Age of Empires II (2013)

Age of Empires II (2013)

[IA] Central Asian Architecture For Turks (All Middle Eastern Civilizations without IA)
14 Comments
Sergio.McLeod 12 Aug, 2019 @ 5:24pm 
These buildings are amazing! Can you do it available for magyars? Im making some scenarios and I believe this graphics could be good for early magyars :) !!!
ecl-inc 8 Jan, 2019 @ 8:55am 
Just a thought: If one took the Feudal Age set of this and combined it with the regular Castle-&imperial-Age set from the middel-eastern style.... you would already have a near perfect Turkish architecture Style, no work required.
excaliber45 8 Jul, 2018 @ 12:12pm 
@Mediocre Emperor How to access those files? I don't want to end up deleting the wrong things haha
Mediocre Emperor  [author] 8 Jul, 2018 @ 12:00pm 
No problem.
Yushishoot 8 Jul, 2018 @ 11:56am 
it's done, i deleted fiels in my folder workshop, I redl & its ok. Sorry for my mystake, its a bug ^^
Mediocre Emperor  [author] 8 Jul, 2018 @ 11:48am 
In your favorites or subscribed?
Yushishoot 8 Jul, 2018 @ 11:42am 
Hey, I dont see your mod in my modlist, bug??
Mediocre Emperor  [author] 1 Jul, 2018 @ 3:51pm 
Not if IA is active. Unless the mod was also meant to affect "base" graphic files along with the Persians, Saracens, Byzantines, and the Berbers. If you find any graphics in the Persian folder that aren't in 39000s, any in the Saracens that aren't in 38000s, any in the Byzantines that aren't in 26000s, or any in the Berbers that aren't in the 34000s then they may be the problem. You could put my mod as a higher priority than your other Middle East Mod and they may overrule the base graphics that affect the Turks in IA. Or you could manually delete the files that affect the base Middle East graphics in each of your mod files.
excaliber45 1 Jul, 2018 @ 12:54pm 
@Mediocre Emperor I have one for the Persians, one for the Saracens, one for the Byzantines and another for the Berbers. Would that possibly affect it?
Mediocre Emperor  [author] 1 Jul, 2018 @ 8:27am 
I've enable this mod under the IA dataset version with unit support and without unit support and it works fine. Do you have another mod activated that affects Middle East Architecture?
excaliber45 30 Jun, 2018 @ 10:12pm 
Hi I currenly am using the Independent Architecure mod that includes unit support & noticed this doesn't completely work for the Turks; the only building it affects is the Town Center. Any possible fixes or updates?
Mediocre Emperor  [author] 29 Jun, 2018 @ 6:26pm 
Not currently. I'm not as familiar with the Forgotten + DLC slps. Maybe when I familiarize myself with them.
mayosrojas 29 Jun, 2018 @ 5:24pm 
By the way, do you have any plan to make the southern asian architecure (khmers and stuff) as an IA set for Indians? I think it may be cool...
mayosrojas 29 Jun, 2018 @ 5:22pm 
A very good one if you want to play with "nomad seljuks", "turkomans" or berbers. Thank you very much!