DayZ
Zombies-Health-rebalance
89 Comments
Liven  [author] 28 May @ 1:51pm 
?
Zombie CDF?
Liven  [author] 7 Apr, 2020 @ 7:45am 
Oops forgot to link the new mod : PvZmoD Customisable Zombies
Liven  [author] 7 Apr, 2020 @ 7:26am 
@Everyone
WARNING : This mod will be disabled !!
It will happen when the v1.08 will come to stable branch.
The mod will be replace by PvZmoD Customisable Zombies .
This new mod do all what this old one do (and lot more) but in a better way.
Liven  [author] 13 Feb, 2020 @ 5:23am 
Fait.
Yakov Semechki 12 Feb, 2020 @ 6:14pm 
Salut @Liven peut tu accepter mon invite? D'un Viel ami connu sur le serv a Mista ;)
Liven  [author] 11 Feb, 2020 @ 7:24am 
@Everyone : 1.07 ready
Liven  [author] 4 Feb, 2020 @ 8:30am 
@Sabandra, if you want harder zombies you have to use one of the github version of the mod not the workshop version
Sabandra 3 Feb, 2020 @ 7:06pm 
I just installed this into my server, and it doesn't seem the zombies are any harder to kill, most of the more common and simple guns are still killing in one hit, how can i increase the difficulty further to hard or very hard?
Liven  [author] 23 Dec, 2019 @ 10:17am 
@Giaxpard, you can use github versions of the mod without needed to repacking it
Giaxpard 23 Dec, 2019 @ 9:34am 
Thank you @Liven, i will try. To change between difficult of the mod, i need to repack the mod or just change original folders with that which you linked?
Liven  [author] 22 Dec, 2019 @ 8:19pm 
@Giaxpard yes it works with Livonia but I do not remember zombies that can be headshot or not (and it depends on the weapon used)
Giaxpard 22 Dec, 2019 @ 5:01pm 
Hi dear. Works with livonia? Soldier zombie without helmet can be killed by headshot? Thank you
T2OJAN 7 Dec, 2019 @ 1:56am 
@Liven Hi )))
So I need to update -serverMod=@Zombies-Health-rebalance-Nightmare right? Big thanks!
Liven  [author] 3 Dec, 2019 @ 3:03pm 
@Architector, Already done
𝐌𝐢𝐡𝐚𝐥𝐲𝐜𝐡 3 Dec, 2019 @ 2:47pm 
please update 1.06
Arnaud2004 14 Nov, 2019 @ 5:27pm 
Salut Liven ! Tu ne te souviens sûrement pas de moi (Axwarth), mais moi si ! Ce gars super sympa sur LHEH qui se faisait régulièrement KOS par les méchants bandits xD. Ton mod est génial, je ne savais pas que tu en faisais. Je l'ai installé sur mon serveur, j'adore. Merci pour ton travail et pour ce partage à la communauté ! Si tu joue sur DUG, on se croisera peut-être un jour dessus hahaha :D
Liven  [author] 1 Nov, 2019 @ 8:55am 
Heavy-Attack-Double-Damage can be server side only too (but it is not a problem to have it client side because it is a workshop mod not a github mod).
T2OJAN 1 Nov, 2019 @ 8:51am 
Very kind to clarify thank you, I did some tests and it works perfectly.
So the players don't need to have the normal version too to the client.
Heavy-Attack-Double-Damage is server-side only too?
Liven  [author] 1 Nov, 2019 @ 7:45am 
The "-mod=@Zombies-Health-rebalance" in installation instructions is for the "normal" version of the mod (the workshop version)

If you want to use the github Nightmare version you have to use "-serverMod=@Zombies-Health-rebalance-Nightmare" (and using "-serverMod=" the players do not have to load the mod their side).
T2OJAN 1 Nov, 2019 @ 6:17am 
Sorry but in descriptions say

Installation :
- Add "-mod=@Zombies-Health-rebalance" in your .bat server launching file

instead of -serverMod=@Zombies-Health-rebalance so much confusion for this...
Liven  [author] 1 Nov, 2019 @ 4:53am 
No the client don't need this mod and if you add -mod=@Zombies-Health-rebalance it will be load client and server side and can cause conflict with Zombies-Health-rebalance-Nightmare that is load server side only
T2OJAN 1 Nov, 2019 @ 3:12am 
I have to put them both on .bat right? So that clients see the normal mod from DZSAL ...
-serverMod=@Zombies-Health-rebalance-Nightmare -Mod=@Zombies-Health-rebalance
Liven  [author] 31 Oct, 2019 @ 10:27pm 
@T2OJAN, no I don't think you have to set equalModRequired = 0;

But If you use a github version, you have to run it server side only (or your players have to download and activate the same version). For that, in your .bat file use "-serverMod=@TheModName" (instead of -mod=....)
T2OJAN 31 Oct, 2019 @ 9:58pm 
@Liven
Hi thanks for your cool mod, to use Nightmare version
it is correct to have to set
equalModRequired = 0;
to work?
MajorBlunderbuss 8 Oct, 2019 @ 12:40am 
Fantastic mod I've just came across here! I'm still in search for some of the most challenging survival mods I can get - want to experience this special DayZ feeling one more -, and this is just what I was looking for. Will put this on my server ASAP.

