Tabletop Simulator

Tabletop Simulator

Walker's Workbench (SOTM)
26 Comments
pvzgkingde 25 Feb @ 7:42am 
scp 70-0-9-0-7
katewalker  [author] 6 Jan, 2024 @ 6:50am 
All I can suggest is try turning mod caching off in the settings and reload the mod. This is unfortunately something I have had a great deal of difficulty checking for myself, but those decks were both updated back in September, so if you haven't cached a new version of them since then, that could be the reason.
Pikmin New Play Control! 5 Jan, 2024 @ 10:03pm 
Some of the cards (Discord, Starlight) aren't loading, maybe the links are dead?
katewalker  [author] 20 Sep, 2022 @ 4:08pm 
You're not the first person to say something like this, and I'm not sure what to do. :/
CactusDreams 20 Sep, 2022 @ 2:43pm 
Tried using the MLP deck and it doesn't work at all </33, the character cards work but no matter what I do the deck doesnt work at all but the unfinished decks work
katewalker  [author] 26 May, 2022 @ 5:35am 
"may not" and "may" are completely different.

"may" allows a choice. "may not" does not, as it is a single phrase. That said, I'm pretty sure it's more standardly "cannot", I don't know if I'm ever going to rewrite that deck, it's old. :B
tanning korosu 25 May, 2022 @ 3:43pm 
May? As in we can choose if the damage can be dealt or not?
katewalker  [author] 24 May, 2022 @ 1:49pm 
Damage may not be dealt.
tanning korosu 22 Mar, 2022 @ 10:15am 
SCP-159 damage MAY not be dealt?
katewalker  [author] 28 Nov, 2021 @ 6:59am 
I feel like I never saw the below comment? Yes, Jenny's deck is in fact in its final iteration, I'm just waiting on someone to finish the (stolen) art. :)
tanning korosu 25 Jun, 2021 @ 11:42pm 
any plans to ad art to Jenny Sparklemuffin? cool character and all but its hard to play when everyone sees different words on one card.
mariic 31 Dec, 2020 @ 3:16am 
Are you still working on this?
Sarzeath 27 Apr, 2020 @ 11:29pm 
the ponyville enviroment deck seems to be missing images, just thought you'd like to know!
mariic 22 Feb, 2020 @ 5:37pm 
I have an idea for a deck: how about Xenolestia from the Conversion Bureau fanfics?
katewalker  [author] 30 Oct, 2019 @ 6:22am 
You are correct! It simply wastes your time while putting another Chaos card on the field. :)
tanning korosu 29 Oct, 2019 @ 6:52pm 
there is this 1 card where we where supposed to "find the middle" by adding up hp cards ect. but it seems to do nothing
katewalker  [author] 29 Oct, 2019 @ 4:25pm 
He does a lot of crazy crap that isn't supported by the core game. He's no joke, but he is having his own fun by messing with the players as much as the heroes. :) Anything in particular causing you trouble?
tanning korosu 29 Oct, 2019 @ 3:41pm 
dont want to be rude but is discord supposed to be a joke villain or am i playing him wrong?
Semen Reaper 23 Apr, 2019 @ 8:51pm 
Hey, just wanted to say good work on all the decks n such! Keep it up!
katewalker  [author] 19 Aug, 2018 @ 3:47pm 
Thank you! I'm back to working on new decks, and will hopefully continue to make improvements as time goes on! :)
FiveofClubs 19 Aug, 2018 @ 1:31pm 
Amazing work here, takewalker! You've made some lovely additions to a wonderful game! Thanks for all you've done!
thereaver 8 Jul, 2018 @ 7:40am 
The changes I proposed are mainly to reduce image size, since TTS will always load entire image even if one card is used from said image, and not everyone have good RAM or internet to download and hold bunch of 20 mb images. I don't enforce it, just a hint.

Also the hidden image, pure estetics. I play with a guy that likes using hidden hand, and seing and actuall back of a card, insted of bunch of "want it, need it" is always nice.
katewalker  [author] 8 Jul, 2018 @ 5:42am 
I'll start making actual changelogs with the next update, when I start making substantial changes.

Under 5100, you say? Might have to look into that. I've gone for strong resolution and clarity over image size, because with custom decks, there are so many that just look really ass in TTS. I'm not a fan of the "one image per card" and in a lot of cases, it's not going to matter anyway (Discord has 24 unique cards in his deck; Twilight has 21, Rarity has more, and Captain Coward has 40!) A lot of the 10x decks, mostly the pony character cards, are in preparation for numerous variants on down the line. If I ever hit an endpoint with those, I'll shrink them back down. And I'm not sure I really care about the hidden hands thing? Like, is that a major way people play? If it is, I suppose I could look into it. I only do it with the environment decks because it comes out even and you get the double-backed card for use with randomizers. :B
thereaver 8 Jul, 2018 @ 2:34am 
Also droped non-testing decks from your mod to mine, they will be kept in bags as to not increase the load time. It would be nice if you kept change log so I could see what was changed, in case I want to make an update.
thereaver 8 Jul, 2018 @ 1:52am 
I'm gonna repeat what I wrote in Adelphophage mod:

I looked through deck images and you have heavy decks there (round 20 MB, compared to me keeping it below 2 MB). I would advice do something like this: https://i.imgur.com/zHPWCce.jpg
Image with one copy of each card, since they can be easely copy-pasted in TTS. Also, try to make more compact, like 5/5 instead streaching it 10/X, keep it jpg (which you do), and try to reduce resolution below 5100 px (either horizon or vertical, which ever goes over, deck builder can crop it when exporting). Lastly estetic wise, put whatever is back image in the last, lower-right slot, that way, when people play with hands hidden they don't have black cards, or whatever cards was put there.
There is good deck builder in Tabletop Simulator folder (under modding), if you aren't using it already.
katewalker  [author] 30 Jun, 2018 @ 9:25am 
If you're disappointed there's no actual Mega Man content here, fear not! I plan to add that in soonish!

Also no, that's not Saitama, that's Captain Coward. I don't know which came first, and I'm not willing to bet. Can't you tell the difference? :V