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https://www.reddit.com/r/Kaiserreich/comments/kywh2u/kaiserreich_016_hindsight_is_2020/
As stated in the second bullet point: Manpower and equipment values for battalions have been reverted to vanilla values, and as such are no longer inflated by 50%.
This effectively means that this mod is obsolete! I'll still keep it around for anyone that enjoy playing older versions of KR with it, but I'll no longer need to maintain it. Thanks to everyone that supported it and provided feedback over the years!
dependencies={
"Kaiserreich"
}
That'll set it up so that your homebrewed mod takes priority over Kaiserreich, allowing you to have whatever changes to their unit files that you want.
Sorry that I can't really make and maintain more mods atm, but hopefully this'll help you tweak it yourself! Good luck!
https://www.reddit.com/r/Kaiserreich/comments/gwst0a/hotfix_0122_is_out/
Things are a bit busy on my end right now, but I'll try to have a patch out either this weekend or sometime early next week that'll account for all changes in both vanilla and KR so that the unit stats aren't outdated.
@infiniminer: Updated the mod. I checked the support companies. The only speed changes present were the ones present in vanilla (horse recon etc) and they're identical to the values in KR.
@diabolus.dragon.king: It works now!
https://forum.paradoxplaza.com/forum/index.php?threads/hoi4-dev-diary-operations.1284812/
Since 1.8 introduced no changes to land units and since KR's update didn't either this mod SHOULD still work. If you're having problems selecting it or whatever, it's a problem with the launcher that I sadly can't do anything about. Updating to 1.8 isn't a guaranteed fix for launcher issues and it can sometimes cause problems as well according to some users. Apologies for the inconvenience, but hopefully I've explained myself adequately here!
Also I'll always keep this mod up to date, so don't worry about that. The new situation with the launcher was just a bit special, that's all.