Sid Meier's Civilization V

Sid Meier's Civilization V

Improved Nuclear Missiles
152 kommentarer
Tormidal  [ophavsmand] 12. juli 2021 kl. 5:36 
@Boltte;

Russia in Civ V provides double Uranium from resource nodes; making it optimal if you're planning a nuclear based late-game.

I don't know if that mod would work, if it works, let me know here and I'll adjust the mod description appropriately.

And no - I'm afraid I cannot. I unfortunately do not have the free time for these things anymore.
Boltte man 12. juli 2021 kl. 0:30 
As for the damage can you make another one where it would do 9999 damage and completely destroy any city, capital or city state and wipe it from the map with one nuke and have the fallout be like 10 tiles away from the actual blast? You can call this one like gigaton nuke or something.
Boltte man 12. juli 2021 kl. 0:21 
Would this mod work for razing capitials and city states with your nuke mod? https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1369403871

It doesn't use a DLL like the one you suggested so should be more compatible.
Boltte man 12. juli 2021 kl. 0:18 
Oh hey, was just watching your video and of course you would be russia nuking america...hahahaha wanting that world war 3 badly huh?

Tormidal  [ophavsmand] 29. dec. 2019 kl. 21:51 
Hey @Boltte, I just thought I'd shoot you a response!

It should outright destroy cities with a population less than 30. The nuke will also deal 150 damage, and has the chance to kill an additional 50 population.

For fallout, it should have a radius of two hex tiles.

Capital cities are handled a little differently in the game than other cities, and I believe they need to be captured by a unit and cannot otherwise be destroyed.
Boltte man 29. dec. 2019 kl. 6:43 
I'm guessing you can now outright destroy capital cities and city states as if razed to the ground with one missile? And how big is the area of effect and fallout?
Gogani 16. dec. 2017 kl. 8:41 
@WhiteHuskyDog me too
Gogani 16. dec. 2017 kl. 8:40 
When i use the ICBM, my game cashes
Joker 19. aug. 2016 kl. 12:58 
Whenever i save i cant reload my saved data with this mod in it. I can start a new game but cant reload. Any suggestions?
GrooPhyx 26. juni 2016 kl. 12:57 
This mod didn't work in multiplayer...
Moose 5. apr. 2016 kl. 21:28 
Thanks!
Tormidal  [ophavsmand] 5. apr. 2016 kl. 6:02 
All mods are multiplayer compatible; just follow this guide:
http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=233428613
Moose 5. apr. 2016 kl. 4:10 
Is this mod multiplayer compadable?
4NG3L 8. nov. 2015 kl. 5:26 
can ya recreate something like a SMAC Planet Buster?
Hux 15. maj 2015 kl. 23:59 
hey whenever i launch the nuke my game freezes then crashes please help
Tormidal  [ophavsmand] 26. nov. 2014 kl. 8:57 
Updated with better damage and lower cost. Please let me know of any issues or concers.
neo 9. apr. 2014 kl. 6:59 
ICBM takes almost 25 turns to produce and they even cant destroy capitols or city-states... :\
neo 6. apr. 2014 kl. 11:29 
Thaths my opinion:

1) atomic bomb - its ok
2) nuclear missile - its ok
3) icbm - blast radius 3 tlies + can destroy any cities.
neo 4. apr. 2014 kl. 7:57 
I think the atomic bomb should have original : 2 tlies but missiles: 3 tlies. This will be great.
Tormidal  [ophavsmand] 3. apr. 2014 kl. 13:02 
Did it also change the radius for the atomic missle? D:

Im not entirely sure how you can change it back on your end, but Ill look in the code for my mod and see what's up.
neo 3. apr. 2014 kl. 2:57 
@Tormidal How can I change atomic missile blast radius to 3 tiles ?
Tormidal  [ophavsmand] 2. apr. 2014 kl. 13:04 
Thanks for the compliment, Neo.

If you guys have any feedback or suggestions, I recommend messaging me on steam directly. Its easier to get my attention that way. ;)
neo 2. apr. 2014 kl. 0:55 
Thx a lot!! This is the best MOD. Developers of CIV5 should learn from you!
Ashrak117 1. mar. 2014 kl. 14:16 
Thank you so much, the nuclear missles in this game are more like MOABS then anything and it really pissed me off. Great job.
Tormidal  [ophavsmand] 28. feb. 2014 kl. 17:06 
You can also go to your list of "tools" in your library, @Joekster97, and download the Civilizatoin V SDK.

