Total War: SHOGUN 2

Total War: SHOGUN 2

ValerBOSS's Bayonet Mod
282 件のコメント
zander86 7月12日 4時13分 
please update
Savvy Shipman 5月8日 18時37分 
To anyone suffering from the invisible rifles bug: in my case, the conflict was with the Saya and Ebira mod. Unchecking it solved the problem.
Rod 4月20日 11時09分 
I love this mod it works great as of April 2025. It has no conflicts with mods that add deep ranks to formations and uniform mods!
Imperator05 2024年11月2日 17時19分 
bayonets don't appear on any units
伊吹萃香米 2024年9月29日 1時51分 
Guns are invisible on units whose rifles with bayonet,could you please fix that?
schumacher.equip 2024年8月23日 19時51分 
please update
风尘 2024年7月19日 9時26分 
为什么我所有装上刺刀的步枪包括刺刀在内,全都被渲染成了木头?
Rzabat 2024年7月14日 11時11分 
Ive noticed that some of the rifles look a bit too short, where the bayonet in the animation sometimes doesnt visually stab the target. Is there a fix for this?
伊地知 虹夏 2024年4月29日 8時02分 
有bug,我的士兵每人都有两把步枪
Mrooshoo 2024年1月5日 9時19分 
Is there a mod like this but only giving bayonets to foreign marines?
Tal0sDem0n 2023年10月27日 20時02分 
guns are invisible on any rifle unit
jordandewig 2023年9月4日 0時39分 
please update
ValerBOSS  [作成者] 2023年8月8日 23時57分 
Sure, feel free to use it in your mods :)
潜水土块 2023年8月7日 5時30分 
Please use a translator

你好 ~ 你的mod很符合历史的造型,我很喜欢。 我打算使用 你的 素材 来制作mod,你允许吗?
我试着添加你为好友,可惜没能成功。

最后这是一个很好的mod:steamthumbsup:
===J0$3pH=== 2023年4月3日 21時58分 
Also, sword bayonet infantry (i.e. non-socket bayonet infantry) have their rifle disappear when they engage in melee
===J0$3pH=== 2023年4月3日 14時30分 
I tested Dio's Pectorals methodology (posted on Nov 18, 2022) to see if it worked with DarthMod. His method worked, with some notes:
- Vanilla infantry (ex: Line Infantry, foreign marines, shogunate/imperial infantry, etc.) did have socket bayonets, but the new units (from DarthMod, although this likely applies to any mods that add new units) still had the sword bayonet or katana
- Vanilla units reverted back to their OG unit sizes (ex: in DarthMod on Ultra, Line infantry have 300 men, with this mod it is reduced to 200 men). New units are unchanged.
Man Clugghenk 2022年11月18日 10時14分 
Sorry for double post so soon. Just to say that my previous post is confirmed. Deactivating every other mod, launching and playing a custom battle then quitting out, reactivating all the mods you like and launching again seems to work. If you deactivate the bayonet mod, you'll need to repeat the process again.
As for the mod itself, the animations look awesome and it seems to function seamlessly once you get it working!
Melvin™ 2022年11月5日 12時07分 
For me this mod isn't working at all. I start my game up and both in the custom battle AND campaign battles there's no bayonets. I'm a little confused by this and if anyone knows what could be happening, I'd appreciate the help.
Grug 2022年9月16日 16時24分 
For me bayonets only show up on some units, for example: Line infantry, white bears, kihetai dont have bayonets but imperial infantry and imperial guard do have bayonets. Is this meant to happen?
Shocktrooper 101 2022年9月7日 0時16分 
Why does the imperial infantry lack bayonets?
LICE 2022年5月30日 21時28分 
Great mod! I'm wondering if it's possible to make this mod compatible with the 10th Anniversary mod?
Pug 2022年4月6日 3時52分 
Amazing mod! By far the best implementation. Technically the P61 short rifle (the muzzle loading rifle in game) should have a (side mounted) sword bayonet which brought the overall length to the same as the P53 long rifle + socket bayonet.

