RimWorld

RimWorld

RandomPlus
549 Comments
temur 31 Aug @ 2:21am 
+rep, very useful mod, thank you. I would like to see the option to enable the "no negative traits" checkbox
The Blind One 30 Aug @ 6:03pm 
The ''required traits in pool'' option doesn't seem to work correctly for the 0-1-2 modes.

Even setting it to just 1 trait required from the pool and it can't find a single pawn with any trait from a large pool of possible traits. Hell even setting it to 0 traits required from the pool and it can't find a pawn 😅

It seems like it's not working as intended.
Gabe Knight 30 Aug @ 7:04am 
Hi,
Thanks a lot for the mod, however, the mod only works when I select one trait - it doesn't work when I select more than one trait in the filter menu - am I alone?
drzomboss 25 Aug @ 3:29pm 
no
theaboveavggamer 25 Aug @ 1:55pm 
dlc needed for this mod?
drzomboss 22 Aug @ 6:02pm 
this mod absolutely works with 1.6 i was just using it
Pandemik 22 Aug @ 6:00pm 
This mod is a major time saver. Thanks for making it.
SongAngel 21 Aug @ 5:17am 
This mod does not work with 1.6. Don't waste your time.
drzomboss 9 Aug @ 5:18pm 
this is a really nice mod thanks for making this
drzomboss 9 Aug @ 5:17pm 
be careful with the reroll limit the game can crash if you set it too high
foxx 4 Aug @ 5:11pm 
It looks like this isn't working on macOS, the button to filter doesn't show up at all. Everyone I've seen with windows at least has the button.
Ridigan 4 Aug @ 6:56am 
How do I get the reroll counter (the thing that says 0/1000 or stuff) to move down from behind the Biotech UI in the pawn creation UI? I'm watching someone play and their reroll counter is below the xenotype and age names, but for me the reroll counter is crammed between the xenotype button and xenotype name.
Phuizour 1 Aug @ 7:15pm 
Is there any mod like this that works for 1.5 or 1.6? none of the filters work on either version.
foxx 31 Jul @ 11:49am 
The filter option doesn't show up at all on the characters screen after I updated to 1.6
mm 26 Jul @ 7:58am 
Absolute garbage, game breaking mod full of bugs and memory problems. DO NOT DOWNLOAD
Noah Huls 17 Jul @ 3:25pm 
a friend of mine can roll 50.000 pawns with the beta feature within seconds, but mine takes a min or 2 to get to 50.000, my pc is generally better than his so why is that, can anyone help ?
Iki 15 Jul @ 3:08am 
@gravino force rosetta to launch the game
Bloodyfist 14 Jul @ 6:53pm 
Is there a way to include the apssions from skills expanded? Also @ gravino what other mods are you running. Does this happen with no mods except this one. I have found a few mods that mess with the ui of random plus
Gravino 14 Jul @ 2:14am 
does this not work on mac?

literally none of the options come up at all
dontbebart 13 Jul @ 1:47pm 
are you using HAR?
BAAAAAAAAAKAAAAAAAAAA 13 Jul @ 3:17am 
I've got no access to ''Fast'' reroll algorithm after patch 1.6. Will it be added back later, or is there something wrong on my side?
andyhubbell 13 Jul @ 1:00am 
Ok I tested it on my windows laptop and it works just fine so apparently this mod has a problem running on the linux version of rimiworld.
andyhubbell 12 Jul @ 7:34pm 
nope, I just can not seem to get it to work at all (playing on linux version btw)
andyhubbell 12 Jul @ 6:28pm 
I was using rimpy sort so I'll go ahead and use the sort built in to rimworld and see if that helps
Cheeki Boi 12 Jul @ 2:22pm 
I used it when I started my oddysey run and it worked, I used the ''auto sort'' button for mods at the top tho
Iki 12 Jul @ 5:47am 
not working ?
andyhubbell 12 Jul @ 4:00am 
Is there a particular load order necessary for this mod? It doesn't seem to be working at all with my current modlist in 1.6 & odyssey.
Conflict with Mad Skills+ mod. You should remove Mad Skills+ when using this mod.
King Bradley of Lucerna 10 Jul @ 4:41pm 
The button to add traits and all of the options in your screenshot under "other options" are not there at all
BCS 5 Jul @ 3:31am 
Got this error on rolling for a trait

