 2015 @ 11:59pm 
hey whenever i launch the nuke my game freezes then crashes please help
Tormidal  [author] 26 Nov, 2014 @ 8:57am 
Updated with better damage and lower cost. Please let me know of any issues or concers.
neo 9 Apr, 2014 @ 6:59am 
ICBM takes almost 25 turns to produce and they even cant destroy capitols or city-states... :\
neo 6 Apr, 2014 @ 11:29am 
Thaths my opinion:

1) atomic bomb - its ok
2) nuclear missile - its ok
3) icbm - blast radius 3 tlies + can destroy any cities.
neo 4 Apr, 2014 @ 7:57am 
I think the atomic bomb should have original : 2 tlies but missiles: 3 tlies. This will be great.
Tormidal  [author] 3 Apr, 2014 @ 1:02pm 
Did it also change the radius for the atomic missle? D:

Im not entirely sure how you can change it back on your end, but Ill look in the code for my mod and see what's up.
neo 3 Apr, 2014 @ 2:57am 
@Tormidal How can I change atomic missile blast radius to 3 tiles ?
Tormidal  [author] 2 Apr, 2014 @ 1:04pm 
Thanks for the compliment, Neo.

If you guys have any feedback or suggestions, I recommend messaging me on steam directly. Its easier to get my attention that way. ;)
neo 2 Apr, 2014 @ 12:55am 
Thx a lot!! This is the best MOD. Developers of CIV5 should learn from you!
Ashrak117 1 Mar, 2014 @ 2:16pm 
Thank you so much, the nuclear missles in this game are more like MOABS then anything and it really pissed me off. Great job.
Tormidal  [author] 28 Feb, 2014 @ 5:06pm 
You can also go to your list of "tools" in your library, @Joekster97, and download the Civilizatoin V SDK.

It comes with a great tool called "Firetuner." It lets you modify many values in the game.
Joekster 28 Feb, 2014 @ 5:03pm 
@war_instigator501 thanks for the tip man, sounds interesting.
(voila)
SILENCER 7 18 Jan, 2014 @ 7:58pm 
@Joekster97 Theres a game editor mod that allows you to place anything from units to resources on the map. What I do is change the uranium resource output from 4 to say 400 (hell make it 9999 if you want to), place the resource in game and vwala', I am now able to build 100 ICBM's.
Joekster 18 Jan, 2014 @ 6:19pm 
@Tormidal (R.I.P. Alan<3)
Joekster 18 Jan, 2014 @ 5:58pm 
@Tormidal (R.I.P Alan<3) True it's OP but do you suppose adding 1 or 2 aluminum on top of 2-3 uranium would help players be able to have a larger nuclear arsenal.
Tormidal  [author] 18 Jan, 2014 @ 5:15pm 
@Joekster97, Its a fair price to pay for the unit, being OP as it is.
Joekster 18 Jan, 2014 @ 4:30pm 
@Tormidal (R.I.P. Alan<3) I'd like to say I find 4 uranium to build it very annoying. It's hard enough gathering uranium to build normal nukes, so all I can own is a few at the most. I would like to suggest 2 or 3 uranium to build it and lower production cost of it plz. Otherwise I find this mod to be useless.
SILENCER 7 13 Jan, 2014 @ 8:39pm 
I have the same problem ORION's having.
Tormidal  [author] 11 Jan, 2014 @ 11:55am 
@Didicet5671;
A fine idea, Ill look into it.
Didicet 11 Jan, 2014 @ 10:48am 
Perhaps you could update the bomb shelter so that it prevents the city from being destroyed by preventing population from going under, say, 3 or 4 maybe? But that would be only with the bomb shelter.
Tormidal  [author] 12 Dec, 2013 @ 6:38pm 
ORION, I havent seen that issue myself, but I will look into it and see if I can replicate it/emulate it.
AFreshTaco 12 Dec, 2013 @ 1:57pm 
HI Creator. Bloody great mod!!!! But one thing when the missile gets close to the city the animations freeze and nothing happens for awhile then the destruction occurs. So i dont actually see the nuke hitting the city, just getting close. Is this a bug that you will be fixing or something bad on my end?
Thanks
Tormidal  [author] 11 Dec, 2013 @ 2:02pm 
Yeah, it seems the RazeCapitals mod was taken off workshop. Ill talk to the creator and see if I cant get permission to re-upload it to the workshop.
Coolioice 10 Dec, 2013 @ 9:52pm 
the link to the razecapital mod doesnt work
hkey 3 Dec, 2013 @ 3:03pm 
You can destroy city's with nukes if they don't have a bomb shelter and you nuke it when it's at 50% health, or if it's a very weak city.
aimbot.exe not responding 26 Nov, 2013 @ 1:19pm 
Yay. finally. Real expensive though. I would recommend you using Stragetic Ressource Building if you're lazy. :)
76t5r 31 Oct, 2013 @ 7:41am 
Finally a nuke that destroys cities
CptRidky 24 Sep, 2013 @ 5:23am 
Using it today!!!!
CptRidky 24 Sep, 2013 @ 5:23am 
YES! THANK YOU!!!
Tormidal  [author] 23 Sep, 2013 @ 9:48pm 
GoodOldButter, the nuke will destroy a city completely, if it takes the health of the city to 0, or below 0.
CptRidky 23 Sep, 2013 @ 8:28pm 
Does the nuke destroy the city completely?
Tormidal  [author] 4 Sep, 2013 @ 3:36am 
Enjoy. :)


Oh, and guys, Im working on an update that adds quite a bit of stuff. ;)
Starkwolf 3 Sep, 2013 @ 8:29pm 
Cool, thx. Looking forward to trying it
Tormidal  [author] 3 Sep, 2013 @ 8:24pm 
Yeah Starkwolf, you should see a damage increase.

If not, let me know.
Starkwolf 3 Sep, 2013 @ 8:23pm 
So, does it do way more damage? Cause it was pretty disappointing when I nuke Berlin (due to my fast tech advancement, it only had 34 combat strength) and only do half dmg.
Tormidal  [author] 2 Sep, 2013 @ 11:54pm 
No problem, glad you enjoyed it. :)