Left 4 Dead 2

Left 4 Dead 2

Competitive-BotsDS
36 Comments
Duhh 13 Oct, 2022 @ 1:10pm 
question, how to turn of friendly fire between the bots? cuz its really getting annoying since they constantly fire on each other now
RISEK 1 24 Dec, 2021 @ 6:28pm 
hello what is the objective of this mod when I install it I shoot the bots but they don't shoot me and I don't understand how to use it, someone helps me
Dmaninme 4 Oct, 2021 @ 10:32pm 
Is this mod still working or is it broken after the last stand update?
MR. San Tiago 13 Oct, 2020 @ 7:33pm 
heyy question, what does the sb_follow_stress_factor actually do? Some mods has it set to 1 and this set to 0
Hate Fueled 4 Feb, 2020 @ 5:27am 
Great mod but make the bot improvements without special infected improvements
Cursed Hawkins 31 Jan, 2020 @ 8:21pm 
Ok I have one complaint about this mod, having the bots try to go ahead of you if you so much as stop for even a microsecond was a horrible idea since they can friendly fire each other now they are gonna constantly be shooting each other whenever they try to get ahead of you and since their AI has them attached to your hip with an invisible leach when they come back to you they are gonna end up getting friendly fired even more.
I felt like I was in the average public expert campaign game with just how many times the bots kept shooting each other right out the gate.
Cursed Hawkins 31 Jan, 2020 @ 7:07pm 
Just as a mention the bots could friendly fire without the changes however you had to literally have one health in order to be friendly fired by them so I'm assuming this changes that little bit of code to be at any value.
Xanaguy  [author] 5 Dec, 2019 @ 7:02am 
I did ScavengeRemixDS which allows gascan locations to be randomized.
Nope.avi 5 Dec, 2019 @ 6:53am 
Well thanks anyway, been having so much fun with 8 bot survivor campaign runs, what addons do you recommend considering you made the ScavengeBotsDS and perfected AutoTrigger plugins?
Xanaguy  [author] 5 Dec, 2019 @ 6:51am 
I think there are. But I forgot its name.
Nope.avi 5 Dec, 2019 @ 6:49am 
Phew thanks. Any addons that allow 8 medkits to spawn (as in like 4 medkits at saferoom spawn but can be picked up twice for 8 survivors)
Xanaguy  [author] 26 Nov, 2019 @ 11:48pm 
MHW是款真正的射擊遊戲 7 Nov, 2019 @ 5:51am 
會帶領玩家探討地圖,但是坦克很容易滅團
Nope.avi 24 Sep, 2019 @ 9:21am 
Are there addons that actually fixes some of the navs of campaigns like the Parish? The bots progression gets screwed over because of terrible nav placements. Also are there plugins that allow the bots to shoot the alarm cars like actual players?
Xanaguy  [author] 20 Sep, 2019 @ 10:24am 
It's likely due to an aim prediction cvar. I'll see if I can find it.
DreadedGhoul575 20 Sep, 2019 @ 10:21am 
Just asking, since I like your AI changes from other mods like auto trigger and scavengebotsds.

Human-like survivor bots was a copy from CB+ Survivor Edition and that had the same problem, until a value was changed in the latest update (people said it fixed the problem, but I still noticed the same thing happening; hunters leaping too far above me and tanks missing their rock throw (on normal, and the tank usually hits more on normal, but the code error made it miss everytime, and the "fix" made it only a tad better, not the default tank accuracy unfortunately).
Xanaguy  [author] 20 Sep, 2019 @ 10:17am 
What is wrong with Tank throw and Hunter leap?
DreadedGhoul575 20 Sep, 2019 @ 10:09am 
Does it have the tank throw and hunter leap fixed? Since the survivor edition of competitive bots is bugged.

