Killing Floor 2

Killing Floor 2

KF-AmuseComplex
34 Comments
Windows11 16 May, 2022 @ 11:30am 
there are many no collision walls and objects :steamsad:
Akela 20 Jul, 2021 @ 2:57pm 
Oh the lever is fake? Then where do I go after that room? Seemed like the only option was to drop down and exit the minigame.

I look forward to updates and more maps by you!
Gentoo  [author] 20 Jul, 2021 @ 7:52am 
Oh thanks Zach Fet!
I will fix some bugs.
That lever is fake :steamhappy:
I want to play and test the this map on online.
If you like, please be a friend.

I've been making other long maps since last year.
I will upload Beta version soon.
The map have many secrets and interactive.
If you like, please add the map :steamthumbsup:
Akela 18 Jul, 2021 @ 8:13pm 
I love this map! This and your Motherbase map are so cool, I think this one is the best between the two. They're my favorite KF2 maps by far, I love all the interactables! Now when I go into any other custom map I'm disappointed by how few secrets/interactive things they have compared to your maps. Keep up the excellent work!

One minor bug I noticed, the balls that you can shoot to teleport only work on the host. If any other players shoot them it'll just teleport the host around instead. Was annoying when players would shoot them and it'd teleport me around while I'm trying to do the puzzle room.

Also, after the spinning sawblade puzzle, I couldn't interact with the lever inside the room you drop down into?
Gentoo  [author] 4 Nov, 2020 @ 4:25am 
Oh thx m8:steamhappy:
Long time
fix it
MrRogersBestNeighbor 8 Jul, 2019 @ 7:57pm 
Heh yeah, I think I had a bunch of clips/pics saved up (not sure where they are), was gonna post them later and just forgot to do it.
Played the map again to post new ones. I think I covered all the problems from the set I lost.
Gentoo  [author] 5 Jul, 2019 @ 10:08pm 
Wow!! Long time bro :steamhappy:
I will watch your videos
Very thx XD
MrRogersBestNeighbor 5 Jul, 2019 @ 3:19am 
Bridge pathing bug is still there:
https://youtu.be/Hs-McCC6mDw
https://youtu.be/LM17jnN6buE

This was a pretty random spot for a zed to get stuck, couldn't replicate it, first and only time this one happened:
https://youtu.be/65GCr2ncHGI
https://youtu.be/dG2yL_vc5cg
MrRogersBestNeighbor 5 Jul, 2019 @ 3:19am 
Most of the problems seem to be solved, but zeds get stuck on the rotating stairs:
https://youtu.be/z6XJ1EfkEMc
Stairs turned automatically when I got off of them. (If possible, you should probably make it so the stairs only move between two points where they're connected to platforms.)
https://imgur.com/a/qa5Z9v9
Also, on the point I'm standing on, zeds couldn't path to me from the stairs (when they were connected to the platform). Like I showed up at the bottom of the stairs and they pathed up the stairs, dropped down and came from behind me where I'm standing in the picture:

Zeds don't path through the teleport. I only saw one Gorefast take the teleport with me. Otherwise they go around the entire map, which is a problem since the teleport can be exploited to make things easy.
MrRogersBestNeighbor 27 Jun, 2019 @ 4:25pm 
Oh shit, forgot to get back to you.
I found the room!
It looks great. Also glad there was a teleporter put in. I think I found some problems earlier, but forgot to post them. When I find the files I'll update you on them.
Gentoo  [author] 18 Apr, 2019 @ 4:16am 
This is Hint :steamhappy:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1709929585
Please unlock door using Dial
Gentoo  [author] 16 Apr, 2019 @ 11:17am 
Everyone!
Please report problem :steamhappy:
MrRogersBestNeighbor 11 Apr, 2019 @ 11:05am 
Oh no I didn't find the room. I noticed one part of the map that seemed a little different, but didn't explore it. I'll have to check it out!
Gentoo  [author] 10 Apr, 2019 @ 5:30am 
21543
Gentoo  [author] 4 Apr, 2019 @ 7:08pm 
Hi 10000GallonHat!
Thanks play my map
I will fix this problem until next update
thx m8 :steamhappy:
10,000 Gallon Hat 30 Mar, 2019 @ 7:09am 
Everyone kept getting stuck in the ceiling when hitting one of the lightning barriers here. We were not able to drop down out of it. https://i.imgur.com/p7kdlXh.png Also the path to the trader pod from here in this direction goes the opposite, wrong direction. Some issues with zeds tracking here. https://photos.app.goo.gl/6Cyr6UrVtMAVB6gWA This barrier appears to be the culprit. https://i.imgur.com/TQzAq0F.png A bloat kept running back and forth across the bridge over there. https://i.imgur.com/acCvL4B.png At some point I fell thru the ceiling/teleported somewhere else when watching said bloat from this area for no particular reason.
Gentoo  [author] 29 Mar, 2019 @ 8:04pm 
I found the map uploadtool profile
Gentoo  [author] 29 Mar, 2019 @ 11:17am 
Oh thanks Mr!
I watched the your videos
I will fix the thoooes

