Besiege

Besiege

BarMagnet
16 Comments
ITR  [author] 7 May, 2023 @ 6:34am 
Tested mod, still works
Luna Tokisu 2 Dec, 2018 @ 5:39pm 
this+nobounds (or nolimits idk what it's called)= some form of insanity
Acudofy 30 Nov, 2018 @ 3:04am 
Just an idea for a mod i would love to see; Is it possible to make a mod that sends a keypress when 2 blocks colide.
Example:
Set block A & B to group 1
Then set group 1 to press [Button] when coliding

Now when block A & B colide, [button] will trigger.

I think this is a really cool way to automate a lot while still being a bit vanille.

I am not really excpecting someone to make this but I though I would give it a try ;)
D.A.R.K 1 Nov, 2018 @ 7:05am 
can you make the magnet strength slider have more strength like 20 or 50 more?
Fraston 29 Oct, 2018 @ 11:21am 
need a railgun edit. by that, i mean that we need a one pole magnet
Primm From Discord 19 Aug, 2018 @ 11:39am 
yeah, that sounds cool!
The J 19 Aug, 2018 @ 3:15am 
Direboat's totally right here, a "monopole" magnet would be really useful as well. Maybe just have it as a separate block?
Finn 18 Aug, 2018 @ 6:49pm 
Can we get an edit where we the magnet only has one pole that way we culd make rail guns?
EEE 15 Aug, 2018 @ 6:40pm 
Could you use these magnets as a way of moving a vehicle?
Brown Bakers 15 Aug, 2018 @ 5:29pm 
make a water mod please
ITR  [author] 15 Aug, 2018 @ 10:50am 
Yeah, I noticed that too, I'm thinking of multiplying the strenght
Primm From Discord 15 Aug, 2018 @ 10:19am 
neat idea but the magnets are just really weak
Kuura 14 Aug, 2018 @ 12:06am 
it is cool, however i think you should change the texture to be more in line with the base game
retrograde_orbit 13 Aug, 2018 @ 4:12pm 
this is really awesome! but for railguns (and other magnetic accelerators) we need toggleable magnets, could you please add that? and maybe a button that swaps poles (for electric motors?)
전Kyeong민 13 Aug, 2018 @ 9:31am 
Gauss Rifles/Balistas will be cool thanks for this mod!
FalconFails 13 Aug, 2018 @ 8:27am 
cool