Accessing TicksAbs but gameStartAbsTick is not set yet (you most likely want to use GenTicks.TicksAbs instead).
MacGyver 28 Jun @ 3:25pm 
@asraelsecreto Fast algorithm seems not to leak memory
azraelsecreto 24 Jun @ 1:39pm 
When you start randomizing, the RAM gradually increases and doesn't go down. I use 25 GB of RAM when I take a long time to decide.
RazmatazPlayz 22 Jun @ 11:32pm 
This has made my day, genuinely rolled back to 1.5 from unstable because of how much I missed this mod! 1.6 update appreciated like you cant imagine!
Bee 21 Jun @ 12:00pm 
thank you!!!!
😑 21 Jun @ 1:31am 
fucking. legend.
Torpedo Strawberry 20 Jun @ 9:51pm 
absolute legend!
*^Wadd^* 20 Jun @ 9:08am 
thank youuuuuuuuuu:steamhappy:
靜薰 18 Jun @ 4:42am 
After rerolling many times, I felt that the computer became slow, and then I realized that the memory was consumed by 90G.
Tested in the state of 3 DLC (I don't have Anomaly), rerolling the character too many times will also cause the memory to slowly increase.
It seems that the memory leak problem is caused by the original version, and this mod just exacerbates the process.
Manual rerolls can detect memory increases, and the increase in memory under violent rerolls can be imagined.
The comments section reported that the crash after rerolling is likely due to this reason. Including being unable to enter the map afterwards.
Tango Seco 16 Jun @ 4:40am 
I made the PR in the github repository to adjust to 1.6, in the tests I performed it is working well, I sent you the invitation on steam too
Omaru 13 Jun @ 1:29pm 
Best mod ever. Should be a vanilla feature, I can barely be bothered to play without it. Really hope we get an update for 1.6.
madoere 13 Jun @ 11:48am 
Any chance of getting this updated to 1.6?
Turu D. Sleep 28 May @ 11:38pm 
Can confirm this works, but it might take a few tries at first. The reroll count bug is the main culprit that makes the filter not working. It sets the reroll count to 1000/1000 in red.

The solution is simple: just go back to the previous screen (either the map or ideology selection). You may need to do this a few times to make it work. If the reroll count resets to zero, the filter should start working again.

Once you find pawns that suit your criteria, save them, because sometimes the filter will break again. Also, the "Allow None" filter can cause the issue sometimes. There's no error log, so I'm not sure which mod is responsible for the bug, probably a trait mod, since I have a few of those along with that forbidden mod.
Idiot Sandwich 2 May @ 9:36am 
@goldendove20 How do you know if a mod conflicts
Idiot Sandwich 2 May @ 9:35am 
Been a mess since biotech (for me), when it works its amazing but sometimes even with just a single setting changed it goes 50k/50k
GoldenDove20 23 Apr @ 10:43pm 
It's working just fine for me, make sure you don't have conflicting mods
Phuizour 17 Apr @ 8:30pm 
Can confirm this mod currently is pointless as it doesn't work.
Amroth 23 Mar @ 11:23am 
I can confirm that a lot of the things don't work, but it could be incompatibilities with other mods. Anyhow, I'm disabling it.
zbik 12 Mar @ 2:34pm 
best mod ever
Catonator228 27 Feb @ 9:53pm 
Не работает,после выбора пешек не получается зайти в мир
CptZhu 16 Jan @ 6:55am 
doesnt fking work