Left 4 Dead 2

Left 4 Dead 2

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MW1 W1200 (for Chrome)
   
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Game Content: Weapons
Weapons: Shotgun
File Size
Posted
Updated
1.225 MB
9 Aug, 2018 @ 6:07am
9 Jan, 2022 @ 2:57am
3 Change Notes ( view )

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MW1 W1200 (for Chrome)

In 1 collection by Alex_D #NoWar
Alex_D's compiles: firearms
243 items
Description
Winchester Model 1200 from Call of Duty 4: Modern Warfare. While not as widely used as other American pump shotguns (Remington 870 and Mossberg 500) it still is considered a part of this golden trio. The honored Winchester name also helps a great deal. No longer produced, but nevertheless remains a popular shooter.

Replaces the "Chrome Shotgun" on KF2 anims ported by Lt. Rocky.

Just look how easy I become enamored by a gun that was unjustly disfigured in the Call of Duty games. Using common sense and references[www.combathunting.com] I have moved the rear sight to the heat shield, where it truly belongs (there even is a static shadow for the sight). A have also darkened the stock, as the original gray looked out of place.

Constructive criticism is welcome. Think twice before posting complaints or suggestions.

Credits:
Models/textures: Infinity Ward (distributed by Activision)
Animations: Tripwire Interactive (ported by Lt. Rocky)
W_model pump fix: Lt. Rocky
Compile: Alex_D_Vasilkov
Sounds: NONE, link for MW1 W1200 firing sound[www.gamemaps.com]

Wooden Pump Shotgun version and alternatives:
https://www.gamemaps.com/details/20934

Copyright 2022 Alex_D. This item is not authorized for posting on Steam (or anywhere else, unless fully credited), except under the Steam account named Alex_D_Vasilkov.
26 Comments
MASHED POTATOES 24 Jun, 2020 @ 2:49am 
shipment with W1200 and RPG-7
Alex_D #NoWar  [author] 7 Oct, 2019 @ 2:34am 
Well, in theory, one could make two reload end anims, one with pumping and one without. They would be played randomly, regardless of the weapon being empty or not.
dreg 6 Oct, 2019 @ 2:04pm 
omg ive never noticed that the default anims did this! lol! the two models i use for the pump/chrome both use paysus anims which gets it right. i know nothing about re-texturing or reanimating but would there be a way to incorporate those two specific anims from paysus without having to use all of them (if that makes sense. not sure how individual anims are separated in the files)? if you even care that much lol ive just never noticed the defaults do this after using different ones for so long
Alex_D #NoWar  [author] 6 Oct, 2019 @ 1:24pm 
Well, that's what I thought, although it also occurs in the default animation. Sadly there aren't dedicated anims for empty or tactical reloads (except the pistols), making it either a waste of a shell or not being chambered at all.
dreg 6 Oct, 2019 @ 7:22am 
well usually after you reload a pump shotgun you have to pump it afterwords to put a shell in the chamber. if u dont pump it and pull the trigger, nothing would actually happen. its a small detail but i noticed right away
Alex_D #NoWar  [author] 6 Oct, 2019 @ 7:09am 
You'll have to explain.
dreg 6 Oct, 2019 @ 6:58am 
oh well if that was intentional then its not accurate fyi. it just threw me off is all not tryna bust ur balls lol.
Alex_D #NoWar  [author] 6 Oct, 2019 @ 12:55am 
@dreg, there is no pump after reloading.
dreg 5 Oct, 2019 @ 3:30pm 
doesnt make a sound during the pump after reloading. might wanna fix that
Blaze 19 Sep, 2019 @ 5:45pm 
holy crap that has to be packing 10 to 12 shells