X Rebirth

X Rebirth

Remove Fog: X Rebirth
19 Comments
Vectorial1024  [author] 26 Aug, 2020 @ 9:25am 
Super late update: as I randomly decide to insert a USB drive on my desk into my PC, I suddenly remember where I stored the source files: right inside that USB.

Perhaps I can finally upload this mod and the submods to GitHub for all to see. Earlier has been clueless about where the source files at because I migrated between computers before.
alloy cowboy 14 Mar, 2020 @ 9:43pm 
no worries and thnx,, mod is great as is,, it wont let me rename myself "thereshallbewings" so im stumped....fog looks like crap anyway,, i think thats why they overloaded the foggy sectors with ,, fog,, so the fog would be less terrible looking? thinking about it now,, im not sure it would be better with fog at 50 percent,, then it would be more noticeble how crappy it is lol,, that and im probably the onlly one that cares anymore lol
Vectorial1024  [author] 14 Mar, 2020 @ 11:06am 
@AlloyCowboy

On another thought, since now I am getting busy with real life, perhaps you may unpack the mod via the X Catalog Tool by yourself instead to have a look inside the mod.

Sorry to have raised any false hopes.
Vectorial1024  [author] 29 Feb, 2020 @ 3:24am 
@AlloyCowboy

Now that you mentioned it, I am thinking of putting the source code to GitHub so everyone could have a look at what is going on

But, as a warning, the way I approached this problem is to directly remove them from the game, so they are never rendered. Changing this to only remove 50% of the fog will require some effort (and I am not sure which value/values to adjust to achieve the 50% effect, there seems to be two of them)
alloy cowboy 28 Feb, 2020 @ 6:08pm 
could it be possible to release this mod as remove say 50% of fog? or way i can do this? so some fog effect is there,, it seems that the sectors bogged down by my system are only those with very dense fog clouds,,also home of light and torride particularly the fog is somewhat essential to zone discovery,,
Vectorial1024  [author] 26 Jul, 2018 @ 6:21am 
I would suggest uploading screenshots right away the next time something like this happens. Screenshots are more convincing than text anyways, and can definitely avoid misunderstandings.

Just so you know, I have unlocked the thread you have started, because your claim of this mod's incompatibility with Erloschene Hoffnung is still unresolved. (Still, I strongly advise against starting discussions that contain two main ideas.) I will look into potential incompatibilites as I develop the relevant Remove Fog mod later.
aladinaleks 26 Jul, 2018 @ 6:15am 
I did not argue, and provided information))
Vectorial1024  [author] 26 Jul, 2018 @ 5:54am 
Alright;

I can confirm: those files aladinaleks you have mentioned do exist in the latest version of the mod. After I have changed the algorithms, those files were not supposed to exist, but because of my forgetfulness, I have left those files as-is while I upload the V1.1.

This will be fixed in the next version, V1.11.

While it is the mod author's responsibility to ensure the accuracy of the mod files, in this case, I do not have the CAT files locally on my computer, so I was not able to confirm what the actual contents on the Workshop really is at any given time. So while you are justified that I did not do my job, I am justified that I did.

There is no reason to argue the responsibility of this incident any further. Let us de-escalate this.
aladinaleks 26 Jul, 2018 @ 4:56am 
Maybe I'm an idiot, I do not know, but here are some screenshots for you. Check if you updated the files and mod.

Maybe you wanted to update, but updated the old one. It is not necessary to consider himself the most correct. Your task is to check all the possibilities. Or do not do anything.

If you have opened their mod, be so kind as to have patience.

http://c.radikal.ru/c01/1807/63/14f35852376a.jpg

http://c.radikal.ru/c06/1807/2d/bbb7e4be9bf1.jpg

http://d.radikal.ru/d22/1807/ba/cfb01287c8cd.jpg


<?xml version="1.0" encoding="utf-8"?>
<content id="" name="" description="" version="110" save="false" author="Vectorial1024" date="2018-07-18" lastupdate="">
<text language="86" name="去去雾气走:X重生" description="游戏中的雾气不再可见。应可提升帧率(FPS)。"/>
<text language="88" name="去去霧氣走:X重生" description="遊戲中的霧氣不再可見。應可提升幀率(FPS)。"/>
</content>

Vectorial1024  [author] 26 Jul, 2018 @ 4:22am 
I shall warn you one last time, aladinaleks, do not attempt to act innocent and influence bystanders and submit invalid reports; otherwise, I shall play deadly and remove your comments from the face on my items on Workshop.
Vectorial1024  [author] 26 Jul, 2018 @ 4:19am 
According to this page, this mod is last updated on 18 July 2018 (my local timezone anyway), but from your "bug report", there are files that are last modified on 9 July 2018.

I have no responsibility to entertain any bug reports regarding previous versions of my mods.

But you know better.
Vectorial1024  [author] 26 Jul, 2018 @ 4:17am 
aladinaleks I do not wish to ban you from my workshop items but please control yourselves.
aladinaleks 26 Jul, 2018 @ 4:16am 
It is not a normal practice to close and delete discussions.

But you know better.
aladinaleks 26 Jul, 2018 @ 4:14am 
Are you sure that there are no these files?

Том в устройстве C имеет метку Windows 10
Серийный номер тома: 1268-CDF6

Содержимое папки c:\Temp\xrwsunpack-v1.0.0\removefog_100_xrebirth\assets\environments\fog

26.07.2018 14:11 <DIR> .
26.07.2018 14:11 <DIR> ..
26.07.2018 14:11 0 55
06.07.2018 19:13 199 fog_lit_blue_external_v1_big.xml
06.07.2018 19:11 175 fog_outside_set1.xml
09.07.2018 20:03 175 fog_outside_set2.xml
06.07.2018 19:12 175 fog_outside_set3.xml
06.07.2018 19:12 183 fog_outside_set3_big.xml
06.07.2018 19:12 185 fog_outside_set4_blue.xml
06.07.2018 19:12 187 fog_outside_set4_green.xml
08.07.2018 18:13 181 fog_pattern_v2_dark.xml
9 файлов 1 460 байт
2 папок 158 079 471 616 байт свободно
Vectorial1024  [author] 18 Jul, 2018 @ 4:38am 
I have updated this mod: this mod now functions very differently, but the overall effect should still be the same.
Technical info: instead of clearing the definitions of the nebulae, I disassociated the nebulae inside the actual map with the nebulae in the definition files. In this implementation, the game does not know which ref the nebulae use, and so the nebulae are not rendered.
Vectorial1024  [author] 12 Jul, 2018 @ 9:21pm 
感谢感谢!毕竟感觉上这里会说中文的人是少之又少啊。
理科生田 12 Jul, 2018 @ 3:52am 
虽然不会订阅,但是还是要赞的~
Vectorial1024  [author] 9 Jul, 2018 @ 10:11am 
It was a minor mistake; I forgot to delete the original definition after I worked on it LOL... but thanks anyway aladinaleks
aladinaleks 9 Jul, 2018 @ 9:36am 
check the file - fog_outside_set2.xml