RimWorld

RimWorld

M-13's Geothermal Generators
28 Comments
General M-13  [author] 5 Sep @ 11:08am 
Glad you like them so much :D If i ever get the time to really sit down for these mods i'll update them properly
blackendpizza 5 Sep @ 10:08am 
Ah you got to updating them. Now i dont have to use the "fork" i made. Having come back to the game after 5 year break, this was one of those mods i remember most because of the pretty glows generators at night. :)
General M-13  [author] 13 Aug @ 5:05pm 
Glad you enjoy them :D
Kaiser Crazed | Pan Militia 13 Aug @ 2:20pm 
thank you very much, your mods are great
General M-13  [author] 7 Aug @ 1:07pm 
Sorry for the extremely long wait, i slapped together an update to make it work with 1.5 and 1.6, but it was a bit of a "rush" job, so there might still be bugs.

please let me know if you run into any of them.
blackendpizza 24 Jul @ 4:35pm 
This and the other generator mods still seem to work in 1.6. I tried in dev mode with no errors in game. Perhaps lucky, but I think this mod is dead. No updates from dev in years. wish someone could make something similar to ensure continued development.
Kara 22 Jul @ 3:33pm 
Still holding out hope for a 1.6 update!
Stellar ❤️💙💛 29 Sep, 2024 @ 1:44am 
I'm getting a lot of these in my log: Exception ticking Advanced_Geothermal5376155 (at (90, 0, 110)): System.InvalidCastException: Specified cast is not valid.
[Ref 3920DDCB] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Stellar ❤️💙💛 20 Sep, 2024 @ 5:23am 
Why oh why these are not centered to a vent like original geothermals?
DevolutionEX 23 Jun, 2024 @ 5:46pm 
:steamthis: works with 1.5 :steamthis:
i tested geothermal, chemfuel, solar and wind, they all worked fine with 1.5
Finyeard 20 Jun, 2024 @ 8:00am 
actualizacion para la 1.5 pls :'v:aunope:
Kizzycocoa 13 Apr, 2024 @ 5:12am 
Will you be updating this for 1.5?
Zasso 23 Oct, 2022 @ 8:08am 
Thanks a lot again!
General M-13  [author] 22 Oct, 2022 @ 6:13pm 
Just done so @Zasso ;)
General M-13  [author] 22 Oct, 2022 @ 6:13pm 
Mod updated for game version 1.4.3525, Things should all work fine, if not please let me know!
Zasso 22 Oct, 2022 @ 9:24am 
Any plans to update your mods to 1.4?
General M-13  [author] 2 Nov, 2021 @ 12:49am 
Fixed "label contains illegal character(s): "[]{}" errors
General M-13  [author] 22 Jul, 2021 @ 5:37am 
Updated for 1.3, let me know if any issues arrise!
General M-13  [author] 13 Jun, 2021 @ 1:33am 
Bit late: But thank you for the award!
Delta7777777 16 Oct, 2020 @ 6:39am 
A list containing the scaling power outputs between the additions would be nice to see.

Regardless, thanks for making this : )
super earths best dumpster diver 29 Aug, 2020 @ 5:38pm 
How much power do these provide per level?
General M-13  [author] 22 Aug, 2020 @ 8:28pm 
Updated for 1.2 and Applied a small Bugfix, this should reduce errors and crashes
General M-13  [author] 24 Jul, 2020 @ 12:30am 
i installed Fluffy's mod manager and i can't seem to replicate this issue, sorry.

I did notice that some of my mods have a "Sub version" (example: 1.1.2557) this is because of the DLL Libraries (Assemblies).
Since my mods all work fine regardless of these numbers, i am leaving things as is.
Thor 24 Jul, 2020 @ 12:04am 
Pretty cool, but oddly enough, in Fluffy's Mod Manager, the mod is still listed as "version ." so it will look like it's out of date in the mod manager.
General M-13  [author] 4 Mar, 2020 @ 6:49am 
Mods updated for 1.1
General M-13  [author] 26 Feb, 2020 @ 4:35pm 
Don't know when i will have time to port this to 1.1, sorry
Dark Luminary 26 Feb, 2020 @ 6:29am 
Will you be updating your mods to 1.1?
General M-13  [author] 19 Oct, 2018 @ 1:46am