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but watch out, if you play on grand admiral and the maximum size malus, the bonus from admiral and the malus from the mod cancel each other and they will outsize your fleets a lot.
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3439438884
the new system is basicly unlimited. want to add + or - 10k% fleet size? sure
I think the Command modifier is not working correctly, that or its bugged. the Naval limit option works just fine. However if I try to attempt to add change the modifier for either option it doesnt actually change. It starts stacking. So instead of -10% changing to -20% it will stack and become -20% AND -10% = -30% instead of -20%. This also works vice versa with +10% trying to change to +20% instead it will stack and become +10% and +20% = +30%. The modifiers never go away when resetting to default 0%.
A common cause of lag is XENO-COMPATIBILITY it sadly cannot be turned off mid game afaik but the massive amounts of new species it creates has been acknowledged by the devs to be a cause of late game lag. this was a while ago, idk how true it is anymore but i also never had a refutation of it.
there should be a planetary decision to activate the mod on old saves.