Stellaris

Stellaris

!!!Universal Resource Patch [2.4+]
1,339 Comments
OldEnt  [author] 3 hours ago 
Utopia Planitia Fox: Hello, listed items have been added.

DaViper: I kind of skipped that recently but you can use GitHub for details: https://github.com/OldEnt/stellaris-universal-resource-patch-ce/commits/master/
Utopia Planitia Fox 21 hours ago 
Hello
The VTE mod has updated to 4.0, the key of resources have been changed.
Pls change all the keys with KZ_VOY_ prefix to the new ones, thank you.
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2766998502

New keys:
KZ_VOY_cavorites
KZ_VOY_astraldites
KZ_VOY_stellar_core
KZ_VOY_hyperstructure_alloys
KZ_VOY_astral_sakura
KZ_VOY_hive_slave
DaViper 17 Aug @ 2:28pm 
I wish changes would get put in the 'change notes'. Small peeve for mods that do "a lot".
:steamhappy:
OldEnt  [author] 17 Aug @ 1:49pm 
许多人: Now added. Again, apologies for the delay.
许多人 10 Aug @ 10:47pm 
Hello, I have created a mod. Could you please add the strategic resources of this mod into this URP ?
my mod : https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3491727485
my resource sr_stars
OldEnt  [author] 6 Aug @ 2:52pm 
@superbat775: This is now included, apologies for the delay.

@Mx Artemisia: I'll look into giga's resources categories one day, pinky promise.

@all: This mod uses filename load order to work, place it at the very bottom of your mod list. If any other mod is using FIOS/LIOS feature to override load order that's on them. I would reccomend using Irony Mod Manager to resolve such conflicts. I won't be getting into overwrite wars.
Fenrisúlfr 6 Aug @ 8:02am 
this doesn't seem to be working, I'm running MODJAM2025 i think that is the issue
Kirbo Ramsey 4 Aug @ 5:37pm 
what mod is yin from?
eqN 4 Aug @ 11:19am 
Hey there. I noticed MODJAM2025 is for some reason taking precedent over this mod, even if this is loaded last. IMM says "LIOS". Any way to correct compatibility here? Thank you!
superbat775 30 Jul @ 8:00am 
OldEnt  [author] 27 Jul @ 12:42pm 
@superbat775 just post resources here or on Stellaris Modding Discord and I'll add them. The mod does not have to be published, but if it is mod name and id helps.
superbat775 25 Jul @ 1:41pm 
Hey there, i was curious as to how I could ask for my custom resource in one of my mods to be added to this mod for my mod users?
TotallyAccurate 25 Jul @ 1:20pm 
No, Reyzel, I do use A-Z load order. I've never had any serious mod conflicts, and it looks nicer when I configure my playset. I bet I'd get a migraine after a glance at your load order. All I ask is that the exclamation marks at the start of this mod's name are removed so that it sorts itself into the correct part of the load order.
Reyzel 23 Jul @ 5:32am 
A-Z load order :winter2019joyfultearsyul:
Reyzel 23 Jul @ 5:31am 
@TotallyAccurate
This HAS to be ragebait lmfao
TotallyAccurate 12 Jul @ 5:27am 
so annoying that this has to be loaded at the bottom for compatibility, really ruins my A-Z load order
liconiconi 7 Jul @ 10:56am 
Should this mod be placed before or after UI Overhaul Dynamic?
GBL20K 2 Jul @ 3:10pm 
@MehDagon how did you fix it?
Mx Artemisia 30 Jun @ 8:11am 
giga_sr_catalyst is conflicted between being in "EXCEPTIONAL_MATERIALS" (from Gigas) and "RARE_RESOURCES" (from this mod), just in-case the information is helpful. :)
MehDagon 25 Jun @ 6:03am 
also doesnt work for me had to fix it in conflict manager.
phuongn11 25 Jun @ 4:01am 
yea, it still not workin:steamsad:
Precursor 24 Jun @ 1:07pm 
still not working, only material it shows from giga is supertensile the rest is acot resources. i did what was asked and this has not changed
OldEnt  [author] 24 Jun @ 12:32pm 
This mod goes to the bottom, resubscribe, verify integrity of files.
Precursor 24 Jun @ 10:30am 
still not working fully
cannot see sentient medal iodiizium and a array of materials
GBL20K 24 Jun @ 6:17am 
where do i put in load list dosent seem to show up ingame
OldEnt  [author] 23 Jun @ 3:43pm 
TTFTCUTS:
My apologies for the delay, was away. Thank you, now updated. I kept the original resource ids for backwards compatibility and added missing giga_sr_catalyst (oops!).

