Space Engineers

Space Engineers

HMR 60- Superheavy Mining Rig
49 kommentarer
Just_J_Dubs 2 nov, 2024 @ 0:39 
When you project this it shows an error saying only the largest grid will be shown what part would be missing that we would have to build ourselves?
Crayon_Eating_Man 1 jan, 2024 @ 14:19 
the giant tube that i believe is trying to dispose of extra stone, is there a hatch to let it fall out? because the stone is just sitting there doing nothing.
S-527 Scire 28 jun, 2021 @ 3:43 
how do i fix the automatic LCDs script?
S-527 Scire 10 mar, 2021 @ 11:18 
it doesnt look like the automatic lcd script is working
DripJJ 25 maj, 2019 @ 23:17 
I've ran into the issue that in the bottom of the spoil chute the gap wasn't big enough for the excess stone to be ejected. I simply removed the window pieces in the way but thought I'd let you know (maybe from an update?). I also noticed occasionally some of the rocks shot out of the top and onto the back end roof of the rig as well. For its size it moves well, but I still have trouble moving it around although I always seem to have issues driving wheeled vehicles in this game.
BLAZE 21 maj, 2019 @ 13:51 
nice
JWSB 24 apr, 2019 @ 13:42 
great machine works better than all the other drill rigs iv found and they dont even move
Alpha-5  [skapare] 14 okt, 2018 @ 22:44 
Part of it's probably spawned as a station. If you paste it in low to the ground space engineers sometimes decides that it's a station even If it doesn't look like it. Delete it, reload the blueprint and spawn it in so that all wheels are at least 3 blocks above the ground. The suspension should be able to handle it.
Carbuilder 14 okt, 2018 @ 21:22 
im having a problem with it shaking alot is there anything i can do fix that or lesson the shake.
Alpha-5  [skapare] 27 sep, 2018 @ 3:46 
Happens to me all the time too :)
OreEnthusiast 26 sep, 2018 @ 22:50 
Always check by pressing P. I feel like an idiot for making the exact same mistake.
Alpha-5  [skapare] 24 sep, 2018 @ 22:36 
Thanks!
♠ Zahltag ♠ 24 sep, 2018 @ 12:49 
I love the way the stones are thrown out of the vehicle :D
Alpha-5  [skapare] 22 sep, 2018 @ 0:09 
Also, you need to reload the blueprint from the menu, as it will remain a station if you cut and paste.
Alpha-5  [skapare] 21 sep, 2018 @ 23:28 
Parking brake?
Chris 21 sep, 2018 @ 21:20 
I did, I would either paste it so high where it would fall and break, or if i paste it too low, like around 3 or 4 blocks high and it still wouldnt move at all.
Alpha-5  [skapare] 20 sep, 2018 @ 23:45 
If you paste it in low to the ground space engineers sometimes decides that it's a station even If it doesn't look like it. Delete it, reload the blueprint and spawn it in so that all wheels are at least 3 blocks above the ground. The suspension should be able to handle it. Hope you enjoy!
Chris 20 sep, 2018 @ 20:12 
Instuctions on how to use? I mean, this is a really great mod but when i enter the front cockpict and went in the middle flight seat(primary control seat) and when i use the WASD keys to move, nothing happens, when i click A or D key, the wheel would steer left and right but will never move. The only way I could make motion is 'nudging' around with my mouse.. Any help??
dr.Yang 17 sep, 2018 @ 1:42 
Лучшее из всего,что я пробовал, рекомендую к использованию, тот самый случай, когда нужно строить так, а не иначе...
Alpha-5  [skapare] 16 sep, 2018 @ 22:41 
Hmm. Never happened to me... sorry about that, it appears that clang is not as dead as it should be.
HUSTLENOMICON 16 sep, 2018 @ 17:37 
Whenever I spawn it the main control room just goes into the ground and blows up
Alpha-5  [skapare] 15 sep, 2018 @ 11:40 
@[SCP] Shinigamiryuksan

