Rising Storm 2: Vietnam

Rising Storm 2: Vietnam

Napalm Star [OLD]
22 kommentarer
-={AA}=-Filthy 21. jan. 2021 kl. 15:27 
Put this map on server. Checked and dubble checked and didn't miss a part of code. It was visible on admin map cycle, and suddenly vanished as also ripcord did while all data are still in game cache. Any idea?
[PBS] Powerbits 25. mar. 2020 kl. 8:24 
having issues with your latest update
Murdoch 19. juni 2019 kl. 19:48 
Servers need to run this map again :(
Smol Vietcong GF 11. maj 2019 kl. 3:57 
Not sure what is going on, but when trying to load this specific map I get a CTD with a bugsplat message. It's only on this map, and have never experienced this before on any other map, server or what have you.
Schmerzbold 23. feb. 2019 kl. 3:39 
This is the best custom map I have played so far. Perfect balance of open range and cover and it looks stunning with the amount of detail it has.
Jägermeister 4. feb. 2019 kl. 22:21 
why you use Golden Star Palm for the logo ???
Argilliegod 28. jan. 2019 kl. 15:43 
how do i play the map
Zachery Moe 8. jan. 2019 kl. 18:24 
I agree with HISlawyer. I must say I'm impressed by the objectives themselves. When I did get to them they were a bunch of fun to fight over and to look at as a fellow mapper and see all of the creativity in their design, but I think that getting to them from either side, especially B, C, D and E, is at best very difficult and at worst hopeless. You don't have to go crazy with the cover, of course, but as things are there's so little cover and so little terrain variation to make up for it that getting past B/C is unlikely and past D/E near impossible. I think that as things are, though, you've got an alright map, and if you tweak it to be less infuriating it could be one of the best maps out there.
HISlawyer 6. jan. 2019 kl. 11:29 
My playtime on the map revealed that the B, C, D, and E objectives are pretty hard to reach, both for attackers AND defenders. the A objective is particularly fun, but once you start fighting in the rice fields it kinda starts to feel like Cu Chi. I think more cover (crashed planes/helos, trees, flooded craters) would help make those objectives more interesting, and a little easier to reach for both teams.

A really nice looking map though! There's a lot of potential here if you keep tweaking and working at it.
PeeDoor 28. dec. 2018 kl. 17:48 
Z V Y O Z D O C H K A
KimchiSmash  [ophavsmand] 27. dec. 2018 kl. 18:48 
Very impressive work, refreshing new buildings and verticality layouts. Just that the obj cap times felt extremely short.
MemeSwat 27. dec. 2018 kl. 11:01 
так и не смог открыть эту карту
Lord Doggo 26. dec. 2018 kl. 1:26 
*шутка про то, что ее очень трудно открыть*
RiceBrah 25. dec. 2018 kl. 10:46 
Charlie don't surf, and we think he should.
Gnubbolo 24. dec. 2018 kl. 9:08 
the logo of this arttwork is *ucking epic :cozyrealmroyale: :cozyrealmroyale: :cozyrealmroyale:
Caedo 24. dec. 2018 kl. 0:37 
Are they any helicopters?

This map seems perfect for them. At least for the Loach and Cobra.
[PBS] Powerbits 23. dec. 2018 kl. 23:30 
Running on our servers:
POWERBITS GAMETEAM MIXED 60HZ #1 : 145.239.149.56 :58001
POWERBITS GAMETEAM MIXED 60HZ #2 : 145.239.149.56 :58601

PS: Merry Xmas everybody
Harry S. Truman  [ophavsmand] 23. dec. 2018 kl. 11:11 
yes the logo is a parody of the cao sao vang balm
ORO 23. dec. 2018 kl. 9:14 
вроде это мазь звёздочка
Pelmenji 23. dec. 2018 kl. 6:02 
Works wonders when you have a stuffy nose
Hemmengen 23. dec. 2018 kl. 3:42 
О БОЖЕ ЭТО ЖЕ МАЗЬ ЗВЕЗДОЧКА
VenyX 22. dec. 2018 kl. 0:07 
Napalm sticks to kids.