Arma 3
TRGM2 - Chernarus
146 Comments
Cat Massage 19 May, 2024 @ 2:08pm 
I cannot use the ace self interaction menu on this one, but I can for the altis version of this
srž. Poker [SMK] 2 Feb, 2024 @ 7:51am 
Does it support ACE?
randracres 19 Jan, 2024 @ 7:41pm 
Great!! For now I have set my spawn site to main base and that works OK. I love the replayability of the mission; really good work!
treendy  [author] 18 Jan, 2024 @ 2:06pm 
updated to latest version

@randracres, i will fix that in the next versio. it has annoyed me for some time too, just never got around to adjusting it... moved to top of list to fix :)
randracres 27 Dec, 2023 @ 7:15pm 
Same problem with single missions .... if the mission spawns at Kilo camp then your team mostly dies instantly in the campfire.
randracres 21 Dec, 2023 @ 9:11pm 
A fairly serious flaw with the campaign. Spawned second mission at Kilo base and all three of my squad died instantly in the campfire. Spawning location needs fixing; spawning in the campfire is not good!
SGT Piotrowski 10 Nov, 2023 @ 9:49pm 
This mission is awesome. But I have a question if it is possible to set the options in a way so I would encounter patrols on the roads between cities/towns.

Patrols within towns and target areas are very good. However, when I transition between Areas of Operations, I would like to have to be on a lookout for enemy patrols on the highways, mountain roads, or even in the forest sometimes. Is something like this possible to configure/add? Thank you!
zandohr 25 Sep, 2022 @ 9:25am 
please let us change enemy and friendly factions, so far its only takistani militia and british mtp.
markooff 31 Mar, 2022 @ 7:47pm 
In addition - I have to say that up to the end of December 2021 - the problem was spotted only occasionally, but now it'll looks like You cannot play any version of TRGM2s without this issue...
I've additionally tested the problem - with /debug option on my dedicated server (Linux-64bit standalone on Centos 8) but I couldn't find and extra errors corresponding with the issue... only some "normal" errors like : "[classname xxx] - unknown animation source collisionlightwhite1t_source"
and so on...

MODPACK on which I all the time have played the TRGMs is exactly described here :
http://pgm.armaonline.pl/forum/viewtopic.php?f=155&t=1371
You can also find out - that together with my group - we have played the few versions of you Splendid TRGMs for years (http://pgm.armaonline.pl/forum/viewtopic.php?t=1291&start=20#p7705 and similiar ) :) :D
markooff 31 Mar, 2022 @ 7:29pm 
Hello Trendy :)
Pehaps You've been informed yet, but after last 3 or 4 Arma 3 Engine updates (by BI) there are some problems with TRGMs. When You try to start any mission (single mission, tree in a row, or campaign ont) everything looks great, but after all start scrips are done - You have only the "End mission" option on the wmission board (this one with the "endMissionBoard" variable name) . On a single player/editor multiplayer preview - everything works OK, so I think it can be a sort of locality problem ... I've looked at all start scritps (begining from the init.sqf...) and try t ofind out where it can be, and I think that somewgere in mission/campaing starting params , but there are so many of them ... :)
Problem can be reproduced on all maps (andeven with the latest TRGM2 versions as well.

Can You take a look on this issue ?
Yo Gabba Gabba! 27 Mar, 2021 @ 5:33pm 
Just wondering, I see East and West Germany from GM, but only as winter factions - and you don't have a winter map! Please advise!
Reinicke 5 Nov, 2020 @ 1:19pm 
Can you build a version for Chernarus 2020 please?
Enrik 16 Jul, 2020 @ 6:49am 
Playing campaign on Chernarus, got mission "Search and destroy" but the description is rather simple. What exactly do I destroy? Because I´ve been destroying every single vehicle I´ve spotted in the AO yet the objective is not completed. One of "Targets" on map points at place where only indestructible ammobox and sandbag are.
Proxno 9 Feb, 2020 @ 7:53am 
Any chance you could port this to Chernarus 2020?
Your work is simply amazing, thank you so much.
treendy  [author] 31 Jan, 2020 @ 9:16am 
treendy  [author] 31 Jan, 2020 @ 6:55am 
Now updated to latest 2.0.33 version : ) (see change notes for details)

@I Swerve U: I will be releasing that version very soon
Yhom Torke 12 Dec, 2019 @ 11:52am 
Is it possible to play this on the Chernarus winter map?
treendy  [author] 8 Dec, 2019 @ 4:26pm 
@wuffman lol only just seen these comments, thank you (let me know if you still need to know about the loadout issue
treendy  [author] 8 Dec, 2019 @ 4:24pm 
Altis finally released! : https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1932381514

