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I look forward to updates and more maps by you!
I will fix some bugs.
That lever is fake
I want to play and test the this map on online.
If you like, please be a friend.
I've been making other long maps since last year.
I will upload Beta version soon.
The map have many secrets and interactive.
If you like, please add the map
One minor bug I noticed, the balls that you can shoot to teleport only work on the host. If any other players shoot them it'll just teleport the host around instead. Was annoying when players would shoot them and it'd teleport me around while I'm trying to do the puzzle room.
Also, after the spinning sawblade puzzle, I couldn't interact with the lever inside the room you drop down into?
Long time
fix it
Played the map again to post new ones. I think I covered all the problems from the set I lost.
I will watch your videos
Very thx XD
https://youtu.be/Hs-McCC6mDw
https://youtu.be/LM17jnN6buE
This was a pretty random spot for a zed to get stuck, couldn't replicate it, first and only time this one happened:
https://youtu.be/65GCr2ncHGI
https://youtu.be/dG2yL_vc5cg
https://youtu.be/z6XJ1EfkEMc
Stairs turned automatically when I got off of them. (If possible, you should probably make it so the stairs only move between two points where they're connected to platforms.)
https://imgur.com/a/qa5Z9v9
Also, on the point I'm standing on, zeds couldn't path to me from the stairs (when they were connected to the platform). Like I showed up at the bottom of the stairs and they pathed up the stairs, dropped down and came from behind me where I'm standing in the picture:
Zeds don't path through the teleport. I only saw one Gorefast take the teleport with me. Otherwise they go around the entire map, which is a problem since the teleport can be exploited to make things easy.
I found the room!
It looks great. Also glad there was a teleporter put in. I think I found some problems earlier, but forgot to post them. When I find the files I'll update you on them.
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1709929585
Please unlock door using Dial
Please report problem
Thanks play my map
I will fix this problem until next update
thx m8
I watched the your videos
I will fix the thoooes
Do you find the secret room?
https://youtu.be/bWVPSAQK7lo
Gorefasts won't jump
https://youtu.be/1yZrIIW_mJc
Zed reaction to area around barriers (bloat, siren and rioter):
https://www.youtube.com/upload (The audio bugged out on me, but I left a part of it because it was timed perfectly with my knife swings to make it look like I'm killing a ghost siren)
Zed reaction to bridge/entrance to one building over:
https://youtu.be/V5kpjKmKxgM
Vdeo isn't sped up. Console cheats really help to find these things (Enablecheats, ghost, playersonly, setspeed 1000000, etc... in case you didn't know).
I fixed some of those problems
But I can not upload because I lost this map's profile
Maybe because of the official update
So I re-upload as a new map
Can't walk up the stairs, you fall through into the water
https://imgur.com/a/O4MFPuu
Everywhere around the tower you fall through except for the area just at the top of the ladder
https://imgur.com/a/oRpgX2W
Found a few other issues:
Zeds don't path around the conveyor belt.
https://imgur.com/a/5Iyurya
Bloat just sat there running into it.
https://imgur.com/a/MLhfuKa
or when they do, they get stuck:
https://imgur.com/a/sJasLfF
Though I was using noclip, at least before the bloat got stuck. Not sure if it was caused by noclip (ghost) (since I don't know if there'd be any time they'd be trying to path in the opposite direction the conveyor belt is moving). I got Hans stuck there before too, but again I was using noclip, so didn't post it.
Zeds wouldn't path around the barrier
https://imgur.com/a/hgHA7QB
And when we passed the barrier to reach the trader a couple bloats pathed in the opposite direction around the map (at least I think that's what happened).
Lookin' forward to the finished product!
As soon as it's finished, I'll put it up under "Server Favorites"
I will say though, my favorite weapon is the AK12 (probably didn't expect that). It's the hardest weapon to get really good with imo, which makes it really rewarding to play with. The burst fire increases the fire rate to 1000, in case you didn't know, which makes it the Commando weapon with the highest DPS (even over the FN Fal).
I REALLY love the trap with the arm that swings around and knocks zeds/players into the electric pit, but you should make a tight pathway or spots in it that you can stand in to avoid taking damage. My buddy and I got knocked into it by the random on the server (which is how we both died and couldn't make it to trader). We had no chance to making it to the ladder.
Alternatively the damage could be toned down a lot, but I think it'd probably be best if it had some spots or a tight pathway you can walk along to avoid taking damage.
Played with a buddy and a random on my server and we ran into a couple other issues:
Dying on the map is a big problem. You should consider adding teleporters.
You could have a teleporter at each complex that leads to a small room with 4 teleporters that go to each complex. Similar to the map Edge of Reality.
Alternatively, you could put in a teleporter in each complex that takes you to one complex over going counterclockwise (or clockwise, doesn't matter). So you go into the teleporter of complex A, end up at complex B, re-enter the teleporter of complex B and it takes you to complex C, etc.. like the map Big-Shell.
Or you could have a teleporter that just goes between two complexes, with roombas on the other long bridge.
The first option would probably be the best though (much less confusing for players playing the map for the first time).
I'll build your secret room on map in return for your favor
What is your favorite weapon?
I'll put the it in your room
I want this map on my server! (like I said, probably will add it sometime soon, but under a "bugged map" section for now. It's too fun to leave out).
Your analytical ability is great!
I will fix those bugs and add more gimmicks
Thanks bro
Hans got stuck up here for a little bit, running back and forth until I walked up to him:
https://imgur.com/a/A3KQaWL
Hans wouldn't drop down onto the skybridge, instead he ran downstairs into the skybridge below me:
https://imgur.com/a/oTYJSCG
https://imgur.com/a/UM9z45o
https://imgur.com/a/S5RBCXQ
Hans wouldn't path around the barriers, instead he just ran back and forth behind them:
https://imgur.com/a/WhzSTGH
Also, with the conveyor belt, you should form some sort of pathway to get back before taking it.
I like the idea of it, but people could easily get separated from the team and have to run around the entire map to reunite with them.
Really lookin' forward to adding this map to my server once you've cleaned up the issues with it!
I may add it now, but under a beta section, so people understand there are probably going to be problems.
Anyways, hope that helped!
I screenshotted the issues I ran into through one playthrough:
Invisible Wall here, can't go up the stairs:
https://imgur.com/a/jN4qnyP
Zeds get stuck here occasionally:
https://imgur.com/a/9IFm2sK
No trader arrow to this trader, upstairs or downstairs:
https://imgur.com/a/XjVUtrz
Dropped down into this room and there's no way out D: (I used console cheats to noclip out):
https://imgur.com/a/wt4M4ah
Here's where I dropped down from:
https://imgur.com/a/CaD5e3C
After the wave, trader arrow was telling me to fly across... (was the switch broken to turn the stairs? If that's a feature you're goin' for, that's pretty cool.)
https://imgur.com/a/mB2EQAj
I will comp good map