Space Engineers

Space Engineers

HMR 60- Superheavy Mining Rig
49 Comments
Just_J_Dubs 2 Nov, 2024 @ 12:39am 
When you project this it shows an error saying only the largest grid will be shown what part would be missing that we would have to build ourselves?
Crayon_Eating_Man 1 Jan, 2024 @ 2:19pm 
the giant tube that i believe is trying to dispose of extra stone, is there a hatch to let it fall out? because the stone is just sitting there doing nothing.
S-527 Scire 28 Jun, 2021 @ 3:43am 
how do i fix the automatic LCDs script?
S-527 Scire 10 Mar, 2021 @ 11:18am 
it doesnt look like the automatic lcd script is working
DripJJ 25 May, 2019 @ 11:17pm 
I've ran into the issue that in the bottom of the spoil chute the gap wasn't big enough for the excess stone to be ejected. I simply removed the window pieces in the way but thought I'd let you know (maybe from an update?). I also noticed occasionally some of the rocks shot out of the top and onto the back end roof of the rig as well. For its size it moves well, but I still have trouble moving it around although I always seem to have issues driving wheeled vehicles in this game.
BLAZE 21 May, 2019 @ 1:51pm 
nice
JWSB 24 Apr, 2019 @ 1:42pm 
great machine works better than all the other drill rigs iv found and they dont even move
Alpha-5  [author] 14 Oct, 2018 @ 10:44pm 
Part of it's probably spawned as a station. If you paste it in low to the ground space engineers sometimes decides that it's a station even If it doesn't look like it. Delete it, reload the blueprint and spawn it in so that all wheels are at least 3 blocks above the ground. The suspension should be able to handle it.
Carbuilder 14 Oct, 2018 @ 9:22pm 
im having a problem with it shaking alot is there anything i can do fix that or lesson the shake.
Alpha-5  [author] 27 Sep, 2018 @ 3:46am 
Happens to me all the time too :)
OreEnthusiast 26 Sep, 2018 @ 10:50pm 
Always check by pressing P. I feel like an idiot for making the exact same mistake.
Alpha-5  [author] 24 Sep, 2018 @ 10:36pm 
Thanks!
♠ Zahltag ♠ 24 Sep, 2018 @ 12:49pm 
I love the way the stones are thrown out of the vehicle :D
Alpha-5  [author] 22 Sep, 2018 @ 12:09am 
Also, you need to reload the blueprint from the menu, as it will remain a station if you cut and paste.
Alpha-5  [author] 21 Sep, 2018 @ 11:28pm 
Parking brake?
Chris 21 Sep, 2018 @ 9:20pm 
I did, I would either paste it so high where it would fall and break, or if i paste it too low, like around 3 or 4 blocks high and it still wouldnt move at all.
Alpha-5  [author] 20 Sep, 2018 @ 11:45pm 
If you paste it in low to the ground space engineers sometimes decides that it's a station even If it doesn't look like it. Delete it, reload the blueprint and spawn it in so that all wheels are at least 3 blocks above the ground. The suspension should be able to handle it. Hope you enjoy!
Chris 20 Sep, 2018 @ 8:12pm 
Instuctions on how to use? I mean, this is a really great mod but when i enter the front cockpict and went in the middle flight seat(primary control seat) and when i use the WASD keys to move, nothing happens, when i click A or D key, the wheel would steer left and right but will never move. The only way I could make motion is 'nudging' around with my mouse.. Any help??
dr.Yang 17 Sep, 2018 @ 1:42am 
Лучшее из всего,что я пробовал, рекомендую к использованию, тот самый случай, когда нужно строить так, а не иначе...
Alpha-5  [author] 16 Sep, 2018 @ 10:41pm 
Hmm. Never happened to me... sorry about that, it appears that clang is not as dead as it should be.
HUSTLENOMICON 16 Sep, 2018 @ 5:37pm 
Whenever I spawn it the main control room just goes into the ground and blows up
Alpha-5  [author] 15 Sep, 2018 @ 11:40am 
@[SCP] Shinigamiryuksan

