Arma 3
DWAR - CTI - dynamic war v1.0 ALTIS
39 Comments
Lying Sack Of Fun 22 Sep, 2022 @ 11:23am 
I know you can add modded assets but can you blacklist or whitelist certain factions? Example: Nszis vs US or Terminators vs resistance etc.
dvd.brewster 19 Feb, 2022 @ 8:42am 
In domination there is also a self/auto revive and works with ace3 installed..:td_Mask:
dvd.brewster 18 Feb, 2022 @ 2:53pm 
I think there were more hidden enemies and more enemies in the fields b4 :grwangel:
D-LEGION  [author] 14 Dec, 2021 @ 1:38am 
great! if you need help just contact me directly... i dont read here often !
DISCORD : https://discord.gg/U7bfeFP or email
dvd.brewster 13 Dec, 2021 @ 3:12pm 
Ok I did.. it’s cool.. I’m going to get into the creation factories ..👺
D-LEGION  [author] 13 Dec, 2021 @ 3:39am 
well, it can be applied to any map. i dont know "gabreta" , but you just need to un-PBO , open it in editor copy all objects there and paste to the new map. move the object to a location that makes sense (are few, not a big deal) and be sure to move all the scripts in the folder....et voilà! all will work !
let me know !
dvd.brewster 20 Nov, 2021 @ 9:56am 
How about a gabreta version :lunar2019coolpig::grwangel:
frootyxninja 2 Oct, 2019 @ 3:59pm 
Thanks!
D-LEGION  [author] 2 Oct, 2019 @ 12:41pm 
@frootyxninja the settings are in the files scripts, the main one is DDscripts/SPAWNERind.sqf
you can open it with a simple text editor, all the settings to edit are at start, clearly visible and commented with an explanation after the value. if you have any trouble just contact me.
frootyxninja 1 Sep, 2019 @ 3:28pm 
How do you change the settings? parameters button isn't showing up
BremerBierbude 27 May, 2019 @ 8:26am 
isn't it enough to set the headless client logic in the editor to the map to be able to use it?
D-LEGION  [author] 28 Apr, 2019 @ 2:41am 
well...maybe i will enable it in the future, thanks for the idea!
[MSC]OpDog 13 Mar, 2019 @ 3:10pm 
I really love it! Any chance headless clients will be supported in the future?
D-LEGION  [author] 17 Dec, 2018 @ 1:36pm 
@ayanami ...damn i will take a look! thanks for your feedback

@buff : are in the DDscripts\spawner.cfg
Void 8 Dec, 2018 @ 12:19pm 
Where are the customizable settings for ied and such
ayanami 6 Dec, 2018 @ 11:39pm 
hi there, try this map in single player. but Player can not access any vehicles? it's frustration.
D-LEGION  [author] 16 Nov, 2018 @ 8:27am 
@thelisia : not for now. its a planned feature for the future...was not a priority because due to the random nature of the whole thing, even if you not reboot the server, after being AFK for some hours a player will probably find a very different battlefield, due to the AI still doing theyr things even without players in the server!
anyway, if enought people like it, i will make a persistent saving system in the future!
ᛣ Munin ᛉ 15 Nov, 2018 @ 6:22am 
Does this have persistent saving so I can host server with friends then leave game and continue next day? Like liberation or antistasi.
D-LEGION  [author] 5 Nov, 2018 @ 2:58am 
fixed side missions for SP. should be a fully enjoyable experience also in SP now :)
D-LEGION  [author] 4 Nov, 2018 @ 3:02am 
hotfix of SP bubble system. now island should be populated by civilians and AAF units!
another fix fill follow for some side missions...
D-LEGION  [author] 4 Nov, 2018 @ 3:02am 
@tenbearZZ : ok man, if you have any problem just write me !
TenbearZZ 3 Nov, 2018 @ 10:38pm 
Thank you for your reply. I have commented each of the lines, as you suggest. I leave the server running, as we progress thru the many missions. Logging in early evening hours PST we'll hopefully "work" in the daylight hours :) / Again, thank you
D-LEGION  [author] 2 Nov, 2018 @ 1:44am 
@ tenbearZZ : yes, there are 2 ways:
1) you can use zeus in game, and set weather/time of the day you like (Y key as server admin) , this is ultra-fast but will reset every server launch.