Thanks mate, hope you keep on maintaining this gem.

Regards
Liven  [author] 4 Oct, 2019 @ 9:54am 
Sorry this mod is not only headshot
Tartar 4 Oct, 2019 @ 4:57am 
Looking for an only headshot mod?
Liven  [author] 1 Aug, 2019 @ 6:19am 
the healthLevels[]= is to switch texture on objects when they are pristine/damage/ruined... The zombies have no different textures so modify these value does nothing
[↑]Clearly 1 Aug, 2019 @ 5:38am 
Leven is this in percentages of when you shoot it goes down by those amount class Health
{

healthLevels[]=
{
Liven  [author] 26 Jun, 2019 @ 12:14pm 
DayZ 1.04 Stable ready
Liven  [author] 8 Jun, 2019 @ 6:13am 
@bozz54 mon nouveau mod (zeds spawn system et caracteristique des zeds) est en test sur ce serveur (http://www.evocatus-dayz.com/) , n'hesite pas essayer l'inscription prend deux click. si tout ce passe bien pendant une semaine, il serra rendu public.
PS : l'admin est français et il y a un discord si tu veux.
Anthony Blunt 2 Jun, 2019 @ 7:54am 
d’accord merci @liven je vais attendre du coup
Liven  [author] 1 Jun, 2019 @ 4:09pm 
@bozz54, dans le dépot github.
Par contre te lance peut être pas dans de lourdes modifs tout de suite car je vais bientôt (fin de semaine prochaine j'espère) sortir un mod beaucoup plus complet (j'en dis deux mot ici https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1637348205) .
Après à toi de voir.
Anthony Blunt 1 Jun, 2019 @ 2:14pm 
where is tutorial french please
Liven  [author] 1 Jun, 2019 @ 11:03am 
@Spicy_Kartoffel : it should work, the conflict with WalkingDeadZombies is the head shot part
DrySoap 1 Jun, 2019 @ 7:18am 
I see this mod doesn't work with WalkingDeadZombies, but does it work with SlowZombies?
Liven  [author] 29 May, 2019 @ 7:40pm 
@[KZ] BetterDeadThanZed, he's right. We modify the same file but for a different purpose. Sorry but these two mod can not run together.
Zed 29 May, 2019 @ 3:14pm 
I wanted to use this with the walking dead mod but the author of that said they aren't compatible.
Liven  [author] 29 May, 2019 @ 9:10am 
@ [KZ]BetterDeadThanZed As we have a realy different approch on dealing with zeds health , I think it is not an easy thing to do (not impossible but some work needed). you can find more details on this subject in comments here : https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1637348205
Zed 26 May, 2019 @ 12:06pm 
Have you considered working with the guy that made walking dead zombies to merge them? I'd love to be able to use both.
Liven  [author] 15 May, 2019 @ 6:44am 
Updated for 1.03 stable
Liven  [author] 8 Apr, 2019 @ 12:56pm 
@Саня Козак, Zombies lives did not change with the 1.02, the devs changed some of thier behavious and I can't comme back on it. Remember that my mod can be modified and repack so if you need you can tweak thier lives as you want.
Alex Kozak 8 Apr, 2019 @ 12:29pm 
Zombies have more lives in version 1.02. Can you return zombies to version 1.01?
Liven  [author] 6 Apr, 2019 @ 5:54pm 
@Саня Козак, yes.
Alex Kozak 6 Apr, 2019 @ 2:03am 
Мод работает под 1.02 ?
Liven  [author] 18 Feb, 2019 @ 8:04am 
@Hate Me and GoFireUp, I made an update (on the workshop, ont guthub yet), can you try it please (don't forget to copie updated folder on server root)
Zed 15 Feb, 2019 @ 8:40am 
My server's continued to work just fine after 1.01. I haven't had a problem with the mod.
Liven  [author] 14 Feb, 2019 @ 11:12pm 
I talk about workshop version not github ones (I want to solve the pbl on steam before pushing on github)