It comes with a great tool called "Firetuner." It lets you modify many values in the game.
Joekster 28. feb. 2014 kl. 17:03 
@war_instigator501 thanks for the tip man, sounds interesting.
(voila)
SILENCER 7 18. jan. 2014 kl. 19:58 
@Joekster97 Theres a game editor mod that allows you to place anything from units to resources on the map. What I do is change the uranium resource output from 4 to say 400 (hell make it 9999 if you want to), place the resource in game and vwala', I am now able to build 100 ICBM's.
Joekster 18. jan. 2014 kl. 18:19 
@Tormidal (R.I.P. Alan<3)
Joekster 18. jan. 2014 kl. 17:58 
@Tormidal (R.I.P Alan<3) True it's OP but do you suppose adding 1 or 2 aluminum on top of 2-3 uranium would help players be able to have a larger nuclear arsenal.
Tormidal  [ophavsmand] 18. jan. 2014 kl. 17:15 
@Joekster97, Its a fair price to pay for the unit, being OP as it is.
Joekster 18. jan. 2014 kl. 16:30 
@Tormidal (R.I.P. Alan<3) I'd like to say I find 4 uranium to build it very annoying. It's hard enough gathering uranium to build normal nukes, so all I can own is a few at the most. I would like to suggest 2 or 3 uranium to build it and lower production cost of it plz. Otherwise I find this mod to be useless.
SILENCER 7 13. jan. 2014 kl. 20:39 
I have the same problem ORION's having.
Tormidal  [ophavsmand] 11. jan. 2014 kl. 11:55 
@Didicet5671;
A fine idea, Ill look into it.
Didicet 11. jan. 2014 kl. 10:48 
Perhaps you could update the bomb shelter so that it prevents the city from being destroyed by preventing population from going under, say, 3 or 4 maybe? But that would be only with the bomb shelter.
Tormidal  [ophavsmand] 12. dec. 2013 kl. 18:38 
ORION, I havent seen that issue myself, but I will look into it and see if I can replicate it/emulate it.
AFreshTaco 12. dec. 2013 kl. 13:57 
HI Creator. Bloody great mod!!!! But one thing when the missile gets close to the city the animations freeze and nothing happens for awhile then the destruction occurs. So i dont actually see the nuke hitting the city, just getting close. Is this a bug that you will be fixing or something bad on my end?
Thanks
Tormidal  [ophavsmand] 11. dec. 2013 kl. 14:02 
Yeah, it seems the RazeCapitals mod was taken off workshop. Ill talk to the creator and see if I cant get permission to re-upload it to the workshop.
Coolioice 10. dec. 2013 kl. 21:52 
the link to the razecapital mod doesnt work
hkey 3. dec. 2013 kl. 15:03 
You can destroy city's with nukes if they don't have a bomb shelter and you nuke it when it's at 50% health, or if it's a very weak city.
aimbot.exe not responding 26. nov. 2013 kl. 13:19 
Yay. finally. Real expensive though. I would recommend you using Stragetic Ressource Building if you're lazy. :)
76t5r 31. okt. 2013 kl. 7:41 
Finally a nuke that destroys cities
CptRidky 24. sep. 2013 kl. 5:23 
Using it today!!!!
CptRidky 24. sep. 2013 kl. 5:23 
YES! THANK YOU!!!
Tormidal  [ophavsmand] 23. sep. 2013 kl. 21:48 
GoodOldButter, the nuke will destroy a city completely, if it takes the health of the city to 0, or below 0.
CptRidky 23. sep. 2013 kl. 20:28 
Does the nuke destroy the city completely?
Tormidal  [ophavsmand] 4. sep. 2013 kl. 3:36 
Enjoy. :)


Oh, and guys, Im working on an update that adds quite a bit of stuff. ;)
Starkwolf 3. sep. 2013 kl. 20:29 
Cool, thx. Looking forward to trying it
Tormidal  [ophavsmand] 3. sep. 2013 kl. 20:24 
Yeah Starkwolf, you should see a damage increase.

If not, let me know.
Starkwolf 3. sep. 2013 kl. 20:23 
So, does it do way more damage? Cause it was pretty disappointing when I nuke Berlin (due to my fast tech advancement, it only had 34 combat strength) and only do half dmg.
Tormidal  [ophavsmand] 2. sep. 2013 kl. 23:54 
No problem, glad you enjoyed it. :)