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Can you make the durability configurable too?
Maybe an ability to cast Death Coil on them to keep them alive longer. (Via right click with sword equipped on ghoul target) (Cost Health, Hunger , or Sanity (Configable).
Maybe Friendly mobs all turn hostile to you, but you can get a small frozen skeleton of the victim [that dies pretty quickly] on kill.
Another feature could be, Instead of a regular death, a spirit either takes frostmure away/breaks or a spirit is summoned that is hostile to all entity un till you are revived or it killed [maybe an aoe to make it even more dangerous to lose on battle]
Sanity could be reduced to 0.4 but :
Cold : No longer loses sanity on day/night . Loses 1.8 on dusk
No longer needs clothes for the winter, but requires you to kill mobs or die of "hunger" if ya get the reference.
Movement reduced to 0.7x , so you are kinda forced to fight
I dunno, the ideas can be recycled or not neccesarily taken from here. I am sure others can be done, but great work! I am looking forward to test this one out
gotta be a big Wolfgang Lich King
Also another idea:
Warglaive(s) of Azzinoth? Sulfuras, Hand of Ragnaros? dunno how you'd make it, and I don't wanna ask too much but i think it'd be cool
Бан автору.
people will probably use the config to make it even stronger soooo