Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
https://youtu.be/KJ-G8BbZW9M
I remind true map (you should not mock so lightely):
http://www.stejeannedarc.net/histoire_wallon/vues_pont_orleans.html
miniature (as i build: playable or not? Defense or not? why you think all french and english forces met there?):
http://a403.idata.over-blog.com/0/12/64/13/partideux/Num-riser0007-copie-1.jpg
the Orleans castle ("chatelet") guarding the entrance in the town by the bridge again:
http://archives.orleans-metropole.fr/arkotheque/client/amorleans/_depot_arko/basesdoc/4/284438/ori_reconstitution-historique-des-ateliers-d-art-marcel-marron-pont-des-tourelles-le-chatelet-les-moulin.jpg
Finally, wikipedia didn't make the maps i quote (it is historical maps) and certainly doesn't make aoe2 maps (which is quite a hard work when you try some acuracy: try it once, you will understand what the words "immersion", "subtelties", "precision", "originality" and "realism" means). "copy": you are really stupid to use that word about my work, it shows how vague is your vision, especially of art (to not see that all is adapted, interpreted, you must be blind, in fact, i take that as compliment because it seems for you that it is very close to real world).
Man, you are so arrogant, the whole world see it now, clearly.
Use 100 cannon galeons to make naval battles and nuke all France by the rivers with 2 metters deepness of water (or even 1 in summer) will surely give the game playability way more interest (when it is obvious that it is just ridiculous for realistic reasons as mentioned before and that you just simply ignore: towns CONTROL river's passages by STONE BRIDGES AND CHAINS).
On the opposite the amount of towers which I puted on Orleans, or Constantinople or Minas Tirith, is just acurate and gives more playability and sense to a CUSTOMED map, while it seems that you can't understand firstly that it is hard to build that in a random game and secondly, that it is way more than that: it's is complex wall shapes called "architecture" (a domain where i got a degree: respect it, i got congrats for Constantinople from turks) and third, that the towns i designed are exceptional in term of architectural defense.
This is indeed a plot hatched by the French government to wrongfully teach people that the French actually won the 100 years war. The truth of the matter is that the Dutch actually invaded France in 1400 and forced their capitulation after only 2 days of fighting. They ruled the French kingdom for over 6 millennia constantly powning the French in everything. Untill in the late 6580's they returned to the Netherlands to assimilate with the borg and left france to their vices. Now the French government is doing its best to cover up that part of history by letting people make average aoe2 maps in their moms basements. YOU WOKE SON! CONGRATS!
Maybe our language differences makes it hard for you to understand what i am trying to say ;) I said i chose to replace the bridges, of whom i was well aware of, by shallows because of gameplay reasons. Blocking the Loire or the Seine would just limit players options to use the map to their advantage (landing troops, using demo ships and all that). I think you seem to misunderstand that making a good aoe2 scenario, one thats actually playable, is a compromise between history and aoe2 mechanics and playability. I can assure you that i did extensive research on the geography and the historical period before making the map. I didnt just copy a wikipediamap i found into the editor and then placed a shitton of towers to suck out the life of everyone who plays it ;)
greetings cove
In any case, no galeon can go on river Loire (even without bridge) because it's too shalow: river Loire is very large in flat land (i live and was born in that region, Angers, i know it well). It is Pont de Cé (for "Cesar" who build this very old stone bridge for invasion purpose, by land, not sea: come on!).
Other thing: you should really put the royal castle of Chinon made by Henry 2 plantagenet, count of Anjou but also England: it was the residence of the dauphin Charles to reinvade and very strong castle still standing today.
https://en.wikipedia.org/wiki/Ch%C3%A2teau_de_Chinon
Orleans doesnt have a bridge because that would limit ships from going over the Loire. You'll see that in many cities located at a river the bridges are left out for gameplay reasons. (Pont de Clé at Angers for example). Joan of Arc was not born at the start of this scenario, which is 1400, so she will spawn after 1.5h for blue. For the same reason Bertrand du Guesclin isnt included because he died in 1380, 20 years before this scenario takes place. Charles VII was only a boy at the start of the scenario under the tutorship of Jean of Burgundy. You can find him on the map in the city of Dijon. When Charles VI dies you can actually crown him at Reims.
I hope that answers all of your questions.
Greetings Cove
It was the key of France because of its old stone bridge and fortifications on it.
That's why the war was won with it and with Joan of Arc (by the way, where is she and Charles 7?) and her voices telling it.
So you lost 1000 dollars (^_-)
And where is the great Du Guesclin?
I guess this map is too big and this war too long and complicated to be shown on one scenario and map in aoe2, but nice try.