Is it possible to edit the vanilla models? Theoretically would it be possible to splice the Snider barrel onto the lock/stock of the P61 enfield (creating a standard P53 long rifle)?
SOVIETDOGE 2022年2月28日 1時34分 
uhhh dev? after i apply this mod the guns of ranged army of FOTS has been disappered
✪ Alex 2022年2月18日 23時42分 
Stunning mod. I absolutly love it. Thank you for your work.:jawatongue:
Yekadoosh 2022年2月12日 14時49分 
Though historically the Shogunate Infantry used swords instead of bayonet, still an excellent mod.
Overwrite 2022年2月12日 14時19分 
HAHAHAHAHAHh shut up fucking communist, good mod though.
GSG9 2024 2022年1月27日 23時07分 
My nickname was changed to this because a Scottish mod author's improper remarks on Taiwan independence tried to incite and plot against me, but I immediately saw through his plot, so I blocked him and his other friend.
GSG9 2024 2022年1月27日 23時01分 
Brother, I have a question. When I used uu3d software to convert the mesh model file of Satsuma semi hat, there was an unregistered problem. When I wanted to buy the software, the purchase address failed. Which software should I use if I modify the model and convert the format?
GSG9 2024 2022年1月27日 22時58分 
Take your time, brother. Don't worry.
ValerBOSS  [作成者] 2022年1月25日 8時22分 
I don't have any plans at the moment
GSG9 2024 2022年1月23日 3時04分 
Brother, will you add more clothes to your mod in the future?
ValerBOSS  [作成者] 2022年1月19日 1時40分 
AFRO Samurai, try checking compatibility with your other mods
LongDuckDong 2022年1月15日 22時16分 
for me it doesn't work can I get a tip on what might be the problem
Minamoto 2022年1月10日 0時54分 
I tested both together in some custom battles, because I didn't want to start a campaign and invest hours only for it to crash or be unplayable, and they seemed to be compatible. But thanks for the reply anyway!
ValerBOSS  [作成者] 2022年1月9日 9時00分 
Kiso Minamoto, I haven't tested it myself but it looks like it should work fine
Minamoto 2022年1月7日 23時15分 
On the Workshop page for The_Yogi's "FOTS Tactics and Weapons" mod, they've added a link to this mod. My question is, is the aforementioned mod compatible with this one? I would assume so, since the former has a link to the latter, and from its description, it looks like it. I don't really understand game files and such so I'd just like to double check.
ValerBOSS  [作成者] 2021年12月29日 22時00分 
Andrithir, yep, this is the downside on muzzle loading rifles. Even though their stats is the same, firing rate is actually lower
Andrithir 2021年12月26日 1時36分 
I don't know why, but I think this mod causes US Marines to have a musket reloading animation rather than breach which does slow down their fire rate noticeably. When I turned this mod off, the US Marines were back to their breech loading animation.
Joe 2021年11月14日 4時57分 
This mod i wait for so long a nice old socket bayonet
Varyag 2021年11月7日 17時13分 
dont know why, but the bayonets are only for the foreign infantry... marines of UK US and France
malett249 2021年10月25日 14時22分 
The mod for me has stopped working
Mazort 2021年10月6日 16時54分 
Can you make this compatible with the 10th year anniversary mods? It would be amazing if we could have bayonets there.
ValerBOSS  [作成者] 2021年9月28日 11時30分 
This mod might be incompatible with some other re-skin mods.
It doesn't change units stats, no anti-cavalry bonuses added.
fedcba 2021年9月27日 11時30分 
So is this a reskin or does it also give anti-cavalry melee?
Tenno Aetos 2021年8月10日 3時52分 
Does any mod that re-skins units affect the existence of bayonets? I have one on and only the elite infantry units have bayonets.
malett249 2021年7月22日 18時32分 
@ValorBOSS The mod stopped working for me I am wondering why the hell it stopped
A' 2021年5月15日 4時11分 
Bruh my infantries just melee fight with thier invisible katana. Still nice mod tho :steamthumbsup:
Matthew39 2021年4月16日 1時14分 
@ValerBOSS All right, thanks, I'll look into it and see what I can do.
ValerBOSS  [作成者] 2021年4月16日 1時12分 
Yep, that's possible. It should be done just like with the original units. Check the mod .pack file to see how it's done. It's not that complicated.
Matthew39 2021年4月11日 2時35分 
Hi, I have a question. I really like your mod, and also this unit pack: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=248494510&searchtext=spleen

Obviously you can run both mods at the same time, there's no problem but bayonets don't apply to new units from the pack (which is obvious, I'm not complaining about it). What I wanted to know if there's any way to make bayonets apply to some of the new units from the pack as well, since the pack also has Darthmod version which makes it so that some new units have bayonets. But because I don't play Darthmod that much I just wanted to know possibility of getting a compatibility patch or anything for vanilla version of the pack (and it also seems bayonets from your mod look much better than those from Darthmod).

I could try to do that compatibility patch, but unfortunately I have almost zero experience with PFM or modding in general :D