2) or set once for all the time of the day you like by opening the " initSERVER.sqf" file and removing (or better commenting using // before each line) the following lines:

myNewTime = random 24;
publicVariable "myNewTime";
waitUntil{not isNil "myNewTime"};
skipTime myNewTime;
_dayTime = daytime;
if (_dayTime < 7 || _dayTime > 18) then {myNewTime = random 24;publicVariable "myNewTime";skipTime myNewTime;};

if you have any trouble at it, write here again telling what time of the day you want mission start, and i will do it for you!
TenbearZZ 1 Nov, 2018 @ 12:51pm 
This ia AMAZING! So well done, and seamless. Is there a way I can set the time of day as we play these missions. Our server runs 24/7 and when our small group gets online it has been dark each time. Having the ability to set the time, would be very helpful. Thx/Ten
D-LEGION  [author] 30 Oct, 2018 @ 2:22am 
here is a link to join DISCORD channel!
https://discord.gg/2BfMKPt
D-LEGION  [author] 29 Oct, 2018 @ 4:37am 
yep...i started scripting this 3 years ago...i made a working version scripting from the ground up at least 4 times, but all the previous versions had something i didnt liked in a way or another.
this one has finally all i wished, gameplay, performance, customization, portability in other maps, open to any mod and requiring none, scripts automatically use units from any mod you can throw at it, its very versatile so anyone with a bit of scripting knowledge can easily customize it for his needs, side missions can be added easily using the templates...and many more features.....
this time it was really satisfactory, it perfectly represent the idea i had 3 years ago.
Zulu75 29 Oct, 2018 @ 4:21am 
You did this 3 years? Nice work! Awesome!
D-LEGION  [author] 27 Oct, 2018 @ 2:06pm 
@ZDYorach: i use PBO manager beta v1.4, it does everything i need!
Yorach 27 Oct, 2018 @ 10:54am 
Sweet thanks...hopefully I can find a pbo unpacker that works.
Bóbr 27 Oct, 2018 @ 4:43am 
@D-Legion: Thx for the fast response. I will try that out
D-LEGION  [author] 27 Oct, 2018 @ 2:00am 
@regular Sized Rudy: yes, the mission was optimized for dedicated MP , anyway if you want to try it in SP you can still press ESC after your player die, then select a new operator, then use it. if he die, you can repeat the procedure as long as there are operators :)

@Beachdigger: ...well its just a mission, so in fact is not needed that everyone has it, you just have to run the mission and the joiners will auto-download it and play when connecting to your server!

@ZDYorach : yes you can set normal flight model by changing a simple setting, you just have to open the *.pbo file and search for description.ext file. open it with text editor and search for this line:
forceRotorLibSimulation = 1;
and change the number to 0 so its like: forceRotorLibSimulation = 0;
it will be easy flight model then :)
if you have trouble with it reply here and i will make a version with easy flight model!
Yorach 26 Oct, 2018 @ 8:57pm 
Is it possible to set the standard helicopter flight model as the default? Most members of my group can not use the advanced flight model and disabling it in the options doesn't seem to work for your scenario...
Beachdigger 26 Oct, 2018 @ 8:11pm 
do everyone in the group need to have the mod?
Bóbr 26 Oct, 2018 @ 3:30am 
Hi,
I just wanted to try out this mod in SP... When I start the game I die instantly before I could even move. My soldier just drops as soon as the splash image is gone
D-LEGION  [author] 25 Oct, 2018 @ 8:13am 
jus61 , i made my best to keep it ultra-simple do this,
its just a matter of copy&paste with the editor !
if you really dont know how to do, reply here and i will do for you!
jus61 25 Oct, 2018 @ 5:48am 
AlexEkmz 25 Oct, 2018 @ 4:03am 
Yes! Thank you for fixing it so quickly!
D-LEGION  [author] 25 Oct, 2018 @ 1:57am 
just updated now to fix this :)
sorry man, its almost 2 years i'm fixing multiplayer problems....that i forgot to check SP :)
now should work!
AlexEkmz 24 Oct, 2018 @ 10:13pm 
I really want to try this, but how do you get it to work in Single Player?
I just get "Not connected to positioning system" screen and no way to get setup and started.