I have added the masses and generators, and a breif test show it drilling on the moon without issue. Thanks for the advice!
Alpha-5  [author] 15 Sep, 2018 @ 2:38am 
~60m. You can push it further by lowering the suspension.
hitmanghe[it] 15 Sep, 2018 @ 2:03am 
how mutch dept go the drill?
Alpha-5  [author] 14 Sep, 2018 @ 10:44pm 
It may have been pasted in too close to the ground and be turned I to a station. Delete it, reload the blueprint and spawn it in a bit higher, the suspension should handle it.
thogerd 14 Sep, 2018 @ 3:31pm 
It wont move only dig what do i do?
:steamfacepalm:
Alpha-5  [author] 14 Sep, 2018 @ 11:02am 
Ok, I'll see if I can fit it in, but I won't have access to my computer until tomorrow evening, thanks!
CrepeSquid 14 Sep, 2018 @ 9:22am 
one addition that might be useful is artificial mass and gravity generators, to keep it on the ground in low grav enviroments, i had an issue where the drill managed to lift the rig off the floor and into the air on the moon
Alpha-5  [author] 14 Sep, 2018 @ 7:00am 
Ok, I will as soon as possible!
Dots 14 Sep, 2018 @ 6:42am 
Can you please fix description and tell us how much pcu does this use? some multiplayer servers have pcu limits
Alpha-5  [author] 14 Sep, 2018 @ 5:08am 
Clang giveth and clang taketh
Alpha-5  [author] 14 Sep, 2018 @ 5:05am 
Oof, that has never happened before. Glad you like it!
GRIMM 14 Sep, 2018 @ 4:53am 
Rode it on fairly flat terrain, back wheel got stuck in the textures, the entire thing folded on itself and exploded, crashed the game :wizorbhappy: That was weird but it doesn't make it any less amazing.
B.A.B. Gaming 13 Sep, 2018 @ 11:21pm 
hhhmmm looks cool seems popular... let meh have a look...
Alpha-5  [author] 13 Sep, 2018 @ 10:11pm 
Great!
CrepeSquid 13 Sep, 2018 @ 8:29pm 
cool, other than the pressure issue, fantastic build, i've deployed one on enceladus to keep my fleet in hydrogen for the next hundred years or so
Alpha-5  [author] 13 Sep, 2018 @ 4:08am 
Here's a shot version. There are 3 timer blocks: bore, autobore, retract. The bore timer starts and extends the drill to full. The autobore will also be triggered depending on weather it is on or off, and will start the retract timer as soon as the dril reaches maximum extension. I used a stopwatch to the the processes and then set the timers accordingly.
HomesickBeni 13 Sep, 2018 @ 3:13am 
nice build. I made a lot of experiments with drill rigs and stabilization systems. how does your drill logics function?.
Alpha-5  [author] 13 Sep, 2018 @ 1:02am 
I've added some extra windows to fix the seal. It pressursed before, must be a bug.
Alpha-5  [author] 13 Sep, 2018 @ 12:46am 
Thanks
Alpha-5  [author] 13 Sep, 2018 @ 12:45am 
Ok.. I will look into that ASAP
CrepeSquid 12 Sep, 2018 @ 11:02pm 
I can't find it, but apparently there's a leak in the cockpit area, so it won't pressureize
Alpha-5  [author] 12 Sep, 2018 @ 10:23am 
Glad you like it :)
SEModder4  [developer] 12 Sep, 2018 @ 10:05am 
NICE!
Alpha-5  [author] 12 Sep, 2018 @ 6:29am 
Thanks!
Son_Of_Luftwaffe 12 Sep, 2018 @ 5:29am 
Looks impressive
Droid Commandos 11 Sep, 2018 @ 10:44pm 
Это моя фишка. Пусть иностранцы знают, что у инженеров есть большое русское комьюнити. ;)
Alpha-5  [author] 11 Sep, 2018 @ 10:29pm 
Я не говорю по-русски (нужно было использовать перевод Google), но спасибо! Я буду помнить об этом.
Droid Commandos 11 Sep, 2018 @ 5:47pm 
Годнота, мне нравится.
Но лучше бы ты поставил турель из маленьких блоков, чем одно большую.
На маленькой сборной турели 1х1 блок можно установить до 8 орудий. А у тебя работает всего 1. Подумай над этим. Желаю успехов)