STAR WARS™ Empire at War: Gold Pack

STAR WARS™ Empire at War: Gold Pack

Awakening of the Rebellion 2.11.9: Jump To Hyperspace
11,475 Comments
edynate 2 Sep @ 3:12am 
Am playing when it started Vader was captured things were very adverse, lots of reversals by Hutts and Black Sun. The start menu had said would fight Rebels. Am unable to do the Hoth sequence and Endor sequence. Am fighting my way thought the melee using low tech and its working so far.
Dobbs 1 Sep @ 5:56pm 
@General brooks I hear you and that's cool. I see they've been implemented in the battlefront commander mod. Haven't tested it extensively for performance impact but I think the newer models fit more seamlessly with the other aspects of the game that have been graphically upgraded. It's a small thing but anyways great mod all round!
CommandanteWolf💀 1 Sep @ 9:27am 
Can you increase the amount of the new republic infantry unit like teams of 3 or 4 instead of 2 teams of 10 pax only if possible thx.
General Brooks  [author] 1 Sep @ 7:39am 
@Your Daddy, you need to complete the Hoth chain before you can proceed, go conquer Allyuen.
@Dobbs, no plans, we are happy with our current models, it is technically possible but we have to be wary of the performance impact of models.
@LegendJK, yeah freighters break for a lot of people unfortunately, no reliable fix.
LegendJK 31 Aug @ 4:04pm 
So I have a bit of a problem. My freighters that make income just outright don't work. I made them on several planets and they just refuse to auto move and do deliveries to make income, which sucks because I set up a nice network in the outer rim for rebels. Is there any fix or am I just screwed?
SuperKamiGuruDragon 31 Aug @ 3:19pm 
for noobs, the only way that you can deploy more than a 10 pop of units on ground battle is if you are using an infinite unite submod, i dont recommend using infinite unit mods because in GC the AI will quickly overrun you
Dobbs 31 Aug @ 12:49pm 
Hi very nice mod, are there any plans to add new models of stormtroopers like they look in the DICE battlefront games? Would that be possible?
Your Daddy 31 Aug @ 9:00am 
okay,i built the research station but nothing is happening, and i cant build sith shrine on korriban.
General Brooks  [author] 30 Aug @ 12:25pm 
You can only build it on Endor, and it depends on how fast you do the story missions.
Your Daddy 30 Aug @ 1:19am 
how long before i can start building the death star on biss?
Kajar 29 Aug @ 4:54am 
@dart_veyder999
spaceunits xml for the ships
hardpoints xml for their weaponry
dart_veyder999 29 Aug @ 4:12am 
@OnTheRunFromBorderlinaJolie, I know about xml but I can't find the file with the ship characteristics themselves
General Brooks  [author] 27 Aug @ 8:23am 
@AlexFromGalax, glad you're a fan!
@Armando31, you can edit the files if you know how.
@t.a.vanroermund, ?? What do you mean?
@The Last Storm, AotR doesn't support multiplayer.
@Motive11, no, more than 10 breaks the game.
@jojobe, it is absolutely enough and we have no plans to change it.
@chongypong, if you're referring to planet capture bonus, we have deliberately made that negligible, because taking over a planet is already rewarding without giving out free credits on top.
chongypong 26 Aug @ 10:50pm 
My only complaint with this is the paltry reward for capturing a planet I mean its like 500 credits for the cheapest unit and like 2K for a building while the reward for taking the planet is like 88 credits, why is ownership of a whole planet worth less than 1 unit of infantry. I get things being expensive so losing them hurts more but a whole planet worth less than the cheapest unit what was the point of taking the planet just to spend more credits you're not getting.
jojobe 25 Aug @ 7:57pm 
totally not enough points 220 is not enough point to do anything with.
Motive11 25 Aug @ 5:36pm 
Is there a way to get more than 10 pop in ground battles? sometimes I start with 8 and I capture another point and it should be 16 but always caps at 10.
OnTheRunFromBorderlinaJolie 25 Aug @ 7:01am 
@dart_veyder999
open xml
edit stats
dart_veyder999 23 Aug @ 1:39am 
how to change ship stats via xml file?
The Last Storm 23 Aug @ 12:46am 
I've been curious about this for forever, but is it possible to have an MP GC game with AI factions in it as well? Like so it can be 2 players vs the AI?
t.a.vanroermund 20 Aug @ 7:42am 
Has the EV_RATAT have any xml yet?
Armando31 19 Aug @ 3:51pm 
Any way to make the UI more zoomed in like in Thrawn's revenge? I play on 1440p resolution and it's borderline unplayable with how small everything is.
AlexFromGalax 19 Aug @ 12:10pm 
Great to see that you guys are still updating an allready awesome mod @General Brooks. It keeps me playing it for hours. Did start with the original still on Disk and later bought it on steam just for your mod. It has my highest playing hours with a total of 1455 hours. :steamhappy:
Rillus 19 Aug @ 5:24am 
mod is by far the best but without translation fr mod and it's painful and frankly spending 2 hours finding the planet where the mission asks you to build,
General Brooks  [author] 18 Aug @ 2:56am 
Of course, we're actively working on it.
calvin.wildboy 18 Aug @ 2:29am 
is this mod still being updated?
