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hello, thanks for your comment, I don't know what the cause may be, maybe the custom server settings make the map break, regarding the death of the player, there is a special volume so that it dies when it touches the ground while playing on the outside, I don't know if you mean that area.
regards
I'm glad you found a way to play it, I have an update almost ready but for lack of time I can't finish it, I hope one day I can do it.
Cheers
Hi, I don't know the reason for blocking your game, but I tried it and it doesn't do that, at least on my PC
And no problem. This is a map I've wanted to play on my server a lot more, but zeds getting stuck just kills the server.
Hello thank you for your comments, I have not had much time ins that something fix but not all.
Regarding the direction of the portals, the houses have letters in the posts and that is what I wanted to put in the portal to indicate where it sends you.
The pathing definitely needs fixes (though maybe they're fixed now? Haven't played it in a while, will probably check it again).
One other improvement the map could use is some sort of sign or indication of where the portals go, like a sign or toy next to the portal. Like you could have a simple blue square above a portal signifying it takes you to the blue house. Or a toy above or next to the portal signifying it takes you to the house with the toys/blocks. Something like that.
I ran through it and memorized where each portal goes, but obviously for new players the portals will be very confusing.
Thank you for your comments, I love that you like the map, it is prepared for 32 players, I would also like to one day see it with so many players at once
didn't bother me so much running to the final few confused zeds.
i wouldn't consider it bad because of that simply special.
.
I wonder what itd be like with a full server of players spread out. :)
Hello, unfortunately I do not have so much time for the moment, even so I know the traffic jams and fix them when I can.
With respect to the roads, by the original form of the map that is without retrocedre option, teleports were placed in each different area that allow to retreat if the player wants to do so.
With the camp sites there are sure to be some, the map is very big, but also in the hand of the player the way you want to enjoy the map.
Like the stores, it is advisable to go to them to arrive on time, on some occasion will not give time, I think that in the kill floor 1 also this or something similar happened depending on the level of difficulty played was almost impossible to reach the store even in some official map, if memory does not fail me.
Because of this problem with stores I started to create a common merchant but I could not finish it yet.
thanks for playing the map and sharing your impressions.
the stuff you did with the map is awesome and all it just doesn´t work with this game
sometimes I don´t know where to go since the paths are not clear to see and sometimes have to hover in
there are quite a few places that are way to OP to just camp and wait for Emenem´s to get to you
and then we have the other problem it sometimes takes 10+ minutes for a normal wave to end since zeds take so much time traveling the map and getting stuck everywhere
Hello, I'm glad you liked the map, I still have to make some improvement, if the binary says that, I'm glad that someone found it.
Thank you for your comments
Hard to find all the Collectables.
I did see Binary though! on those spinning pillars
Helena?
This time I had them (the scrake and bloat) path all around the map after flying/teleporting across the map to see where they path. So that should be the last of the issues.
https://imgur.com/a/YiHJsrz
Here's a video to show where I was (I teleported from that house they're stuck on)
https://www.youtube.com/watch?v=N-9VzmsXYp0
Taking this teleport frees them:
https://youtu.be/NYQBcymSiYg
Bloat got stuck here:
https://youtu.be/IOBtKZd1LAE
Here's where it was pacing:
https://imgur.com/a/CofccZU
And lastly, scrake just came out of the teleport and ended up pathing the opposite way for some reason. This last one may only have happened because I was using cheats though. Not sure if you can replicate it normally in a game.
https://youtu.be/x30hjH_PjI8
Found a couple more problems, this time doing a more thorough testing of it (which these should be the last of the pathing issues):
Zed stuck here-
https://imgur.com/a/mPCp678
This is where I was when I noticed it:
https://imgur.com/a/ZCvlx3t
This is where I came from (the house on the other side coming to the house I'm in there):
https://imgur.com/a/KueU7hg
thanks, I understand, the problem of the routes will try to solve, the merchant on the platforms is good idea.
Also a minor suggestion:
You should add a trader somewhere outside the doll houses. Out on the platforms. There isn't much of a reason for people to fight zeds on the platforms. Having a trader far from the doll houses, maybe at the start where you spawn, would push people to venturing outside the doll houses to fight zeds on the platforms for a little more exciting combat.
Hopefully you understand my English. I tried to word it in the simplest way I could. :S
hello I have checked just a little and it works, even so I will review everything that you have put me in captures, maybe the map version is not the least, but anyway I will review it carefully
https://imgur.com/a/FRdVeuI
I am also doing a new trader that will be the same for all the rounds to try to improve the time of arrival at the store
I posted pictures of all the spots I could find them getting stuck.
Rioter stuck by bed (came loose after I walked at the angle of first pic)
https://imgur.com/a/LlANQUK
https://imgur.com/a/acupLzJ
Bloat stuck
https://imgur.com/a/ilJfuE3
https://imgur.com/a/T5uGRGs
Gorefiend stuck below, from long wooden platform leading to house
https://imgur.com/a/MD49DdL
Slasher stuck
https://imgur.com/a/G7dpKCR
https://imgur.com/a/RbuFRa4
Scrake and bloat stuck
https://imgur.com/a/8EIuU9q
Scrake stuck here
https://imgur.com/a/zaVuZXE
https://imgur.com/a/9Oryxin
https://imgur.com/a/9Y6ZYh2
Scrakes, fleshpounds and quarterpounds can't get up or down the spiral stairs
(Froze zeds with "playersonly" console command. They were pacing by the stairs.
https://imgur.com/a/QMQnaBD
https://imgur.com/a/0VkKhFQ
https://imgur.com/a/khofuyg
I do not understand what you mean, when translating does not make much sense, but you say that a zed got hooked in a house?
Gracias por tu comentario espero que te guste cuando lo juegues
I hope you have a good time playing it
regards
Cheers.
Hi, it's complicated right now, I can not say if I'll do more
Sorry
Sorry I did not tell you anything, thanks
You're right, it's in Spanish, I've already put it in English
Thanks for commenting your experience of the map, could you tell me where they got stuck?
a few times the enemies and bosses got stuck and i had to get closer but other than that.
.
I've really enjoyed my time with it.
Don't look around the corner
I might be lurking there
Under the bed at night
You're up till dawn again
Alice aren't you scared
Alice isn't it wonderful
Living life afraid
I am one of the ones that I always have prepared to play
Thanks a lot, I'm glad you like it.
I'm glad that even if you seem strange, you enjoyed it, thanks for commenting
weird ass map but i enjoyed it alot in AMR's :)
Cuando queráis
Hello, thank you for your comments, if I'm a fan of AliceMadness and I would like to know more to do a better job, even so I hope it's enough to have a good time playing it, any bug you detect please do not hesitate to tell me to fix it, happy holidays for you too.
Happy Holidays!