Left 4 Dead 2

Left 4 Dead 2

MW1 W1200 (for Chrome)
26 Comments
MASHED POTATOES 24 Jun, 2020 @ 2:49am 
shipment with W1200 and RPG-7
Alex_D #NoWar  [author] 7 Oct, 2019 @ 2:34am 
Well, in theory, one could make two reload end anims, one with pumping and one without. They would be played randomly, regardless of the weapon being empty or not.
dreg 6 Oct, 2019 @ 2:04pm 
omg ive never noticed that the default anims did this! lol! the two models i use for the pump/chrome both use paysus anims which gets it right. i know nothing about re-texturing or reanimating but would there be a way to incorporate those two specific anims from paysus without having to use all of them (if that makes sense. not sure how individual anims are separated in the files)? if you even care that much lol ive just never noticed the defaults do this after using different ones for so long
Alex_D #NoWar  [author] 6 Oct, 2019 @ 1:24pm 
Well, that's what I thought, although it also occurs in the default animation. Sadly there aren't dedicated anims for empty or tactical reloads (except the pistols), making it either a waste of a shell or not being chambered at all.
dreg 6 Oct, 2019 @ 7:22am 
well usually after you reload a pump shotgun you have to pump it afterwords to put a shell in the chamber. if u dont pump it and pull the trigger, nothing would actually happen. its a small detail but i noticed right away
Alex_D #NoWar  [author] 6 Oct, 2019 @ 7:09am 
You'll have to explain.
dreg 6 Oct, 2019 @ 6:58am 
oh well if that was intentional then its not accurate fyi. it just threw me off is all not tryna bust ur balls lol.
Alex_D #NoWar  [author] 6 Oct, 2019 @ 12:55am 
@dreg, there is no pump after reloading.
dreg 5 Oct, 2019 @ 3:30pm 
doesnt make a sound during the pump after reloading. might wanna fix that
Blaze 19 Sep, 2019 @ 5:45pm 
holy crap that has to be packing 10 to 12 shells
PeopleLikeStuff 5 Sep, 2018 @ 7:53am 
@Alex_D_Vasilkov - Oh yeah whoops, sorry about that.
Alex_D #NoWar  [author] 5 Sep, 2018 @ 12:28am 
@Grapes, no, they don't have a pistol grip.
PeopleLikeStuff 4 Sep, 2018 @ 4:40pm 
Could you possibly make a version on Paysus' pump-shotgun anims?
武陵人缘溪行 14 Aug, 2018 @ 6:47pm 
Nice weapon model
Selvbilde 11 Aug, 2018 @ 3:37pm 
I personally think kf2 animations are underused. They're smooth animations and I don't know why many people don't go for them. That and cele's animations like his ghosts m9 one.
Alex_D #NoWar  [author] 11 Aug, 2018 @ 2:46pm 
Odd. I though everyone would go "GAAH OVERUSED KF2 AMINATIONS", but people seem to like the stuff.
Selvbilde 11 Aug, 2018 @ 2:45pm 
Ooo these animations make me...I'll leave that to your imagination actually.
GREAT GUN, GUD ANIMATIONS
10/10 WOULD DO FOR A KLONDIKE BAR
Denny凯妈 10 Aug, 2018 @ 1:24am 
Keep it!
Denny凯妈 10 Aug, 2018 @ 1:23am 
Cool!
Alex_D #NoWar  [author] 9 Aug, 2018 @ 12:04pm 
"Too right, mate" - unnamed SAS
Scout_115 9 Aug, 2018 @ 12:00pm 
"I like to keep this for close encounters" - Gaz
Ket 9 Aug, 2018 @ 9:21am 
Thank you. :fhappy:
Alex_D #NoWar  [author] 9 Aug, 2018 @ 9:05am 
@Matthew, yes. Figured the long magazine tube depicted loads either eight 2 3/4" shells or seven 3" shells, plus one in th chamber. Before I correct my questionable research (if wrong), I'll make a normal HUD icon with no script changes.
Ket 9 Aug, 2018 @ 8:44am 
Hud without a script?
Scar 9 Aug, 2018 @ 8:06am 
nice choice on anims!
Shadney Winter Ice 9 Aug, 2018 @ 7:33am 
I love it