General Brooks  [author] 10 Aug @ 2:54am 
@FullThrottleAxolotl, try a different launch method per the pinned FAQ discussion.
@andrew_2801, if they crash then your saves are corrupted and gone. Crashing on saving is new though, idk why that is happening, Test it with the base game.
@LoneStarRuach, works fine for me.
LoneStarRuaḥ 9 Aug @ 8:32pm 
Hey, the discord link is not up to date btw.
Mcscruffster 5 Aug @ 6:19pm 
@SevTheHunter321 Yes i have every possible research completed and the NR Heavy Factory. Im able to build all other vehicles except the MPTL
andrew_2801 5 Aug @ 11:19am 
I have uninstall and reinstalled the game and mod but no one seems to know why this is happening
andrew_2801 5 Aug @ 11:17am 
Game crashes when trying to load a save game
And whenever I try to save from the beginning of a new game
Don’t know why its happening
Could just be empire at war
Or the mod
Don’t know why but any info explaining why it’s happening would be greatly appreciated
FullThrottleAxolotl 4 Aug @ 7:27am 
I've been playing this mod for am while now and out of nowhere it just crashes whenever I try to launch it
General Brooks  [author] 2 Aug @ 3:36am 
@Kadoliiᵀᴿ, no.
Brebs 1 Aug @ 7:40pm 
End of year? Perfect! I will get started on a new campaign right now then :2016gameingame:
molchåmor 1 Aug @ 6:16pm 
@Kadoliiᵀᴿ You do realize that those vehicles you mention did not even exist during the time period of this game ? It is like asking to add machineguns to a game covering the struggle rome vs carthage
Kadoliiᵀᴿ 1 Aug @ 2:54pm 
Will you be adding new types of at-at in the next update? For example at-m6 or at-aht etc
SevTheHunter321 1 Aug @ 2:02pm 
@Mcscruffster did you build the NR Heavy Factory and research the NR global ground tech II? This is just from the wiki, I personally haven't done a playthrough past Endor yet with the Rebels
Mcscruffster 1 Aug @ 1:19pm 
Im playing the big GC as the rebels. I am currently well past the Endor mission and have formed the New Republic. At this point the tech tree shows that I should be able to build MPL artillery however i cannot seem to build them anywhere. This is the only vehicle i cannot find.
General Brooks  [author] 1 Aug @ 4:01am 
We're currently working on Clone Wars, next update for AotR will be end of the year if you're lucky.
echo4609 31 Jul @ 8:15pm 
any news on an upcoming update?
General Brooks  [author] 31 Jul @ 3:58am 
@ODST318, please make a full bug report, we're struggling to replicate this one. Do they disappear again if you continue from your week 124 save? If so could you share a save file on our discord?
@supremeshimon, have you followed the pinned FAQ discussion?
supremeshimon 30 Jul @ 4:09pm 
Crashes when I try to load mod
SevTheHunter321 29 Jul @ 4:54pm 
@Guy
Did you fail a KDY fear mission as the empire? If so, you lose access to the KDY ship line which is all the ISD's. It'll come back after a few weeks. If not, then you can just build them, only ISD I's at first until you tech up your capital ship tech and you'll need the capital ship production yards which take up a space building slot (a second yard will decrease building time.) It has been a few weeks since playing, but I'm pretty sure only certain planets have the capital shipyards like Kuat, Fondor, Bilbringi, Yaga Minor, and other lore accurate shipyard planets.
ODST318 28 Jul @ 11:31pm 
can i get help with an issue im having? im into a GC with the empire and around the time of week 134 my land upgrades seemed to have disappeared. If i load a save that is at week 124 they pop back up but any save past that the upgrades have stopped showing up. Space upgrades are still viewable though, anyone else have this issue?
General Brooks  [author] 28 Jul @ 9:27am 
Just build more??
Guy 27 Jul @ 2:43pm 
Is there a way to get more star destroyers because it feels unrealistic as the Empire to only have a few
diaper for life 27 Jul @ 12:19pm 
hi so im try add more planets to random start points but can seem to find the fill to add 1 more planet to 2 planet random start up
General Brooks  [author] 27 Jul @ 4:46am 
@cristianortizr14, we need way more detail than that to be able to help you.
IllTheVirus50 26 Jul @ 3:36am 
@DPGumby Look in the description of the mod and copy: STEAMMOD=1397421866 then go to your library and right click on EAW and go to properties then paste: STEAMMOD=1397421866
into the selected launch option and then you can launch the game.
cristianortizr14 24 Jul @ 8:21pm 
the game crashes every time for me.
DPGumby 24 Jul @ 3:53pm 
So When I downloaded this and loaded the game the mod isn't showing up