I have added the masses and generators, and a breif test show it drilling on the moon without issue. Thanks for the advice!
Alpha-5  [skapare] 15 sep, 2018 @ 2:38 
~60m. You can push it further by lowering the suspension.
hitmanghe[it] 15 sep, 2018 @ 2:03 
how mutch dept go the drill?
Alpha-5  [skapare] 14 sep, 2018 @ 22:44 
It may have been pasted in too close to the ground and be turned I to a station. Delete it, reload the blueprint and spawn it in a bit higher, the suspension should handle it.
thogerd 14 sep, 2018 @ 15:31 
It wont move only dig what do i do?
:steamfacepalm:
Alpha-5  [skapare] 14 sep, 2018 @ 11:02 
Ok, I'll see if I can fit it in, but I won't have access to my computer until tomorrow evening, thanks!
CrepeSquid 14 sep, 2018 @ 9:22 
one addition that might be useful is artificial mass and gravity generators, to keep it on the ground in low grav enviroments, i had an issue where the drill managed to lift the rig off the floor and into the air on the moon
Alpha-5  [skapare] 14 sep, 2018 @ 7:00 
Ok, I will as soon as possible!
Dots 14 sep, 2018 @ 6:42 
Can you please fix description and tell us how much pcu does this use? some multiplayer servers have pcu limits
Alpha-5  [skapare] 14 sep, 2018 @ 5:08 
Clang giveth and clang taketh
Alpha-5  [skapare] 14 sep, 2018 @ 5:05 
Oof, that has never happened before. Glad you like it!
GRIMM 14 sep, 2018 @ 4:53 
Rode it on fairly flat terrain, back wheel got stuck in the textures, the entire thing folded on itself and exploded, crashed the game :wizorbhappy: That was weird but it doesn't make it any less amazing.
B.A.B. Gaming 13 sep, 2018 @ 23:21 
hhhmmm looks cool seems popular... let meh have a look...
Alpha-5  [skapare] 13 sep, 2018 @ 22:11 
Great!
CrepeSquid 13 sep, 2018 @ 20:29 
cool, other than the pressure issue, fantastic build, i've deployed one on enceladus to keep my fleet in hydrogen for the next hundred years or so
Alpha-5  [skapare] 13 sep, 2018 @ 4:08 
Here's a shot version. There are 3 timer blocks: bore, autobore, retract. The bore timer starts and extends the drill to full. The autobore will also be triggered depending on weather it is on or off, and will start the retract timer as soon as the dril reaches maximum extension. I used a stopwatch to the the processes and then set the timers accordingly.
HomesickBeni 13 sep, 2018 @ 3:13 
nice build. I made a lot of experiments with drill rigs and stabilization systems. how does your drill logics function?.
Alpha-5  [skapare] 13 sep, 2018 @ 1:02 
I've added some extra windows to fix the seal. It pressursed before, must be a bug.
Alpha-5  [skapare] 13 sep, 2018 @ 0:46 
Thanks
Alpha-5  [skapare] 13 sep, 2018 @ 0:45 
Ok.. I will look into that ASAP
CrepeSquid 12 sep, 2018 @ 23:02 
I can't find it, but apparently there's a leak in the cockpit area, so it won't pressureize
Alpha-5  [skapare] 12 sep, 2018 @ 10:23 
Glad you like it :)
SEModder4  [utvecklare] 12 sep, 2018 @ 10:05 
NICE!
Alpha-5  [skapare] 12 sep, 2018 @ 6:29 
Thanks!
Son_Of_Luftwaffe 12 sep, 2018 @ 5:29 
Looks impressive
Droid Commandos 11 sep, 2018 @ 22:44 
Это моя фишка. Пусть иностранцы знают, что у инженеров есть большое русское комьюнити. ;)
Alpha-5  [skapare] 11 sep, 2018 @ 22:29 
Я не говорю по-русски (нужно было использовать перевод Google), но спасибо! Я буду помнить об этом.
Droid Commandos 11 sep, 2018 @ 17:47 
Годнота, мне нравится.
Но лучше бы ты поставил турель из маленьких блоков, чем одно большую.
На маленькой сборной турели 1х1 блок можно установить до 8 орудий. А у тебя работает всего 1. Подумай над этим. Желаю успехов)