Thank you all for kind words and thanks TTFTCUTS and the team for gigawork!
이사우로스 23 Jun @ 3:11am 
please update this mod.
Oxytoxy365 20 Jun @ 9:05am 
the mod isn't displaying gigastructures resources anymore
TTFTCUTS 18 Jun @ 9:51am 
@Abyssaldemon sure did! I entirely forgot to send the changes over. Woops!

-----

As of our most recent update, Gigas has finally got rid of the old nonsensical internal naming of some of our resources, and updated most of the others with a mod tag:

sr_iodizium -> giga_sr_iodizium
sr_solar_energy -> giga_sr_bulk_matter
sr_magical_neutronium -> giga_sr_quasaric_energy
sr_psionic_sublimate -> giga_sr_psionic_sublimate
ehof_sr_negative_mass -> giga_sr_negative_mass
ehof_sr_sentient_metal -> giga_sr_sentient_metal

@OldEnt o7 you continue to do vital work for the community, I have said thank you many times, but it never gets less true.
Precursor 18 Jun @ 9:46am 
gigas updated but the lazy mods didnt bother to tell you probably, gonna need a hotfix
Abyssaldemon 16 Jun @ 7:51pm 
Seems that its not working wtih Gigas as of today :( Gigas released a new version, probably has something to do with it
alfharobby 14 Jun @ 8:41pm 
@Flash Git
For Stellaris +2.4.*
Thanks to the new launcher the order in which mods are loaded is changed, if you have trouble getting the mod to work try moving it to the bottom, disable and than enable it again.

this line is literally being written in Bold at the Mod Description.

maybe you should desperately go to Mental Hospital to check your well being instead.
Ghost Fox 12 Jun @ 6:28pm 
@Flash Git:
And I quote, from the bolded part of the description: "if you have trouble getting the mod to work try moving it to the bottom". I dunno, maybe Orkz can't read bold text?
Flash Git 12 Jun @ 3:08pm 
@alfharobby shut your dumb face, it says it nowhere in the description where to put the mod
OldEnt  [author] 9 Jun @ 3:45pm 
Colonel Autumn: Now added.

Dave_12138: Now all resolved. Sorry, I don't often check notifications on GitHub.
Dave_12138 8 Jun @ 12:08am 
I notice that a pr of github repository was ignored for a month. Will pull requests be merged?
Colonel Autumn 4 Jun @ 2:28pm 
@OldEnt: Hi there, can you add my strategic resource (Nickel) for the SDF in my mod - thanks! https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3454724216
alfharobby 11 May @ 3:45pm 
@Dakkaboy, maybe you should read the mod description before asking about it.
the answer is put this mod on the bottom of your mod list.
Dakkaboy 11 May @ 12:05pm 
should this go at the beginning or end of the order
Silent0Death 9 May @ 12:04pm 
Doing gods work here.
Ghost Fox 7 May @ 12:29pm 
Have you checked the mod load order?
im grugging it 7 May @ 11:49am 
Why isn't the PD resources shown
OldEnt  [author] 5 May @ 10:16am 
哈萨维682: Now included.
哈萨维682 5 May @ 5:36am 
Can you make a compatibility for the new resource I added ?
This resource is coded as thl_spirit. Thanks.
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2983419228
Generalisator 14 Mar @ 5:58pm 
False alarm it works.
Generalisator 1 Mar @ 9:14pm 
Sparble's Stellar Hyperconstructs [3.14.x]
Hydrogen and Cultrobium.

Which are already added.

I cant see these. Even with your mod loaded last. I use a few UI mods, but. Even in trade they are not listed, even with me using and prodcing them. Hit me up in the Den. Same Name.
OldEnt  [author] 1 Mar @ 5:42am 
@Generalisator, yes, but if you need a resource added you can drop it here too.
Generalisator 28 Feb @ 5:46pm 
Hi, are you in the STellaris Modding Den Discord?
OldEnt  [author] 21 Feb @ 4:05pm 
ATR, The wandering modder: now added.