will update all workshop items to latest version soon :)
wuffman 27 Nov, 2019 @ 12:53pm 
You are a blessing to the community. SP should be in Host Server MP to give squad size choice, and campaign saves.
Need for AI squad to go to Virtual Arsenal, as load classnames is too restrictive. Need to select loadout according to random mission. Sorry if you explain this, cannot find. Thank you, LUCK.
wuffman 27 Nov, 2019 @ 12:51pm 
" I love creating these missions and over the past few years have dedicated way too many hours to Arma 3 lol... nearly at the cost of my marriage!!! : S "
Give it time, one day she will be glad you have a "hobby". 60 y.o., and I just give my wife half the $$ I save sitting at home, she goes and spends it, while I ARMA and DCS in PEACE! "
lemon pepper steppers 31 Aug, 2019 @ 7:39am 
How can i play this on the Chernarus winter map? :)
treendy  [author] 11 Jun, 2019 @ 3:32pm 
is there a notice board where you start? (if so, are there any options?)
also, are there any vehicles, transport chopper etc..)
Kartikeya 10 Jun, 2019 @ 4:31am 
No i play singleplayer scenario. i tried different settings, but it just wont work. i installed all necessary mods.
treendy  [author] 8 Jun, 2019 @ 5:03am 
are you playing campaign mode? if so, you need to go to the notice board, there will be options to recruit or start next/first mission
Kartikeya 6 Jun, 2019 @ 4:23am 
I cant play it. When i start it, there is just me in the map. No Team. No Enemies. What am i doing wrong?
treendy  [author] 3 May, 2019 @ 3:29pm 
Latest version on Prei Khmaoch Luong released here:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1728054209
: )
Some-Schnitzel 26 Apr, 2019 @ 3:20pm 
@Blackskin the Ostentatious
There shouldn't be any steps needed, TRGM should detect that ACE is loaded and adjust the revive and supply crate accoringly
Blackskin the Ostentatious 25 Apr, 2019 @ 8:47pm 
Love the mission! I do need some help though,Im playing in a small group and we're using ACE, what are the steps, if any to make this mission compatible with ACE Medical?
Pointman 1-1 19 Apr, 2019 @ 12:52pm 
@treendy: Will there eventually be an option to edit/play as OpFor factions? The ability to customize friendly and enemy units is pretty nice as it is, but being locked to BluFor gives it a bit of a dent.
philzon 19 Apr, 2019 @ 12:36pm 
So hey I couldn't fix this... 😶😅 one question could you use another support script or so? Would be so nice to have an solution for that! :)
treendy  [author] 19 Apr, 2019 @ 9:52am 
@philageteen: i hit that same issue... ended up using vanilla support for now... any mod ones just seem to fly into the ground (let me know if you manage to get it working)

@InsaneBlitz: im looking into that bug at the moment (hope to have it fixed soon)

@SirNarwhal : can you confirm which options are available at the notice board? also, which one was it (at base or camp?)
Griffin 31 Mar, 2019 @ 12:31am 
I encountered a glitch where there is no way to "turn in" or end the mission. this is only the second mission in chernarus, all the objectives are completed. No clue what to do or what went wrong, so any help is very appreciated.

As a side note we were using ACE
InsaneBlitz 14 Mar, 2019 @ 8:16pm 
This is an awesome scenario, but for some reason I can't respawn? I have a server hosted through the game and I changed the tickets, but we get stuck in some spectator camera?
philzon 4 Mar, 2019 @ 3:54pm 
@treendy Hey again a very nice mission! I have done a BWA custom team loadout and it's working fine but for air support I have tried the aws Eurofighter and the tornado but the radio says one second after I called the support: "we have lost contact to the aircraft" are there any tipps? Thanks for your attention! :)
Gulag Gunner 16 Feb, 2019 @ 10:10am 
@treendy Thanks, love this mission! Cheers
treendy  [author] 16 Feb, 2019 @ 9:52am 
yes : ) we play it coop on our server every week
Gulag Gunner 16 Feb, 2019 @ 8:27am 
Is this scenario co-op friendly?
treendy  [author] 22 Jan, 2019 @ 12:08pm 
This version is now running the latest 2.0.31 version (see change notes for details)
treendy  [author] 13 Jan, 2019 @ 11:29am 
: ) working on some updates, and yes, that will follow very soo
Tomikulas1 12 Jan, 2019 @ 7:25am 
Winter Chernarus maybe? .-)
Ganondwarf 11 Jan, 2019 @ 3:56am 
No I didn't know that. I'm playing with a few friends on a server I host. Sometimes we can respawn fine others we cannot. I will look into the advanced options next time I run the game.
treendy  [author] 11 Jan, 2019 @ 12:37am 
Have you set the respawn tickets in the advanced option? Also are you on single player or on server
Ganondwarf 10 Jan, 2019 @ 10:40pm 
Can't seem to respawn, I have to save and exit to respawn
treendy  [author] 8 Sep, 2018 @ 11:35am 
Updated to version 2.0.29, see change notes for details
II-KING-II 28 Aug, 2018 @ 10:52am 
Ok thanks, good to know more options are comming.
Some-Schnitzel 27 Aug, 2018 @ 4:38am 
@King
Heavy mission are indeed pretty tough on your own, I suggest for SP you do mostly Single Missions, they usually have a much smaller pool of enemies and are very well doable on your own.
treendy is planning to add more options such as enemy population later on, so stay tuned for that :D
II-KING-II 26 Aug, 2018 @ 10:22pm 
Hello, great dynamic mission, altough i find it nearly impossible to finish this on my own, could we have a option to choose a enemy pool size and choose with or without technicals so missions can be a bit smaller, less long and more fun for solo players ?
jamiegrover1973 26 Aug, 2018 @ 9:29am 
Hi. I'm currently playing with IFA and FoW mod but cannot respawn despite selecting unlimited respawns in the main menu. Is this a known bug? or mod conflict?
treendy  [author] 28 Jul, 2018 @ 1:24am 
@everyone : This version has been updated to 2.0.28 (see change notes for 2.0.27 and 2.0.28 above)