Do you find the secret room? :steammocking:
MrRogersBestNeighbor 29 Mar, 2019 @ 2:16am 
And one more video:
https://youtu.be/bWVPSAQK7lo
MrRogersBestNeighbor 29 Mar, 2019 @ 1:42am 
I got high and made some videos in case they help more than the images:
Gorefasts won't jump
https://youtu.be/1yZrIIW_mJc
Zed reaction to area around barriers (bloat, siren and rioter):
https://www.youtube.com/upload (The audio bugged out on me, but I left a part of it because it was timed perfectly with my knife swings to make it look like I'm killing a ghost siren)
Zed reaction to bridge/entrance to one building over:
https://youtu.be/V5kpjKmKxgM
Vdeo isn't sped up. Console cheats really help to find these things (Enablecheats, ghost, playersonly, setspeed 1000000, etc... in case you didn't know).
MrRogersBestNeighbor 27 Mar, 2019 @ 4:25pm 
Awesome! I'll test it out when I get the chance.
Gentoo  [author] 27 Mar, 2019 @ 4:26am 
Hello MrRogers :steamhappy:
I fixed some of those problems
But I can not upload because I lost this map's profile
Maybe because of the official update
So I re-upload as a new map
MrRogersBestNeighbor 24 Mar, 2019 @ 12:58am 
And then surfaces you can fall through:
Can't walk up the stairs, you fall through into the water
https://imgur.com/a/O4MFPuu
Everywhere around the tower you fall through except for the area just at the top of the ladder
https://imgur.com/a/oRpgX2W
MrRogersBestNeighbor 24 Mar, 2019 @ 12:58am 
Man, the more I explore this map, the more I love it. If you had started this earlier, you definitely could've gotten a prize from the map contest. You've really done a phenomenal job on this map!. I'm really lookin' forward to the final version!

Found a few other issues:
Zeds don't path around the conveyor belt.
https://imgur.com/a/5Iyurya
Bloat just sat there running into it.
https://imgur.com/a/MLhfuKa
or when they do, they get stuck:
https://imgur.com/a/sJasLfF
Though I was using noclip, at least before the bloat got stuck. Not sure if it was caused by noclip (ghost) (since I don't know if there'd be any time they'd be trying to path in the opposite direction the conveyor belt is moving). I got Hans stuck there before too, but again I was using noclip, so didn't post it.
MrRogersBestNeighbor 23 Mar, 2019 @ 5:25am 
And the last issue, which is almost the exactly the same issue I brought up before with pathing:
Zeds wouldn't path around the barrier
https://imgur.com/a/hgHA7QB
And when we passed the barrier to reach the trader a couple bloats pathed in the opposite direction around the map (at least I think that's what happened).

Lookin' forward to the finished product!
As soon as it's finished, I'll put it up under "Server Favorites"