As much as I like bot improvements, I prefer the ones not copied from the CB: Survivor Edition, because as said above, the infected bots are unfortunately bugged.
Xanaguy  [author] 24 Jun, 2019 @ 6:59pm 
This addon affects both infected and survivors. To what extent does it affect CI is the same as the main branch.
Meepist 24 Jun, 2019 @ 6:57pm 
i know this sounds stupid but can you add some tweaks to the common infected so they can be more annoying and hard to deal with?
Xanaguy  [author] 8 Jun, 2019 @ 7:06pm 
The original creator of Competitive-Bots+ has a L4D1 version on his addon's page.
Meepist 8 Jun, 2019 @ 6:58pm 
is it possible for you to make a L4D1 version?
Xanaguy  [author] 4 Feb, 2019 @ 11:05pm 
"The Dramatic Tank" Music addon.
Nope.avi 4 Feb, 2019 @ 11:00pm 
Thanks mate. Finally worked it out. Also, whats that tank music you have from your L4D2 video demonstration on your youtube channel?
Xanaguy  [author] 4 Feb, 2019 @ 1:03pm 
Either the first gas can must be poured, or an instructor hint has to appear (With the gas counter). Finales need just theh gas counter to exist.
Nope.avi 4 Feb, 2019 @ 12:39pm 
What about ScavengeBots? So far AutoTrigger works on The Parish and Urban Flight, which I tested. The ScavengeBots doesnt seem to work. Or does it need another player?
Xanaguy  [author] 4 Feb, 2019 @ 12:12pm 
Autotrigger only works when it is just bots alive.
Nope.avi 4 Feb, 2019 @ 11:44am 
Well I did. However, I do not notice the bots activating any triggers even with the AutoTrigger Bots plugins. They cannot scavenge either.
Xanaguy  [author] 4 Feb, 2019 @ 10:47am 
Right click on Left 4 Dead 2, properties, Launch Options, type: “-insecure”

And is everything alright regarding your security?
Nope.avi 4 Feb, 2019 @ 10:06am 
Well, if thats the case, then how do I activate Sourcemod. For one, my game client keeps telling me to add -insecure, a sign that the plugins don't work.
Xanaguy  [author] 3 Feb, 2019 @ 10:44am 
Of course, if you wish to have more specials on the same team there is the Vscript Director Options Unlocker. But you would have to refer to the valve developer wiki to find the specific director settings, such as Maxspecials.
Xanaguy  [author] 3 Feb, 2019 @ 10:40am 
Competitive-Bots+ is basically both its Survivor Edition and Aoocalypse edition in one addon, you do not need to have them both. Also, you can only have one AI altering addon active at a time because files will conflict. This includes Competivite-Bots+ other versions. The Spawn All Survivors addon will also conflict with the other AI altering adons because it also has the same file (game modes.txt).
Nope.avi 3 Feb, 2019 @ 4:53am 
The idea of the addons and plugins was to include all 8 survivors with bots that are capable of defib/melee/grenade throws/T3 weaponry, basically what other human players can do. Alongside with that, I wanted to increase the difficulty with improved SI AI and increased numbers, as opposed to the 4-only SI per campaign. Oh and probably making the Tank harder without going to console, activating sv_cheats 1 and making the Tank's health like 100,000hp or something.
Nope.avi 3 Feb, 2019 @ 4:43am 
Ok. So my current Bot AI mod is CompetitiveBots+ the original one with the "Spawn L4D Survivors" addon to have 8 total survivors. I also have CompetitiveBots+ Apocalypse Edition and recently downloaded Sourcemod 1.9.0. Alongside sourcemod where the following Plugins:

- ScavengeBotsDS Complete Set
- hardcoop-master
- left4downtown2 v.0.5.4.2
- Defib Using Bots
- And the AutoTrigger plugin.

None worked. Probably because Sourcemod hasnt been activated. Help?
Xanaguy  [author] 1 Feb, 2019 @ 11:50pm 
It does. And I am willing to help you activate sourcemod. Comment back with details and I'll guide you in the right direction.
Nope.avi 1 Feb, 2019 @ 11:03pm 
Does this work with the Sourcemod plugins suggested in the original CopmetitiveBots? Like ScavengeBots or the Bots use Defibs and the AutoTrigger bots? I'm having difficulty enabling those plugins.