Arma 3
Ravage - Chernarus Redux Anomalies
11 kommentarer
Yauhim 18. dec. 2022 kl. 3:08 
Maybe the mod is good, but there is no loot from the word at all. Antirad is not to be found.
Dator 27. dec. 2020 kl. 7:33 
Where to go and what to do?
Unknown.png 5. juni 2020 kl. 5:27 
Ninnuam, I'm making a similar type of mission on the Namalsk map, I was wondering how you implemented the Geiger counter. I am currently using the Radiation modules from Ravage but I don't understand how the geiger counter would pair up with it. If there is another method for using radiation that includes geiger counters I'd be really interested to know how you did it. Pls PM me. :)
Jaguar760 19. dec. 2019 kl. 13:41 
What should I do with anomalies/ artifacts¿
I now its a noob quest but mayb help op
Stefan 4. jan. 2019 kl. 12:59 
Any chance to make this MP playable?
Ninnuam  [ophavsmand] 5. nov. 2018 kl. 9:59 
It should be okay now, let me know if you have any problem.
Ninnuam  [ophavsmand] 30. okt. 2018 kl. 15:27 
I will fix it as soon as I can, sorry.
Babyboy 12. okt. 2018 kl. 1:24 
not showing up, please help
Godis 26. juli 2018 kl. 18:32 
I think it will prevent some people to use it at all.. Just saying. :)
Ninnuam  [ophavsmand] 1. juli 2018 kl. 12:25 
You're right I should've put them as optional, but as long as it's not bothering the users it shouldn't be a problem.
Gunter Severloh 30. juni 2018 kl. 23:08 
A mission shouldn't require a sound mod unless there are assets from the mod in the mission.