I will say though, my favorite weapon is the AK12 (probably didn't expect that). It's the hardest weapon to get really good with imo, which makes it really rewarding to play with. The burst fire increases the fire rate to 1000, in case you didn't know, which makes it the Commando weapon with the highest DPS (even over the FN Fal).
MrRogersBestNeighbor 23 Mar, 2019 @ 5:19am 
You could add more roombas (dig the roombas btw) on the bridges, but if you had like 5 people die, having them all wait for roombas taking them one at a time might be a problem. I don't think they'd all make it to the trader and I prefer just having the two roombas on the map. Don't need an oversaturation of roombas, heh.
I REALLY love the trap with the arm that swings around and knocks zeds/players into the electric pit, but you should make a tight pathway or spots in it that you can stand in to avoid taking damage. My buddy and I got knocked into it by the random on the server (which is how we both died and couldn't make it to trader). We had no chance to making it to the ladder.
Alternatively the damage could be toned down a lot, but I think it'd probably be best if it had some spots or a tight pathway you can walk along to avoid taking damage.
MrRogersBestNeighbor 23 Mar, 2019 @ 5:16am 
Heh, that's not needed. The map is a gift in itself once the kinks are worked out. Would easily be one of my favorites!
Played with a buddy and a random on my server and we ran into a couple other issues:
Dying on the map is a big problem. You should consider adding teleporters.
You could have a teleporter at each complex that leads to a small room with 4 teleporters that go to each complex. Similar to the map Edge of Reality.
Alternatively, you could put in a teleporter in each complex that takes you to one complex over going counterclockwise (or clockwise, doesn't matter). So you go into the teleporter of complex A, end up at complex B, re-enter the teleporter of complex B and it takes you to complex C, etc.. like the map Big-Shell.
Or you could have a teleporter that just goes between two complexes, with roombas on the other long bridge.
The first option would probably be the best though (much less confusing for players playing the map for the first time).
Gentoo  [author] 22 Mar, 2019 @ 5:18am 
Hello MrRogers! :steammocking:
I'll build your secret room on map in return for your favor

What is your favorite weapon?
I'll put the it in your room
MrRogersBestNeighbor 21 Mar, 2019 @ 3:23pm 
No problem. Whenever I see a good map, I always try to find all the bugs and problems, so I can post them to the map maker to get it in working order.
I want this map on my server! (like I said, probably will add it sometime soon, but under a "bugged map" section for now. It's too fun to leave out).
Gentoo  [author] 19 Mar, 2019 @ 9:11am 
Oh! Are you a server owner?
Your analytical ability is great!
I will fix those bugs and add more gimmicks
Thanks bro :steamhappy:
MrRogersBestNeighbor 18 Mar, 2019 @ 11:23pm 
Hans pathing had some issues. I had him follow me all around the map to find trouble spots:
Hans got stuck up here for a little bit, running back and forth until I walked up to him:
https://imgur.com/a/A3KQaWL
Hans wouldn't drop down onto the skybridge, instead he ran downstairs into the skybridge below me:
https://imgur.com/a/oTYJSCG
https://imgur.com/a/UM9z45o
https://imgur.com/a/S5RBCXQ
Hans wouldn't path around the barriers, instead he just ran back and forth behind them:
https://imgur.com/a/WhzSTGH

Also, with the conveyor belt, you should form some sort of pathway to get back before taking it.
I like the idea of it, but people could easily get separated from the team and have to run around the entire map to reunite with them.

Really lookin' forward to adding this map to my server once you've cleaned up the issues with it!
I may add it now, but under a beta section, so people understand there are probably going to be problems.
Anyways, hope that helped!
MrRogersBestNeighbor 18 Mar, 2019 @ 11:23pm 
This is a really cool map, great work! I'm really lookin' forward to the finished product to add to my server. Likely one to add to my favorites once the issues are cleaned up.
I screenshotted the issues I ran into through one playthrough:
Invisible Wall here, can't go up the stairs:
https://imgur.com/a/jN4qnyP

Zeds get stuck here occasionally:
https://imgur.com/a/9IFm2sK

No trader arrow to this trader, upstairs or downstairs:
https://imgur.com/a/XjVUtrz

Dropped down into this room and there's no way out D: (I used console cheats to noclip out):
https://imgur.com/a/wt4M4ah
Here's where I dropped down from:
https://imgur.com/a/CaD5e3C
After the wave, trader arrow was telling me to fly across... (was the switch broken to turn the stairs? If that's a feature you're goin' for, that's pretty cool.)
https://imgur.com/a/mB2EQAj
Gentoo  [author] 26 Feb, 2019 @ 1:36am 
Ok m8
I will comp good map :steamhappy:
DEATHSTROKE 12 Jan, 2019 @ 4:51pm 
if the map works then i will get it