Kenshi
Simple Foods
8 Comments
G0UD13 5 Jul @ 4:24pm 
I'm not sure how dead this mod is, but the 'wholegrain oatmeal' icon seems to be missing in-game, and appears as a large red X.
Xianyu  [author] 28 Jul, 2020 @ 6:56pm 
Good ideas @The_Funktasm. I'll reinstall Kenshi (new pc and all of that) and try to remember how to make new recipes :3 I'll give it a go!
Gran Trasero 28 Jul, 2020 @ 6:13pm 
I would've suggested a denser "seed bread" but the way bread is made in the game I assume you would have to make a bread oven specifically for the new type of bread...
Gran Trasero 28 Jul, 2020 @ 6:12pm 
I suggest a hemp derived food made from the seeds. Like a porridge or seed bar of some sort, or both. It would help manage overflow in larger textile farms by providing a constantly useful product to manufacture along with cloth.
Velia 7 Jun, 2018 @ 12:03pm 
thanks, this will be a nice food to cook for my slave and prison :)
Mister Oogway 7 Jun, 2018 @ 7:35am 
Great! Something to feed my growing collection of imprisoned inquisitors with :D
Xianyu  [author] 7 Jun, 2018 @ 7:18am 
@anielrebirth Thanks. I don't much have the patience for giant farming mods and overhauling. I just wanted to have a decent alternative to constantly cooking bread! My characters always get bugged at bread bins specifically. Or they refused to remove bread from the ovens and bottleneck the entire system unless I have someone babysitting the bread.

So I'm just gonna make alternatives to bread wherever possible, and one or two choice recipes for people living in weird places: IE an 'Offal' recipe that uses spoiled meat and rice to make something... barely edible. Good for living near river raptors!

I don't intend on adding any new resources to the game, just giving fun new ways (and more options on how) to use the ones we already have!
Mister Oogway 7 Jun, 2018 @ 6:20am 
Looks good, doesn't look overpowered and uses what's already available :) can't wait to give it a go. Looking forward to seeing more; I was getting turned off at farming mods that add entire new buildings/crops/research trees and support systems